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Kassadin Build Guide by xracer02

Middle EUW Challenger Kassadin Guide UPDATED 14.7

Middle EUW Challenger Kassadin Guide UPDATED 14.7

Updated on April 10, 2024
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League of Legends Build Guide Author xracer02 Build Guide By xracer02 284 26 513,359 Views 4 Comments
284 26 513,359 Views 4 Comments League of Legends Build Guide Author xracer02 Kassadin Build Guide By xracer02 Updated on April 10, 2024
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Runes: FIRST STRIKE

1 2 3 4
Inspiration
First Strike
Magical Footwear
Minion Dematerializer
Cosmic Insight

Resolve
Second Wind
Unflinching
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

Flash & Teleport
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

EUW Challenger Kassadin Guide UPDATED 14.7

By xracer02
Table of Contents
Introduction
x Introduction
x Why Should I Play Kassadin?
x Overview of Kassadin's Abilities


Essentials
x Runes & Summoner Spells
x Itemization
x Trading Pattern
Advanced
x Matchups
x Split-pushing
x Game Progression


Extras
x Skin Tier List
x Conclusions
x Update Log
Introduction
Welcome to xracer022's Kassadin Guide!

Hello my name is xracer022 but just call me racer if you want to :) Thanks for checking my guide out! I am playing Kassadin since season 10 and i really enjoy playing him with a high winrate in Grandmaster / Challenger on EUW. I think i can teach you really good how to play and climb with him easily.

I am sure that you will learn much with my guide and get more knowledge about him. You will have much fun aswell like me cause of the unique playstyle of the champion and the high kill potential.

I regularly stream on Twitch if you want to ask something or just learn how to play by watching the stream.
Why Should I Play Kassadin?
"The balance of power must be preserved."


Cutting a burning swath through the darkest places of the world, Kassadin knows his days are numbered. A widely traveled Shuriman guide and adventurer, he had chosen to raise a family among the peaceful southern tribes—until the day his village was consumed by the Void.
Why Should I Play Kassadin?

  • Strong late game
  • High impact in SoloQ
  • Low mechanics
  • Exceedingly fun to play
  • Really good splitpushing
  • Fun to play champion
  • Carry potential
  • Godlike
Overview of Kassadin's Abilities
P - Void Stone Magic-damage reducer. Kassadin is permanently ghosted and takes 10% reduced Magic damage magic damage.

Q - Null Sphere High damage magic ball. Kassadin fires an orb of void energy at the target enemy that deals magic damage and disrupts their ongoing channels. He also gains a Hybrid resistances icon shield that absorbs magic damage for 1.5 seconds.

W - Nether Blade Increased auto-attack. Kassadin empowers his next basic attack within 5 seconds to have an Relentless Force 2 uncancellable windup, gain Range icon 50 bonus range, deal increased bonus magic damage, and restore Mana icon mana, with the restoration amount quintupled against Champion icon champions. Nether Blade Bladework resets Kassadin's basic attack timer.

E - Force Pulse Really big void-wave. Each time Kassadin or a nearby Champion icon champion casts an ability, Force Pulse's Cooldown icon current cooldown is reduced by 0.75 seconds. Kassadin emits a pulse of void energy in a cone in the target direction that deals magic damage to enemies hit and Slow icon slows them for 1 second.

R - Riftwalk Teleportation spell. Kassadin Flash blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 15 seconds, refreshing on subsequent casts and stacking up to 4 times. For each stack, Riftwalk deals bonus magic damage at an increased Mana icon mana cost. Riftwalk will cast at max range if cast beyond that.
Runes & Summoner Spells
This section will feature everything you need to know about the pre-game as Kassadin. After rigorous testing, I have come to the conclusion that you only need one (1) rune page to be able to succeed with Kassadin in every game. Kassadin has the option of choosing between resolve-tree and sorcerer-tree. I prefer the resolve-tree cause of the matchups. Almost every matchup is hard to play for kassadin so this tree helps you alot.

The Only Runes You Need
This your standard rune page and it can basically be taken into any matchup without any further adaptation. The strength of this rune page is that it only contains synergetic runes with respect to Kassadin's abilities, his playstyle and weak laningphase. The rune page is extremely efficient if you just want to farm and still do damage when it comes to it.

Electrocute is by far the best rune for Kassadin in the Domination tree. At level 1, in combination with your W or Q you can easily trigger electrocute to deal alot of damage to your enemy. It is also really good for teamfights and late game fights. It is the standard rune on kassadin.

Sudden Impact deals a lot of damage, it's really underrated. It has the same damage as electrocute cause of kassadins kit. You can easily use it by riftwalking to your enemies and activate it multiple times in team fights and gain really good stats by it. You can easily oneshot other champions with it.

Eyeball Collection is really good on kassadin because you aim to take over the game and dominate the enemy which makes eyeball collection the perfect choice in order to get some extra damage. This should help with extending your lead once you get ahead. The flat ap stats you gain by this rune, is really good.

Ultimate Hunter is really good in your kit, it will allow you to maintain enough cooldown reduction and combined with your ultimate riftwalk it scales really well for mid-game. Your ultimate is the most important spell on this champion and with ultimate hunter, you won't get problems.

Presence of Mind will give you alot extra mana which is really helpful and useful on kassadin cause of the high mana costs and your ultimate. You can easily get it cause of your high kill potential. This rune is really good for your ultimate damage, cause of the extra mana you get by this rune.

Legend: Tenacity is a really good choice on Kassadin cause of the extra tenacity you get, its really good on kassadin cause of his kit. You will be able to use your ultimate more often, cause of this rune. It is really good for longer teamfights aswell. It is the best rune out of this section.

The double adaptive damage is really nice for early kills, be aware of the fact that ignite and electrocute alone can take your enemy to half hp. Abuse the enemy as soon as you can and start farming gold and mejai's soulstealer stacks. If you are playing against ap champion just take flat mr.





SUMMONER SPELLS
-
FLASH: This is your core summoner spell and you should never change that cause of your kit. Kassadin has no mobility in the early game thats why you are always taking flash. You can avoid ganks or prepare kills much easier with flash.
TELEPORT: Teleport is really good for your laning-phase cause of the free reset and it makes your early game much easier. You can also use it to roam fast and it makes your splitpushing much stronger.
Itemization
In this chapter I'll introduce you to my recommended build path for Kassadin and give brief descriptions of Kassadin's best items and their purposes. Itemization in League is a complex problem and it is impossible to find a general solution. However, it is possible to find a solution that works well enough in most games. Kassadin is reliant on items for mana and ap, rushing Rod of Ages is necessary in most games. I recommend purchasing your boots thereafter. The rest of the items should be purchased in the same order like you see in this chapter.

Dark Seal
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Rod of Ages
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Sorcerer's Shoes
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Seraph's Embrace
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Zhonya's Hourglass
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Rabadon's Deathcap
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Void Staff
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Trading Pattern
Matchups
Split-pushing
Game Progression

GAME PROGRESSION


Early-Game 00:00 - 11:00
During this period of the game you have a really good chance to solo kill your lane opponent with your high burst damage abilities. It's really easy and fast to get kills on kassadin in this state of the game. But you have to care about ganks or roams. If you get some kills you can snowball in the mid-game really quickly.


Mid-Game 11:00 - 20:00
It's mid-game now and hopefully you have got some kills over the early game. You can have some items now and stack ap really easy and quick. You can permanently push your wave and bind your enemy on the turret. If you do that you can easy roam bot or top or get some vision for your team. You have much more pressure than your enemy because he has to farm under tower meanwhile you already roam.


Late-Game 20:00 - 45:00
In the late-game, you have such a high ap score and can easy oneshot the enemies, and blink over the enemies with your ultimate. You just have to care about assassins and heavy ad champions like zed, talon or control champions which can hard CC you or burst you down.
Skin Tier List
Conclusion
Kassadin is a really good champion for beginners and easy to play in every rank. You can easily carry games alone and climb really fast and consistant. But the champion is hard to master so care, kassadin has also many disadvantages. I will update this guide whenever I have more time with any information I can come up with that might help, so stay tuned and maybe check back every once in a while. Feel free to leave a comment on the Guide if it helped you or there is something you want to know.. a vote is appreciated aswell.
Update Log
  • 12.19.2023 Updated the guide: Added some runes and updated the skin tierlist.
  • 08.02.2023 Updated the complete Guide: Updated the complete guide to make it more clearly and easier to understand. I changed the design aswell.
  • 01.01.2022 Initial Release: The guide is finally ready to be published. Worked on this for many days and had to learn some simple text coding for that.
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