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Leona Build Guide by DatKawaiiBunny

Support [10.9] ♥ DatKawaiiBunny's Leona Support Guide

By DatKawaiiBunny | Updated on May 1, 2020
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Runes: Standard Runes

1 2
Resolve
Aftershock
Demolish
Bone Plating
Unflinching

Domination
Ultimate Hunter
Taste of Blood
Bonus:

+1-10% CDR (lvls 1-18)
+6 Armor
+6 Armor

Spells:

1 2
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Support Role
Ranked #16 in
Support Role
Win 50%
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Threats & Synergies

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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

[10.9] ♥ DatKawaiiBunny's Leona Support Guide

By DatKawaiiBunny


♥ Please note I will not be going over the Laning Phase. My goal is to explain the champion's pros, cons, runes, summoner spell options, items, abilities, and combos. Sorry in advance, please enjoy the guide! ♥



Welcome to my Leona guide! My name is DatKawaiiBunny, and I'm a Silver IV ADC & support main. I've been playing since season 7. Leona is one of my favorite tanks in League of Legends. She has so much crowd control, and she's super hard to kill. I've been playing Leona recently, and she's really fun. Her popularity comes and goes. I don't see many play her. I am currently working on videos that show Leona's abilities!


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Pros

♥ Lots of CC


♥ Lots of Tankiness


♥ Good Engage


♥ Low Cooldowns


Leona is great at engaging because of her CC. Her AoE stun with Solar Flare and her long root with Zenith Blade allows her to make a great engage. She has a lot of tankiness early. She's very hard to kill once you get Knight's Vow and Zeke's Convergence. Unlike most supports, Leona has some pretty low cooldowns in the early laning phase, and she doesn't use up a lot of mana. Her Q and E combo provides a lot of crowd control, and it's hard to dodge.
Cons

♥ No Mobility


♥ Vulnerable to Poke


♥ Can't Provide Sustain to Allies


♥ Has to Make Risky Plays


Leona doesn't have early game mobility. She's really slow until you get boots. She's also very vulnerable to poke in the early laning phase. Being poked out early by a Zyra or Morgana. Her Eclipse gives her armor and magic resistance, which helps with the poke, but you're still vulnerable until level 3. As Leona you have to dive on enemies with your abilities and engage in fights. Once you're in, it's hard to get out without using Flash or winning the fight. Another thing with Leona is you can't provide sustain for your team. She has some sustain with her Eclipse but she doesn't have a heal or shield for allies.

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Aftershock
Aftershock is the main rune you want to take on Leona. After you immobilize an enemy target, your magic resistance and armor are increased by 35 - 80% because of your bonus magic resistance for 2.5 seconds. After the 2.5 seconds, it explodes and deals 25-120 (+8% of your bonus health) magic damage. You could also take Grasp of the Undying. It increases your health and deals extra damage every 4 seconds after you damage an enemy.

Demolish
Demolish can help you push faster. When you're near a tower, the rune charges up a powerful attack against it. Font of Life is also a good option. Font of Life provides your ally with healing if they attack an enemy that's marked.

Eyeball Collection
Out of all of the options, Bone Plating is the best rune to take. It gives you a lot of sustain. After taking damage, their next 3 attacks deal 30 - 60 less damage. You can also take Second Wind. After taking damage, you heal back health over time.
Unflinching
After using a summoner spell, you gain 15% Tenacity and Slow Resistance for 10 seconds. This adds to her engage because you can use Flash or Exhaust then use Zenith Blade. You can also take Overgrowth for the additional permanent health when a minion or monster dies nearby.


Ultimate Hunter
Unique takedowns reduce the cooldown on your ultimate. Leona has one of the shortest ultimate cooldowns as support. Her ultimate Solar Flare is the best for teamfights and engages. Plus, it's really fun to use.

Taste of Blood
For extra healing, you can take Taste of Blood. When you damage a champion, you heal. Since Leona goes in a lot, the extra healing comes in handy. You can also take Sudden Impact. It gives you 7 lethality and 6 magic penetration when you dash, blink or teleport to an enemy champion.


Biscuit Delivery
This is my favorite rune to take on supports. Biscuit Delivery restores 10% of your missing mana and health for 15 seconds. It also increases your mana cap by 50. You get 3 biscuits in total. 1 every 2 minutes. I take this on Leona if there's a lot of poke.

Magical Footwear
After 12 minutes, you gain a pair of Slightly Magical Boots. They give you a little more movement speed than normal Boots of Speed. Leona isn't the fastest champion, so I usually take these for the extra movement speed. You can also take Cosmic Insight for the 5% CDR, 5% max CDR, 5% summoner spell CDR, and 5% item CDR.

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Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


♥ Passive: Sunlight


When Leona hits an enemy with a damaging spell, they're affected with Sunlight for 1.5 seconds. When an ally damages a marked enemy, they consume the debuff and can deal an additional deal 25 - 144 (at levels 1 - 18). The amount is increased every 2 levels and Leona can't activate the additional damage.



♥ Shield of Daybreak


When activated, Leona's next basic attack deals an additional 10 / 35 / 60 / 85 / 110 (+30% of ability power) magic damage and stun the enemy for 1 second.



♥ Eclipse


Leona raises she shield, which grants her 8 / 12 / 16 / 20 /24 damage reduction for 3 seconds. She also gains 20/25/30/35/40 (+20% of bonus armor) bonus armor and 20 / 25 / 30 / 35 / 40 (+20% of bonus magic resistance) magic resistance. When the ability ends, Leona deals 60 / 95 / 130 / 165 / 200 (+40% of ability power) magic damage to nearby enemies that are stuck.



♥ Zenith Blade


Leona sends out her sword and deals damage to all enemies in a line. She then dashes to whoever is the last to get hit. It deals 50 / 90 / 130 / 170 / 210 (+40% of ability power) magic damage. The enemy is rooted for 0.5 seconds.



♥ Solar Flare


After a small delay, Leona calls down a beam that 100 / 175 /250 (+80% of ability power) magic damage. Enemies in the center are stunned for 1.5 seconds and enemies around the center are slowed by 80% for 1.5 seconds.

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  • Relic Shield is the starter item you want to take on Leona. It gives you 5 AP, 2 gold generation, 25% health regeneration, and 30 health. When you kill a minion that's below 50% of their health, your ally gets the gold. After earning 500 gold, Relic Shield turns into Targon's Buckler. This item gives you 10 AP, 3 gold generation, 50% health regeneration, and 100 health. It also has the same passive as Relic Shield, and it gives you 3 wards that you can refill. After earning 1,000 gold, it turns into Bulwark of the Mountain. This is the final transformation of this item. It gives you 25 AP, 3 gold generation, 100% health regeneration, and 300 health. The previous passive is gone, and you get 4 wards that you can refill.
  • Knight's Vow is the core item you want to build on Leona. It gives you 40 armor, 10% CDR, and 250 health. You have to click on an ally and they will get the passive. If your partner is nearby, they gain 20 armor and 15% bonus movement speed when they're moving towards you. This item also lets you heal for 12% based on your partner's damage to enemies and the damage they take is redirected as 12% true damage. The effects are reduced by 6% on ranged champions.
  • Zeke's Convergence is the second item you want to build on Leona. After casting your ultimate, you and your ally gain an aura for 10 seconds. Nearby enemies get slowed by 20%, while your ally's attacks burn targets for 30% bonus magic damage for 2 seconds. Frostfire slows a burning enemy that's ignited by frost storm. It deals 40 magic damage per second and slows by 40% for 3 seconds. You have to bind to an ally. You also get 60 armor, 10% CDR, 30 magic resistance and 250 mana. I use Solar Flare in every teamfight, so I like to take this item.
  • Locket of the Iron Solari is the third item you want to build on Leona. You get 30 armor and 60 magic resistance. When you activate the item, you and your nearby allies get a 130 - 300 (+20% of the caster's bonus health) shield. Also, if Locket of the Iron Solari is cast on the same target within 20 seconds, the cooldown will be reduced by 75%. I take this to increase Leona's overall tankiness, and to provide a shield for my team.
  • Sunfire Cape is the 3rd item I get on Leona (besides boots). It gives you 60 armor and 425 health. When you're near enemies, you deal 26 - 48 (depending on level) magic damage per second. It also deals 50% bonus damage to minions and monsters.
  • With Gargoyle Stoneplate, you gain 40 armor and 40 magic resistance. When 3 or more enemies are nearby, you gain an additional 40 armor and 40 magic resistance. Activating the item will increase your base health and give you bonus health by 40%. The size of your champion will increase, but your damage will be reduced by 60% for 4 seconds. If the passive stone skin is activated, your base and bonus health is increased by 100%.
  • Spirit Visage gives you 10% CDR, 450 health, 100% base health regeneration, and 55 magic resistance. With the passive, all healing, regeneration, and drain effects are increased by 30%. This is a situational item for Leona. I usually build Sunfire Cape then Frozen Heart.
  • Frozen Heart gives you 100 armor, 20% CDR, and 400 mana. When near an enemy, their attack speed is reduced by 15%.
  • Redemption also grants a 10% bonus on healing and shielding. Redemption gives 10% cooldown reduction, 200 health, 50% base health regeneration, and 150% base mana regeneration. Targets in an area within 5,500 range. After 2.5 seconds, call down a beam of light to heal allies for 30 - 370 (based on target's level) and deal 10% of maximum health true damage to enemy champions, and 250 true damage to minions. It has a 120-second cooldown and can be used when you're dead.

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Ignite deals damage 70 - 410 true damage on a targeted enemy champion for 5 seconds and applies grievous wounds, which reduces all healing received and regeneration rates by 40%. Ignite helps in teamfights, and with champions that heal like Dr. Mundo and Vladimir. I take this for the kill potential and for the Grievous Wounds.

Flash teleports your champion wherever your cursor is. On Leona, this is a great engage and escape. You can use Flash with Zenith Blade, Shield of Daybreak and Solar Flare.

Exhaust slows down a targeted enemy champion for 30% of their movement speed, and reduces their damage by 40% for 3 seconds. I bring this spell if I'm up against Draven or Jhin. This spell also helps with her Zenith Blade engage.

League of Legends Build Guide Author DatKawaiiBunny
DatKawaiiBunny Leona Guide
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[10.9] ♥ DatKawaiiBunny's Leona Support Guide