Infinity Edge


Item

Infinity Edge

Total Price: 3800

Recipe Price: 645


70 Attack Damage, 25 Critical Strike Chance. UNIQUE Passive: +50% critical strike damage



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by peeksie200 » October 6, 2010 6:36am | Report

expensive but it's worth it SO much!

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by Ryconn » October 10, 2011 9:17am | Report

AD carry's welcome to your weapon :D

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by BeyondImagina » December 19, 2011 6:17am | Report

Does crit % dmg stack??? :O

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by LukeMaster » December 22, 2011 3:35am | Report

+ X% Crit Damage does stack BUT Infinity Edge's +Crit is Unique. (so no point in stacking Infinity bcs you get the +50% CritDmg only one time)

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by PsiGuard » December 22, 2011 3:24pm | Report

Oh I get it, you're trolling on purpose :S

Don't worry, I won't write you a big response post. Infinity Edge is core if you're any AD carry or a crit monster like Tryndamere or Gangplank. There are a few champions like Garen that can also make use of this as well, but you can look into specifics elsewhere.

One of the best damage items in the game. All you need is a bit of crit and AD to back it up.


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by Drain » December 22, 2011 5:22pm | Report

PsiGuard wrote:

Oh I get it, you're trolling on purpose :S

Don't worry, I won't write you a big response post. Infinity Edge is core if you're any AD carry or a crit monster like Tryndamere or Gangplank. There are a few champions like Garen that can also make use of this as well, but you can look into specifics elsewhere.

One of the best damage items in the game. All you need is a bit of crit and AD to back it up.


If that's what it looked like to you, I recommend some glasses.

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by PsiGuard » December 22, 2011 5:31pm | Report

Then you really need to reexamine these items that you're giving advice on. Infinity Edge is a core item on all AD carries, without exception. Crit has an incredible return rate when you've stacked up a lot of AD. It's like Rabadon's Deathcap on a nuker. Not building it is almost unthinkable.

There are times when you'll delay this item until later in the game of course (if you get an early bloodthirster, for example), but you should always be getting it at some point. Not all AD champions build crit, but all AD carries do. If you build a lot of AD and crit, this is the absolute best item to compliment your build.


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by Jubeja » February 23, 2012 1:03pm | Report

This is not +50% critical strike damage increase. It's an increase from 200% damage on a critical strike to 250% damage.
50% more than 200 is 300 (.5 x 200) + 200 = 300

This is a 25% improvement in critical strike damage.
200 x 1.25 = 250

This item, for most AD carry, will translate into well over +150 attack just based on other items being carried around, it being 80 AD by itself, +increasing 25% of the time that very amount (+20 AD) and +25% of whatever else AD you're carrying around, which I'd say may be near 175 (+52.5 AD), by that time (BT, BT, BC).

Someone would actually have to go into the circular math for me about if you have to PD's (60% Crit Chance) and now are at 85% crit chance... anyway. Almost all your hits are now for 2.5x instead of 2x damage. It's a **** load.

Taking a stab at it, with the above four items (IE, BT, BT, BC). Bloodthirster base values, using Tryndamere at level 18, discounting quints, marks, etc.
113 (base), 80, 60, 60, 55 = 368 AD
368 (AD) x 250% (Crit damage) x 85% (Crit Chance) 782 effective AD.

That's how much your average hit should pop for, I'd think. With stacking BT's, runes, buffs (Baron) and of course Offensive Mastery bonuses, much more.

+1 to PsiGuard as it's virtually mandatory on all AD Carries.

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by McDonaldsSuck » April 14, 2012 6:10am | Report

Yeah, Should be in every build for an AD Carry


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by Specolar » April 23, 2012 1:08pm | Report

I know this item is pretty good for an AD carry. But heck all I ever see is the same damn build on everyone The Bloodthirster, Infinity Edge, Phantom Dancer or two, Last Whisper, Berserker's Greaves, and then some survivability item. Why is everyone so afraid of mixing it up and having fun?

I tried building this once on Vayne (only played like 3 games with her). It wasn't that great, it was like boom, enemy champion died, *yawn* too easy barely even used my abilities. It made the game to easy for me, meanwhile when I tried my full AS/AD little crit (only crit came from Phantom Dancer, no Infinity Edge) build. I had way more fun watching all the stacks of Silver Bolts get applied, maxed, then applied so fast I managed to get it off twice in 3 seconds. Also watching a melee champ with no gap closer ( Taric with his stun on cooldown) run into a hail of crossbow bolts then when he gets near Tumble run away a bit and start attacking him again is hilarious.

Another champion I'm glad I never tried it on is Fiora it's fun going full AS/AD on her too. It's fun watching a minion wave disappear in less then 2 seconds from a full AS/AD build with maxed Burst of Speed. Also watching the enemy's health go down a medium amount constantly is more fun then just that big chunk when you happened to get a crit. If I wanted that I would play a mage not Fiora.

I'm not saying this item is bad it's just way too common for me. Come on people mix it up, have fun, and stop caring for just the win or the boring kill streaks.

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