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Possible Hecarim patch notes

Creator: Lugignaf April 6, 2012 10:41pm
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Lugignaf
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So, someone in the inner confines of likes to spoil the patch notes ahead of time.

Here's what they are currently, subject to change.

EDIT: This is not what the patch notes are currently, these are just the changes so far on the PBE.
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varus sounds sweet if thats true.

aggggh nerf atmas.
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tehAsian
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Dafuq.

Why nerf Atma's Impaler?

Hecarim has ******edly high base health. Wtf Riot.

And Doran item nerfs. :l barely use them anyway.
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Atma's was the real problem in the Atmogs combo and incredibly cost effective on pretty much every champ in the game with their base HP at level 18.
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honestly they should just make the ****ing health on dorans unique.

and hecarims base health if that is true only puts him at 5th place, beating out the current 5th place (jax) by 18.
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Atmas is cost-effective compared to a pickaxe at somewhere around 1100 health (where it gives you 22 damage) and becomes slot-effective at something like 2000 health (for 40 damage, armor, and crit).

Anyone else notice Varus' ultimate isn't much like an ultimate at all? 5 skill levels, pitiful numbers at low levels. Edit: nvm, that isn't his ultimate, the skill listing is out of order there o.O
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Akali & Kayle Buffs, happy man.
Doran's Blade & Doran's Ring nerf, sad face.
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Lugignaf wrote:

So, someone in the inner confines of likes to spoil the patch notes ahead of time.

Here's what they are currently, subject to change.


These are not patch notes.
They are visible changes in the Public Beta Environment.
They probably jumped on, and checked every champion for changes asap.

Them facts Lugi, get them right. =)
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varus sounds exactly like ashe. Aoe slow, ult with more more dmg less of stun. He seems like an ashe with less cc and utility and more dmg and burst like a graves.

In other words prefect for solo play ashe is really lacking if you not in organized team.
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imo hes more like teemo or kog'maw in terms of build possibilities.
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