Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Tahm Kench Ability (LoL): Devour

Devour Tahm Kench

W
Tahm Kench Ability: Devour
Range: 250
Cooldown: 20
Cost: 100
Tahm Kench swallows a nearby targeted unit, placing them in stasis for 4 seconds if the unit is an enemy minion, neutral monster or allied champion, or half that duration if the unit is an enemy champion. If Tahm Kench swallows an allied or enemy champion, he is grounded and slowed by 95% for the duration.

If Tahm Kench has an enemy champion in his belly, he removes their shared vision and reduces their sight radius to only their immediate surroundings. Devouring an enemy champion also halves the ability's cooldown and refunds 50% of the mana cost.

After 1 second, Tahm Kench gains the ability to recast Devour, spitting out the swallowed target. If the target is an enemy champion, minion or monster, they are stunned for 0.25 seconds and take 100 / 135 / 170 / 205 / 240 (+5 / 7 / 9 / 11 / 13% (+2% per 100 AP) of target's maximum health) magic damage. This damage is capped at 400 / 450 / 500 / 550 / 600 against monsters.

Minions and monsters will be spat forward, stopping if they hit an enemy or terrain and dealing 100 / 135 / 170 / 205 / 240 (+60% of ability power) magic damage to all enemies in an area.

Tahm Kench's Abilities

Tahm Kench Ability: Devour Tahm Kench Ability: Devour Tahm Kench Ability: Devour Tahm Kench Ability: Devour
Devour is used by Tahm Kench

New Comment

You need to log in before commenting.

Loading Comments...
Load More Comments