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TBC vs. LW: Sims keep putting TBC ahead

Creator: : Pranzatelli
June 8, 2012 1:30pm
51 posts page 6 of 6 Forums » Theory Crafting » TBC vs. LW: Sims keep putting TBC ahead
Quote | PM | +Rep by Searz » June 10, 2012 3:53am | Report
utopus wrote:

RED: The Bloodthirster
BLUE: Last Whisper
Purple: The Black Cleaver
The DPS of black cleaver is better than DPS of last whisper until your given target has >650 armor

Honestly, that graph is kinda rubbish compared to the ones in my thread (stickied).


I don't include masteries in that graph and I only include marks (ArP, cuz they're best 95% of the time), but the difference will be very small, so you do get a good idea of how it looks.

DPS wise TBC is slightly better than LW, even considering that it's more expensive.
But unless you get at least 3 hits in a row in someone LW will be the better choice.
The real kicker though is that LW affects abilities that deal physical damage, while TBC doesn't. It's not that TBC doesn't work at all, it just doesn't work well. You need to hit your targets with AAs before you get the ArP, unlike LW. Your base damage is higher on skills, so ArP is more effective and thus LW deals more damage.

I've said this a few times before, but it's worth saying again; LW for carries with physical spells. TBC for those without that rely on DPS. So the great majority of carries should usually go with LW.

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Quote | PM | +Rep by Searz » June 10, 2012 3:55am | Report
DuffTime wrote:

Do it for ARP reds/quints and TBC vrs AD reds/quints and LW and then you're gonna have a graph that shows when to use what.

Just btw; ArP marks are noticeably better at dealing damage to champions than AD marks.
AD marks should only be used as lasthitting assistance.


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Quote | PM | +Rep by DuffTime » June 11, 2012 12:24am | Report
Not true for every champion :P

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Quote | PM | +Rep by Searz » June 11, 2012 3:09am | Report
It is true for all champions. It's at roughly 70AD and up that ArP is more effective. For most AD carries that equals level 4 on PHYSICAL ATTACKS assuming 50 base AD at lvl1+3/lvl+3 from masteries+6.75 from quints.

On PHYSICAL ABILITIES it's above 70 total damage per 1.0AD ratio. That usually equals rank1, I think.

And ArP just gets more and more effective the more AD you get (unlike AD runes).

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Quote | PM | +Rep by Embracing » June 11, 2012 3:58am | Report
Flat AD aggression is very very fun

And what duff has been saying is true.

basically
Low armor =TBC
High armor =LW

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Quote | PM | +Rep by Searz » June 11, 2012 4:00am | Report
^But that's a different matter. Overall ArP deals noticeably more damage than AD marks.

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Quote | PM | +Rep by Hutshi » June 11, 2012 4:56am | Report
I would choose LW any day for Graves, but would most likely go with TBC for Varus.

It's roughly more beneficial with LW for champions who relies on burst spells > auto attacks, and vice versa for burst spells < auto attacks.. In most cases

problem?
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Quote | PM | +Rep by Embracing » June 11, 2012 5:09am | Report
Searz wrote:

^But that's a different matter. Overall ArP deals noticeably more damage than AD marks.


Ik

just sayin

:D

I don't have any real arguments for ArP vs AD

I just prefer AD for extra lane fun :P


And LW is generally core for every AD carry unless you're choosing for an early TBC on certain champs

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Quote | PM | +Rep by Pølsemanden » June 11, 2012 5:48am | Report
I'm just saying:
Corki+Arp reds and quints+TBC-rush+Taric=What is this armour you speak off?

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Quote | PM | +Rep by Nighthawk » June 11, 2012 7:35am | Report
So random question, WW's ult counts as 'proccing' TBC right?





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