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Fav top lane champion and why?

Creator: TotemTiki July 20, 2014 6:16am
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NicknameMy
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I miss the times where Sunfire Aegis stacked. Dat Garen. And the good old Force of Nature.
He is gonna kill you!!!
DillButt64
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i miss when theorycrafting pages were about theorycrafting and not about missing things
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MyRepublic
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I miss when something something... meta.

Thank you Miss Maw, CasterMaster and Arcana3 for the sweet sigs. I'd definitely recommend you to anyone looking for a nice sig.

"But we are stronger creatures than babies, why cant we hunt them?"- Meiyjhe
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I miss Draven...
TYVM Ubby for this AMAZING Sig!
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I also got something about AP Rammus, now something else:





Notable things:

122% cleave damage
527 AD while W is active
1318 crit damage
2 shields
double ms slow + ms buff
as slow and armor buff for dueling
42% lifesteal
Instakill the whole enemy team if aimed right.

You could also go for more instant burst by replacing Phantom Dancer, Bloodthirster and Blade of the Ruined King with 3 more Infinity Edge. Crit guranteed and 717 AD resulting into 1793 crit damage. Add the rest of your damage and a cleave for 717 damage into it.

Oh, didn't factor in any masteries or runes, btw.
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and then you die instantly because youre building malphite like hes master yi
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Lugignaf
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DillButt64 wrote:
and then you die instantly because youre building malphite like hes master yi


Depends who you're facing actually. That AS slow is pretty awesome. I like playing AD malphite, although the glass cannon build is kinda meh. AD bruiser is usually better. Hydra+BorK are your AD items.
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Been a while since I last posted, so I guess I'll share some info on another top lane champion I'm playing a lot:

Nidalee
The reason for liking her is that she's fun to play and pretty damn strong right now :P

Thanks to jhoijhoi for the signature!
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Since so many AP tops run around latetly, I decided to bring back the old school AP top lane counters, sustain champs. My favorite for this is Bruiser'gath, played by HotShotGG by the last time AP tops were meta to counter them. The reason why he was no longer played afterwards that way is the removal of Force of Nature, which offered him mandatory movement speed and the introduction of multiple escapes. But I found a new way to compensate that.

Teleport Ghost
9x AS 9x Ar 9x Mr 3x MS
0/23/7 (taking the health regen and all 3 % damage reductions)
Boots of Swiftness - Distortion Frozen Heart Spirit Visage Zephyr Randuin's Omen Wit's End (obviously everytime build items against the enemy team)

Due to Oppression , Frozen Heart is currently in a great spot and it was every time the go to item for Bruiser'Gath. Spirit Visage increaases your sustain even more, which makes it actually better than the old Force of Nature, expect the movement speed, of course. The way to fix the movement speed problem is the combination of Boots of Swiftness and Zephyr, which make you run around like crazy. Combine that with Enchantment: Distortion + Ghost and you can catch anyone, even champs with billion of escapes. Also, the summoners have such a low CD it is ridiculous.

He counters everything that deals sustain damage which he can outsustain, even champs like Nidalee. The only champions which make him problems are the ones, which can kill him at level 1-5, namely assassins. (and that is why the assassin top meta came up after the sustain meta)
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NicknameMy wrote:


Due to Oppression , Frozen Heart is currently in a great spot


Wait, since when is reduction of attack speed counted as impaired movement?
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^^ Thanks toUbnoxius,Xiaowiriamu,Natuhlee and Hogopogo for the sig!

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