![]() Special thanks to Keondre for the sig! Due to inactivity, I am no longer reviewing guides. Sorry guys :( |
|
|
Then, as already said, create 2 bloodrazor's, 1 for AD and 1 for on-hit. Would solve all problems at once.
|
|
|
Percentage wise I feel Madred's to be enough I would Say Buff AD to 50 and AS to %50 would be nice. 2 different madreds is also not a bad idea.
![]() Cred to Keondre for this ^ |
|
|
Tbh, I'd just change the recipe so that it would give more armor, and add 1% to the on-hit portion. Maybe a 5% buff to AS.
According to Xen, it seems it doesn't give enough bulk with only comparable damage to way cheaper items, which makes it unattractive to buy. LaCorpse's Signature Cafe![]() Thanks to Keondre, JhoiJhoi, Xiron, and Arcana3 for the Sigs~!Jungle Shyvana | Solo Top Jax |
|
|
Ok so let me get this straight... You think that these items are useless and need some kinda buff?
Ok its time for me to give my slightly chaotic opinion about this. Also, many players in early game will be too worried about getting MR, unless its Seeing as how I see this as an early game item, and you cant see that, Im sry to say that you still have some learning to do. You are right to say MR counters the on-hit effect, but I would bet that most players would by more armor than MR when faced with an AD carry. And unless you are playing against people that have a fair balance of armor and MR, I dont see an issue with this item. Off-Tanks like These items have a time and place for them to be used. I know that they seem lack-luster at best, but you have to get them at the right times on the right champs. Apparently you have learned these things yet. Links below lead to victory. Choose your pathPillars of Justice Seeds of Chaos Open your minds Skype me at: chaotic_bliss1 |
|
|
Chaotic Bliss wrote:
Also, many players in early game will be too worried about getting MR, unless its Your logic in this argument is flawed. If they didn't have the Null-Magic Mantle they would have lost the same amount of MR - in fact, it would have had a greater effect because of the diminishing returns of higher magic resist. It's like saying Flat pen is always more effective on targets with very low amounts of that resistance, assuming you don't take them further than zero. This is why Magic Pen reds and It's also fairly common for people to build early resistances or take runes to counter their lane opponent, particularly in top lane. |
|
|
malady is a good item on teemo and maybe kayle, but unfortunately thats where it stops.
Teemo can develop great lanepressure with malady and lategame it is a core item. as for bloodrazor, its an extremely good onhit item (as far as onhit items go excluding wits) greez sam |
|
|
25% of Madred's damage goes away with 30 Mr which is a champ's base MR.
Spending 3800 on something that's easily countered by something less than 1k gold? waste of money |
|
|
NicknameMy wrote:
If you just want to flame and not theory craft, go to the official bugged QQ-Thread. If YOU would actually try to use the right forum it would be much appreciated. There is sth called "Champion&Item ideas" go there with those "reworks" of yours, since they got NOTHING to do with Theory Crafting. |
|
|
Reworks are basically theory crafting about how to change something so that it is better.
And this thread was started to find out why TT: Yes, |
|












All of my first 3
I went AD jungle Lulu and was successful. Just because you can do something doesn't mean it's good.
I would be iffy about changing the percentages on Madred's. However, I feel it could use a bit more AD and a reduced cost.