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Jhin Build Guide by MathematicallyCorrectGold

ADC [14.7] "You Activated My Trap Card" Hybrid Jhin UPDATED FOR SEASON 14

ADC [14.7] "You Activated My Trap Card" Hybrid Jhin UPDATED FOR SEASON 14

Updated on April 12, 2024
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League of Legends Build Guide Author MathematicallyCorrectGold Build Guide By MathematicallyCorrectGold 48 19 218,417 Views 5 Comments
48 19 218,417 Views 5 Comments League of Legends Build Guide Author MathematicallyCorrectGold Jhin Build Guide By MathematicallyCorrectGold Updated on April 12, 2024
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Runes: Scaling

1 2 3 4 5
Domination
Dark Harvest
Cheap Shot
Eyeball Collection
Treasure Hunter

Sorcery
Transcendence
Gathering Storm
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2 3 4 5
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[14.7] "You Activated My Trap Card" Hybrid Jhin UPDATED FOR SEASON 14

By MathematicallyCorrectGold
Introductions
The build centralizes around the Hybrid scalings on Q Dancing Grenade, and E Captive Audience. The build results in a similar mid game compared to normal Jhin.
Season 14
The biggest difference between the seasons is the power of Horizon Focus as well as the newly introduced item Stormsurge. These items do not discriminate their value by your damage type and will give good value either way.
Playstyle
In patch 12.8, Jhin's trap Captive Audience damage to monsters was modified, from 65% to 100%, this makes for interesting playstyles like jungle Jhin work. Hovering around the river, around 3 minutes before an objective spawns, place down traps on top of the objective Baron Nashor Cloud Drake Elder Drake Hextech Drake Infernal Drake Mountain Drake Ocean Drake Rift Herald , and around the river to prevent foes from entering, while roaming to lanes to help assist in ganks, all the while preparing for that big bang on any objective coming your way. The same could be done although to a lesser degree as any lane.
How Hybrid Jhin works
2 Of Jhin's skills have AP scaling, E Captive Audience being at 100%. In order to optimize the damage dealt, a build utilizing a Lost Chapter item + Muramana is required.


Now because this is an off-meta build. It is by NO MEANS any better than AD Jhin. Not saying that this build doesn't do damage, because miraculously it does (Even on W Deadly Flourishand Ult Curtain Call). Personally I believe this build to be rank viable, given that you perfect the playstyle.
Explaining Math
By late game your traps will reach up to over 1000 damage per trap. Keep in mind these traps decrease in damage to targets who have been hit by a trap in short succession. This results in easy one shots once the target runs into Captive Audience

t + x Captive Audience(t*.65) will be the formula surrounding trap damage calculations. As for the damage dealt by items. Simply add them on. With manaflow and the Luden's build, Muramana should add 90+ per trap, and Luden's Companion with max stacks should do over 300.

If you account for runes and Horizon focus Horizon Focus. Simply add them on after the damage calculations, as both should apply themselves after the traps numbers have been confirmed (multiply trap damage by 1.1). After the damage mods, you can apply the enemy resistance.
Runes: Indepth
As far as runes go, everything is customizable, neither Manaflow Band nor Biscuit Delivery are required, simply suggested as it synergizes with Muramana. Future's Market can be useful to hit earlier spikes, a less experienced player should opt for Scorch over Gathering Storm as it makes laning a little easier.
Builds: Indepth
A few things to keep in mind are build order and builds, Manamune is a must rush item, it benefits your kit much more than the alternative AP items rush. Core build is as followed, Muramana, and a Lost Chapter mythic. This ensures you are maximizing the damage output on your traps Captive Audience per gold. Either Ionian Boots of Lucidity or Sorcerer's Shoes work fine, depending on enemy team comp or how well you play around traps you can opt for one or the other.
Thanks from me
Thank you for taking your time to look at this guide. I understand it isn't perfect and I will update it every now and then. I'm new to Mobafire so this is as best as I can do. If you have any questions feel free to put them in the comment section, when I have time I will look at them.

Special thanks to the Deep League discord server. Those guys were a great help in the early testing stages, as well as my friends who put up with me inting (and sometimes even stomping) some norm games.
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League of Legends Build Guide Author MathematicallyCorrectGold
MathematicallyCorrectGold Jhin Guide
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[14.7] "You Activated My Trap Card" Hybrid Jhin UPDATED FOR SEASON 14

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