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Turrets could use a buff?

Creator: FalseoGod June 1, 2012 7:04am
Turrets: le buff?
FalseoGod
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^ I just did a match where first blood was me Nasus level 3 jungler turret diving a 3/4 HP kennen who got nuked by fizz + ignite + my Q. I then resumed jungling with half my hp bar.

As for what's been mentioned, I've actually noticed they seem more effective today too, on a Jarvan who, has mentioned, took a more brutal blow each shot. But I've also seen a 60% hp Mundo tank a full turret + minions. Oh well
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Well it has to be possible for tanks to survive turrets for a long period of time and for others to survive for a short while, otherwise it encourages extreme passive play and turtling. If you can't dive a team and/or backdoor turrets, they can stand under their turret for as long as they like without ever losing. Games like that aren't fun to play or to watch. Dives on the other hand are very fun and exciting to play and to watch.

From what I've heard, in games like DotA and HoN turrets actually deal less damage than in LoL.
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Towers are strong enough already. Like Luther said, compared to towers in DoTA and HoN, our towers are packing some massive damage. Buffs for towers is really too much.
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If you are using Zhonya's Hourglass and hit the champion forcing the turret to attack you, then activate Zhonya's, will it stay on you the entire time? I was theorizing a way to tank turret damage troll-like.
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If you are using Zhonya's Hourglass and hit the champion forcing the turret to attack you, then activate Zhonya's, will it stay on you the entire time? I was theorizing a way to tank turret damage troll-like.


The turret will ignore you for the duration of stasis and pick a new target if one is in range.
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The HP of his turrets could scale with AP, that would be nice.
A Chubby Baby
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think they're fine. maybe late game they aren't as much help, but one league of legends game already usually lasts 40 min. with a turret buff, it's gonna last even longer.
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The reason i think that they need a hp buff(especially the inner turrets) is because past the 30th minute, 1 death can potentially mean that the enemy sometimes push 3 turrets in the period of time it takes that 1 guy to respawn.
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That's what you got Revive for *cough*

I myself am convinced, they're fine as they are
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That's why you don't die.

Don't forget Taric and Pantheon, but you can't do anything about a Pantheon tanking a turret with his shields if he has a ton of attack speed.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.

"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa

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