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MOBAFire News

MOBAFire and League of Legends News posted by various authors among the MOBAFire community.


Community Portal


We're excited to now be able to show you a project we've been working on for a while now: the new Community Portal. This is the new landing page for the Community button on the nav menu. It pulls together all sorts of community activity from various feeds and puts them in one place, making it easier for the MOBAFire community to keep up with all the goings on in and around MOBAFire. :)

Here's all the feeds you can find in the community portal:

  • Guides
    • New guides are the default and you can sort by updated or scouted. 1st Time guide indicators are for a user's first guide that is less than a month old, and MMR indicators are also included.

  • Blogs

  • Recent Comments
    • Same as new home page recent comments module. Can filter for All comments, Only Guides, or only Forum comments. Your last selected option will be remembered in your browser.
  • Q&A
    • The Q&A module on the community page features new and unanswered questions. Only questions with 2 or less answers are shown.

  • Streams
    • Most recent streams to come online as shown left to right, if you filter for popular it shows streams with most viewers that are online.

  • Videos

Localized Timestamps


Another feature that the community has been asking for for quite some time is finally here! Localized time zones and timestamps across MOBAFire. Your time zone will be auto-detected based on your browser time zone, and all timestamps should be converted properly, but let us know if we missed anything because there are a lot of timestamps on MOBAFire!

Prime Updates
MFN: Prime is a way to support the MOBAFire Network without having to deal with ads. Prime members are also given access to some exclusive perks that help you take control of your MOBAFire experience. Read more about Prime here

  • Added new Beta opt-in feature that can be accessed in your edit profile page. Selectively opt-in to try out upcoming MOBAFire changes! Veteran rank members also have access to the Beta opt-in feature.

  • Added more stream control options for Prime users, you can now manage your stream settings guide by guide in the edit guide settings

Bug Fixes & Other Updates

  • Fixed a bug causing "ghost notifications" when a comment was deleted

  • Fixed a bug that caused players to become de-verified due to changes in the Riot API

  • Fixed a bug that broke CounterStats data hookups due to changes in the Riot API

  • Updated the @mention popout to be a smaller width to not go offscreen at some resolutions, and also incorporated a fix to not add "..." to users with long usernames

  • Fixed an issue causing twitch embeds not to work properly

  • Fixed a bug where bbcode was not being stripped from the Recent Comments module

  • Author filter in guide browser has been updated to be able to sort by different MMR tiers

  • Fixed some CSS issues on edit profile pages that were causing checkboxes, dropdowns and the details page to be the incorrect width

  • Updated the filtering options on home page Recent Discussion module

  • Added stream filtering to our streams pages. Streams will now only be shown if the game being played is marked as League of Legends.

  • Added selective padding and margins to table bbcode, just use format padding="0px 0px 0px 0px" (top, right, bottom, left)


We hope you enjoy these updates, and as always please leave any feedback or thoughts in the comments! <3

Patch 7.3 Summary

12
by PsiGuard on February 7, 2017



Hello and welcome to the MOBAFire Patch Summary - 7.3!

The champion balance changes in this patch are targeted at the current state of competitive play. Nerfs to some of the most prolific picks in professional play should freshen up the draft phase and hopefully result in more champion diversity.

This patch also includes the new Hunt of the Blood Moon game mode, which will be featured from February 10-14 and 17-21. Sacrifice Spirits, Demon Heralds, and enemy champions to gain points and the Demon Brand buff, which turns you invisible to hunt down your enemies.

Only 20 of the most vicious champions are available for the Hunt (10 of which will be lurking in the Free to Play rotation).

Check out the full patch notes for details on any changes that interest you.

Champion Updates

WTF DID THEY DO TO MY CHAMPION?!
quick access for concerned players

-
-
-
Camille
Ivern
Jayce
-
-
-
Kha'Zix
Leblanc
Malzahar
-
+
-
Rengar
Tristana
Vi
+
-
Vladimir
Zyra

! = Rework / Gameplay Update* = Mostly bugfix(es) and/or display changes+ = Buff- = Nerf~ = Mixed

As you can see above, there are a ton of nerfs in this patch, largely towards the champions that are picked or banned in almost every professional game. Camille and Jayce received some of the more sweeping nerfs, with all of Camille's basic abilities getting number tweaks, as well as a change to Hextech Ultimatum that will force it to dissipate if Camille dies. Jayce's nerfs were targeted at his Hammer form, with To The Skies! losing some base damage and Mercury Hammer losing some AD scaling. Thundering Blow also received an increased mana cost to put pressure on Jayce's mana pool if he's forced to use it repeatedly to disengage.

Ivern's Daisy! lost her out-of-combat health regeneration and her base resistances are markedly lower. Numbers hits to Kha'Zix's Taste Their Fear and LeBlanc's Sigil of Malice should reduce their ability to create and expand on early game leads. Rengar's nerfs didn't hit his damage, but rather Savagery's dash distance, Empowered Battle Roar's CC immunity and Thrill of the Hunt's camouflage duration.

There are a couple buffs in this patch though. Tristana's Rapid Fire duration was increased from 5 to 7 seconds, giving her a longer period to quickly dish out damage before her DPS slows down. Vladimir also received some buffs to his basic attack damage and projectile speed, as well as some tuning on Transfusion to make it more consistent even if you can't land the Crimson Rush empowered Q. These changes are meant to make him more reliable in the average player's hands without making him too strong for competitive play.



Notable Changes & Fixes

  • Client Updates

    • Practice Tool will be rolling out region-by-region on the updated client later during patch 7.3! In the meantime, you can learn more about the Practice Tool here.

    • Hovering over a player in the scoreboard now shows the name of their skin.

    • Animated banners added to game lobbies.

    • You can now right-click on others' names on the end of game screen to add them as a friend, block them, or view their profile.

    • The "NEWS" tab is now live in the updated client. This will act as a hub for players to catch up on the latest League news, community creations, and miserably long roundtable videos from within the client.

  • Fixes

    • Fixed a bug preventing champ select chat from automatically scrolling down as new messages arrived.

    • Fixed a bug where pasting a really long URL into chat extended the chat window over the friends list.

    • Fixed a bug causing the main window to highlight in the task bar instead of the chat window when you received a message in pop out chat.

    • We made some various changes to the chat message window to make it easier to read, including adding a gradient behind active messages and adding summoner icons beside your friends' names.

    • Last patch we began allowing your conversation with your friends to follow you from the lobby into champ select (and back out if someone dodged). This message history is visible only to your party (not to new players that join in champ select). This isn't a bug—we just don't want you to lose track of your conversation.

    • Improvements have been made that should allow streamers to use the windowed capture mode in popular streaming software.

    • We've added the ability to manually toggle the video quality for recording Highlights from your Replays. Before you start a video recording, you can alter video and audio quality, vertical resolution and frame rate via the Video tab in the Options menu.


Upcoming Skins


The following skins will be released during patch 7.3:



Share Your Thoughts!

That's it on our end, time to hear from you guys! Do you think this patch's nerfs were right on the mark for competitive play? Are you excited to try out the new Blood Moon game mode?? Will you be picking up any of the new Blood Moon skins?

Let us know in the comments below!



MOBAFire staff and developers are always looking for ways to improve the experience for all kinds of users. While we consider what work to prioritize for the future, we'd love some feedback from the community to help us choose a direction for the site.

Please post a wishlist of your TOP 3 most-wanted features or changes to the site. This can cover anything from the guide builder to the forums, from functionality to visuals.

I look forward to reading your lists!

Patch 7.2 Summary

11
by PsiGuard on January 24, 2017



Hello and welcome to the MOBAFire Patch Summary - 7.2!

This patch includes more tweaks and balances to some of the staple picks from the 7.1 meta. Some highlight changes include some usability buffs to Master Yi and a small rework of Nidalee's Bushwhack.

Warwick, the Uncaged Wrath of Zaun is the re-imagining of one of League's simplest junglers and will be launching with this patch. Be sure to check out the champion reveal and champion spotlight for demonstrations on his new abilities.

Check out the full patch notes for details on any changes that interest you.

Champion Updates

WTF DID THEY DO TO MY CHAMPION?!
quick access for concerned players

!
+
-
Warwick
Akali
Darius
+
+
-
Gragas
Graves
Katarina
+
+
+
Lulu
Master Yi
Nidalee
-

Yasuo


! = Rework / Gameplay Update* = Mostly bugfix(es) and/or display changes+ = Buff- = Nerf~ = Mixed

This section is brought to you by @ FatelBlade:

Woof woof. Wait, isn't that Nasus? Anyways, welcome to Patch 7.2! We have been waiting for it, and it's finally time! Warwick, the Uncaged Wrath of Zaun will be updated! He does a bunch of stuff, you should go check it out! He seems to be a jungler, just like the fat man on campus, Gragas! Gragas has gained some power with more healing on his passive and some more base armor! Go get'em!

We also had some changes to some of our favorite top laners! Darius and Yasuo have been nerfed this patch! Darius has lost damage on both his passive and the handle portion of his Decimate, and maybe a 1-12-3 Darius won’t 2v1 anymore! In the same vein, Yasuo has lost loads of base damage on his Sweeping Blade, though Riot added a bonus attack damage ratio. How that pans out, ¯\_(ツ)_/¯.

Some classic mid laners were also touched up this patch. Akali, who has been weak for quite a number of patch cycles had her Shadow Dance AP ratio buffed, hopefully allowing her to finish off her opponent before she dies 1v4. Katarina, who was updated this preseason has lost damage on her Shunpo. Unfortunately, the damage was shaved off of the total attack damage ratio, and it is quite possible that nothing will change. Time will be the judge of this.

We heard a Woof Woof, but now we hear a MEOWWWWW. Nidalee got some changes. Her traps are now invisible! However, Riot has imposed duties on these imported traps and Nidalee can only have so many out at once. To help counteract this playful pussycat, Master Yi has been tuned up! He has gotten several new tweaks, such as his Double Strike never wasting the second hit anymore! His Meditate has been changed for the better. Using it during Wuju Style and Highlander now pauses the duration of the buffs! He also gets a stack of Double Strike for every second he channels, so now he's actually meditating!


Item Changes


In addition to individual item tuning, Lethality as a whole has been buffed. Rather than scaling from 40% of the listed value to 100% at level 18, it now starts at 60% at level one.

This means that 10 lethality now gives 6 armor pen against lvl 1 targets, rather than 4 armor pen.

Combine Cost - 550 ⇒ 650
Total Cost - 2200 ⇒ 2300
Nightstalker damage - 50 ⇒ 75
Cooldown - 45 seconds ⇒ 30 seconds
Using Edge of Night’s active ability while Invisible/Camouflaged will no longer break the stealth.
Active Damage - 250 at all levels ⇒ 175-250 (at levels 1-18)
Health - 400 ⇒ 300
Mana Regeneration - +75% base mana regen ⇒ +125% base mana regen
Heal - 130 + 20 per target level (150 - 490) ⇒ 40 + 25 per target level (65 - 490)
Combine Cost - 550 ⇒ 650
Total Cost - 2200 ⇒ 2300
Cooldown Reduction - 0% ⇒ 10%
Attack Speed buff - 20% ⇒ 20% - 35% based on target's level
Health Drain buff - 20 ⇒ 20 - 35 based on target's level
Magic Resist - 25 ⇒ 30
Athene's Unholy Grail Magic Resist - 25 ⇒ 30
Mikael's Crucible Magic Resist - 35 ⇒ 40



Mastery and Summoner Spell Changes

Shield Duration - 4 seconds ⇒ 3 seconds
Base Shiels - 10-180 (at levels 1-18) ⇒ 3 - 54 (at levels 1-18) per enemy champion (maximum 15 - 270)
Ghost’s movement speed now ramps up over the first two seconds, rather than activating instantly.



Notable Changes & Fixes

  • Jungle Changes

    • Initial Jungle Spawn 1:37 ⇒ 1:40

    • Gromp and Krugs Spawn 1:49 ⇒ 1:52

    • Gromp Attack Damage - 45 ⇒ 70

    • Gromp's attack damage decreases over the first five attacks to 50

    • Ancient Krug Base Attack Damage - 60 ⇒ 80

    • Honeyfruit Initial Spawn Time - Between 5:00 and 5:30 ⇒ 6:00 and 6:30

  • League Client Update

    • Players can now pop out the chat window, move and resize it.

    • Later this patch we’ll be introducing the “NEWS” tab to the updated client.

    • The stat icons on rune pages have been replaced with text for improved clarity.

    • Later in the patch, we're aiming to fix a bug that highlights club messages as unread, even when you've read them.

    • Instructions have been added for how to fill (i.e., Shift+click) runes to speed up rune page building.

    • Improvements have been made that should allow streamers to use the windowed capture mode in popular streaming software.

    • We've added the ability to manually toggle the video quality for recording Highlights from your Replays. Before you start a video recording, you can alter video and audio quality, vertical resolution and frame rate via the Video tab in the Options menu.

  • Bugfixes

    • Lucian's Ardent Blaze no longer fails to hit enemies in brush or Fog of War.

    • Ahri no longer occasionally extends the attack range of the first basic attack of targets hit by Charm after the charm effect wore off. Oops.

    • Fixed a bug where Anivia's empowered Glacial Storm indicator was visible through Fog of War.

    • Syndra's Dark Spheres are no longer displaced by Blast Cones. Something something minions…

    • Fixed a bug where Zyra's dead body could intercept ARAM's snowball. Whoops.

    • Enemy spell shields are no longer consumed when a nearby Kha'Zix evolves an ability.

    • Fixed a bug where if Quinn Vaulted Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.

    • The range indicator for Rengar's Unseen Predator is now consistent across all skins.

    • Guardian of the Sands Skarner no longer causes an insanely loud noise to play if certain actions were taken.

    • Lulu and her skins once again play their running animations when hasted, rather than walking really really fast.


Upcoming Skins


The following skins will be released during patch 7.2:



The following chromas will be released during patch 7.2:



Share Your Thoughts!

That's it on our end, time to hear from you guys! What do you think of the balance changes this patch? Are you excited to try out the reworked Warwick? Will you be picking up any of the new chromas or heartseeker skins?

Let us know in the comments below!

Patch 7.1 Summary

6
by MissMaw on January 10, 2017



Awooo and welcome to the MOBAFire Patch Summary - 7.1!

This is the actual official first patch of the 2017 ranked season! To prepare the newly defrosted Rift for a new season of ranked play, this patch includes a number of balance changes targeted at staple champions, one single item, as well as a few buffs and bugfixes for some of the weaker champions in League. And like 20 nerfs!

Warwick, the resident wolf also receives his rework after years of everyone waiting during this patch, so be sure to check out the details on his kit if you haven't already.

Check out the full patch notes for details on any changes that interest you.

Champion Updates

WTF DID THEY DO TO MY CHAMPION?!
quick access for concerned players

*
-
+
+
Anivia
Camille
Draven
Kalista
-
~
-
+
Karma
Kennen
Lee Sin
Lucian
-
-
-
-
Poppy
Ryze
Shyvana
Syndra
+
Talon

! = Rework / Gameplay Update* = Mostly bugfix(es) and/or display changes+ = Buff- = Nerf~ = Mixed

This section is brought to you by THE Fatelblade:

It was the best of times, it was the worst of times. The dank weedwick has finally been changed and we’re left with Warwick, the Uncaged Wrath of Zaun! After a retcon and a redesign, we’re left with something familiar, but different! He has gained myriad of new and updated skills, and as is the treat nowadays, his ult is a skillshot! He has been transformed into an odious beast that hunts down its prey, never being able to satiate his eternal thirst. For a full rundown of his abilities, visit his reveal page here!. Also check this post here!

Though he can’t see us, we can see him getting changed! Lee Sin, the Blind Monk has been “modernized”. He has lost the stealth detection on his Tempest, and has lost damage on his Dragon's Rage. That dragon is not the only one that has been affected, however! Shyvana has lost the bonus damage to monsters on her Burnout, and will now have a harder time fitting in with her buddies at the .Drake Pit.

The last champion has cast a shadow over the top lane. With Camille, the Steel Shadow, receiving multiple nerfs. Nearly every aspect of her kit has been nerfed in one way or another. She has lost shield duration on her Adaptive Defenses, her health growth has been lowered, her Hookshot gives more warning, and her ultimate, Hextech Ultimatum has a shorter knock away stun. Another top lane behemoth has also been hit by the ban hammer. Specifically, Poppy, the Keeper of the Hammer! Her Iron Ambassador shield lasts a shorter amount of time, and Keeper's Verdict, her ultimate, has lost snapcast damage to lower her bust. Perhaps now our teammates won’t feed on Yasuo anymore.

Camille may have been an issue top lane, but the rest of the map can agree that Syndra is a *****, killing people with one cast of her ultimate, Unleashed Power. In order to fix this issue, Riot has increased the cooldown at levels 6 and 11! She has also had her Force of Will changed, allowing her to deal bonus true damage instead of being able to carry multiple balls. She has also lost some base damages and ratios on the Force of Will. Our constantly changing buddy Ryze has had his Overload shield and movement speed nerfed at nearly every value, hopefully creating a champion that is more enjoyable to lane against.


Item Changes

Void Gate Duration: 150 seconds ⇒ 120 seconds
Cooldown - 150 seconds ⇒ 120 seconds
Voidspawn HP decay - 10% current health every 0.25 seconds ⇒ 20% current health every 0.25 seconds
Voidspawn Structure Damage: 5 per level (max 90) ⇒ 20 per level (max 360)
Removed! - Voidspawn no longer gain 50 health per level
Bugfix - Killing a voidspawn no longer increases your creep score



Notable Misc. Changes / Fixes

  • Living Jungle

    • Scryer’s Bloom: The Auto-Pings on champions has been revamped to be distinguishable from player pings. Recealed wards now also trigger a small auto-ping.

    • Honeyfruit: The pickup radius of the fruits slightly reduced.

    • Blast Cone: Both Malzahar and Rengar can now be affected by allied Blast Cone triggers.

  • Jungle Experience

    • First Clear: Murkwolf, Raptor, Krug, and Gromp camps grant 25% less experience on the first clear

  • League Client Update

    • New Features!
      • Bots available in custom play
      • More settings added under Sound, Interface, and Game
      • Ascension will be added as a rotating game mode
      • Can sort friends that are online via Mobile
      • Players on **** computers will be given an option to enable low-spec mode.


Upcoming Skins


The following skins will be released during patch 7.1:













Firecracker Jinx Chroma (290 RP each)



Share Your Thoughts!

That's it on our end, time to hear from you guys! What do you think of the balance changes this patch? Is it time to uninstall League because of all the nerfs? Will you be picking up any of these overpriced skins?

Let us know in the comments below!