Anyway, how many skins do you own?
Read More
|
93%
301
votes |
||
|
90%
539
votes |
||
|
84%
33
votes |
||
|
83%
80
votes |
||
|
82%
148
votes |
||
|
68%
91
votes |
||
|
56%
1
votes |
|
___
|
|
______
|
Souldrinker (Innate): Phasma claims the souls of his victims and keeps them for his own. He must use these souls to be able to cast his spells. He can carry a maximum of 10 souls at the time. |
|
___
|
|
______
|
Slumber / Nightmare (Q):Cost: 1 Soul
Slumber: If the selected target is awake; Phasma will bring them into a deep sleep. After this, Nightmare becomes castable for two seconds. If Slumber is cast on a minion, allied or enemy; its cool down is cut in half.
Cost: 2 Souls
Nightmare: If the selected target is asleep; Phasma will plant horrific nightmares into their mind. These nightmares cause the target to suffer damage each second for as long as they are asleep. If the tar |
|
Stun |
_____ |
Prevents all action for its duration.
As in League of Legends, the stun prevents the affected hero of performing any action for the duration. This includes movement, casting spells, using items, etc. Chatting is allowed though.
|
|
Snare/Root |
_____ |
Prevents all movement, including movement spells.
The snare is the same as in LoL. The affected target cannot move for its duration but is allowed to cast spells, except for spells that will change the affected target's position.
|
|
Silence |