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Season 6 League of Legends Champion Masteries


All masteries for every champion in League of Legends (LoL).

Currently League of Legends is in Season 6.


Mastery Tool Planner for Season 6:


Browse Masteries

Season
  Mastery Name Tree Season Comments
mastery build guide Assassin Assassin
You deal 2% increased damage to enemy champions when no allied champions are near you.
S6 0
mastery build guide Bandit Bandit
Gain 1 gold for each nearby minion killed by allied champions. Gain an additional 3 gold (or 10 if you're melee) when hitting an enemy champion with a basic attack (cannot occur more than once every 5 seconds).
S6 0
mastery build guide Battering Blows Battering Blows
+ 1.4 / 2.8 / 4.2 / 5.6 / 7 % Armor Penetration
S6 1
mastery build guide Bond of Stone Bond of Stone
+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead.
S6 2
mastery build guide Bounty Hunter Bounty Hunter
You deal 1% increased damage for each unique enemy champion you kill.
S6 4
mastery build guide Dangerous Game Dangerous Game
Champion kills and assists restore 5% of your missing Health and Mana.
S6 0
mastery build guide Deathfire Touch Deathfire Touch
Your damaging abilities cause enemy champions to take magic damage equal to 8 + 60% of your Bonus Attack Damage and 25% of your Ability Power over 4 seconds.

Deathfire Touch has reduced effectiveness when applied by area of effect and damage over time abilities.
- Area of effect: 2 second duration.
- Damage over time: 1 second duration.
S6 5
mastery build guide Double Edged Sword Double Edged Sword
Deal an additional 3% damage, but receive an additional 1.5% damage.
S6 3
mastery build guide Explorer Explorer
+15 Movement Speed in Brush and River
S6 2
mastery build guide Expose Weakness Expose Weakness
Damaging enemy champions causes them to take 3% increased damage from your allies.
S6 2
mastery build guide Feast Feast
Killing a unit restores 20 Health (30 second cooldown).
S6 1
mastery build guide Fervor of Battle Fervor of Battle
You generate stacks of Fervor by hitting enemy champions with attacks and abilities. Your basic attacks deal 1-14 bonus physical damage to enemy champions for each of your stacks of Fervor (max 8 stacks, damage based on your level).

Attacking enemy champions generates 1 stack of Fervor (2 for melee champions) and damaging enemy champions with an ability also generates 1 stack of Fervor (2 second cooldown). Stacks of Fervor last 6 seconds.
S6 3
mastery build guide Fury Fury
+ 0.8 / 1.6 / 2.4 / 3.2 / 4 % Attack Speed
S6 0
mastery build guide Grasp of the Undying Grasp of the Undying
Every 4 seconds in combat your next attack against an enemy champion deals 3% of your maximum health as magic damage and heals you for 1.5% of your maximum health (halved for ranged champions)
S6 1
mastery build guide Insight Insight
Your summoner spells have a 15% reduced cooldown.
S6 0
mastery build guide Intelligence Intelligence
Your Cooldown Reduction cap is increased by 1 / 2 / 3 / 4 / 5 % and you gain 1 / 2 / 3 / 4 / 5% Cooldown Reduction.
S6 1
mastery build guide Legendary Guardian Legendary Guardian
+ 0.6 / 1.2 / 1.8 / 2.4 / 3 Armor and Magic Resist for each nearby enemy champion
S6 0
mastery build guide Meditation Meditation
Once every 5 seconds, regenerate 0.3 / 0.6 / 0.9 / 1.2 / 1.5 % of your missing Mana.
S6 0
mastery build guide Merciless Merciless
Deal 1 / 2 / 3 / 4 / 5 % increased damage to champions below 40% Health.
S6 2
mastery build guide Natural Talent Natural Talent
+ 0.4 / 0.8 / 1.2 / 1.6 / 2.0 Attack Damage and 0.6 / 1.2 / 1.8 / 2.4 / 3.0 Ability Power at level 1, scaling up to 2 / 4 / 6 / 8 / 10 Attack Damage and 3 / 6 / 9 / 12 / 15 Ability Power at level 18.
S6 0
mastery build guide Oppressor Oppressor
You deal 2.5% increased damage to targets with impaired movement (slows, stuns, taunts, etc.).
S6 0
mastery build guide Perseverance Perseverance
+50% Health Regen, increased to 200% when below 25% Health
S6 1
mastery build guide Piercing Thoughts Piercing Thoughts
+ 1.4 / 2.8 / 4.2 / 5.6 / 7 % Magic Penetration
S6 0
mastery build guide Precision Precision
Gain 0.6 / 1.2 / 1.8 / 2.4 / 3.0 (+ 0.06 / 0.12 / 0.18 / 0.24 / 0.3 per level) Magic Penetration and Armor Penetration.
S6 0
mastery build guide Recovery Recovery
+ 0.4 / 0.8 / 1.2 / 1.6 / 2 Health Regen per 5 seconds
S6 1
mastery build guide Runic Affinity Runic Affinity
Buffs granted by jungle monsters last 15% longer, including Epic Monsters.
S6 0
mastery build guide Runic Armor Runic Armor
+ 1.6 / 3.2 / 4.8 / 6.4 / 8 % bonus to all shields and healing on you (includes lifesteal and regeneration).
S6 1
mastery build guide Savagery Savagery
Basic attacks and single target spells deal 1 / 2 / 3 / 4 / 5 bonus damage to minions and monsters.
S6 0
mastery build guide Secret Stash Secret Stash
Your potions, flasks and elixirs last 10% longer. Additionally, your potions are replaced with biscuits that restore 15 Health and 15 Mana instantly upon consumption.
S6 2
mastery build guide Sorcery Sorcery
+ 0.4 / 0.8 / 1.2 / 1.6 / 2 % Increased Damage from Abilities
S6 4
mastery build guide Stormraider's Surge Stormraider's Surge
Dealing 30% of a champion's maximum Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
S6 5
mastery build guide Strength of the Ages Strength of the Ages
Large monsters and siege minions that you or nearby allies kill grant you 20 and 10 permanent Health respectively (300 max). After reaching the max bonus, these kills instead restore 6% of your maximum Health.
S6 6
mastery build guide Swiftness Swiftness
+ 3 / 6 / 9 / 12 / 15 % Tenacity and Slow Resist
S6 0
mastery build guide Thunderlord's Decree Thunderlord's Decree
Your third hit by attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your bonus Attack Damage and 10% of your Ability Power (25-15 second cooldown, based on level).
S6 15
mastery build guide Tough Skin Tough Skin
You take 2 less damage from champion and monster basic attacks.
S6 0
mastery build guide Unyielding Unyielding
+ 1 / 2 / 3 / 4 / 5 % bonus Armor and Magic Resist
S6 1
mastery build guide Vampirism Vampirism
+ 0.4 / 0.8 / 1.2 / 1.6 / 2.0 % Life Steal and Spell Vamp
S6 0
mastery build guide Veteran's Scars Veteran's Scars
+ 10 / 20 / 30 / 40 / 50 Health
S6 0
mastery build guide Wanderer Wanderer
+ 0.6 / 1.2 / 1.8 / 2.4 / 3 % Movement Speed out of combat
S6 0
mastery build guide Warlord's Bloodlust Warlord's Bloodlust
Gain increasingly more Lifesteal based on your missing health against champions (up to 20%). This lifesteal is 50% as effective against minions (25% for ranged champions).
S6 3
mastery build guide Windspeaker's Blessing Windspeaker's Blessing
Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
S6 3