Support is one of the most important roles. There's more to it than just playing the champion. You have to understand your job in the laning phase, teamfights, as well as warding, and wave control.
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Early Game
♥ Level 1: You just want to get level two. Preferably before the enemies level up. Your job is to set the tone for the lane by either being aggressive, or passive.
♥ Level 2: Not only does it depend on wave control and lane pressure, but it also depends on which support item you bought. If you take Spellthief's Edge, you have to be aggressive and poke, in order to get the most use of your item. If you take Relic Shield, you have to play passively and get your gold from the minions. The minions that cost the most are
melee minion
(21 gold) and
Siege minion
(60 - 90 gold).
♥ Level 3 - 5: Level 6 is when you get your ultimate, which is your strongest ability. Before then, your job is to get as much money as possible and to provide pressure so you can get objectives, like
dragon
and first
turret
. With Spellthief's Edge, you're going to poke with Disintegrate and make plays with Pyromania, even if your ADC isn't aggressive. With Relic Shield, you're going to play passively. You're going to do nothing extreme, but it will be your job to set up opportunities for your ADC or jungler to engage.
♥ Level 6: Now, you have your ultimate, Summon: Tibbers, which is kind of like another teammate, similar to Ivern's darling Daisy!. You can stun with Summon: Tibbers because of Pyromania, so a good engage combo is to have your Pyromania at 4, so it can stun then using Summon: Tibbers. You can use Exhaust before to make it easier, unless they have Flash or some form of escape. Molten Shield still works on Summon: Tibbers, but Annie doesn't get a shield as well. Once you get level 6, you can either engage with your ultimate and passive, or you can stop the enemy from getting a kill, since they will most likely have level 6. This depends on your lead, champions, jungle pressure, and wave control. |
Mid/Late Game
♥ Roaming: Personally, I like to roam when I have my ultimate, especially on Annie, but you can always roam earlier if you have Molten Shield and the stun from Pyromania. However, roaming can be a tricky thing, especially if you don't communicate with your team. On some occasions, you can roam towards top side for
rift herald
, or even switch lanes with your top laner. You should also roam if the support or ADC roams, so you can help out the mid laner, because they're going to try to look for a kill. Some good times to roam are when:
- You and your ADC recalled and the wave is pushed bot lane, you're pushed up and your ADC is farming safely
- Mid has priority or the enemy is pushed up to the tower
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♥ Teamfight Tips:
Teamfights are very important, and they can turn the game around.
Annie gives her team a big advantage with
Summon: Tibbers. Like I said, it's kind of like having another teammate. He provides not only crowd control when used with
Pyromania, but he also deals quite a bit of damage. He can kind of act as a temporary frontline for you, and your team. You shouldn't be too cluttered together with your team, especially if they have a
Leona. You should also either engage with
Summon: Tibbers or follow up with your frontline, or carry. Put
Molten Shield on your frontline when they're engaging since it gives them some sustain and movement speed. Targeting the same enemy is also key, especially if they're fed. You should also communicate with your team and come from all angles.
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