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Choose Champion Build:
- High Heal-Shield Build S14
- FULL AP BUILD S14
Recommended Items
Runes: Heal-Shield 99% (Main)
Sorcery
Resolve
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
Exhaust Heal
Exhaust
Heal
Items
Champion Build Guide
Yuumi High-Shield EZ HONOR
Yuumi High-Shield Runes EZ HONOR Season 14 patch 14.19.
'' Power Spike Yuumi ''
Early game Yuumi is Weak (0-10): Yuumi's first item will give her a significant boost of power as she can spam her Zoomies
frequently in the lane. It will allow her ADC and her to go for more frequent trades.Once she hits level 6, she will become impressively adept at disengaging.Her level 2 is a small power spike as she will have access to all her abilities at that moment. She can now utilize her Passive and her Zoomies
to keep going for short poke trades and protecting her ADC after that.
--
Mid Game Yuumi is Average(10-20)
At level thirteen, both her Prowling Projectile
and Zoomies
E
will be maxed out. This means that she will heal her carries at an alarming rate, and she will be an asset to her team.Once she gets two-point in her Ultimate Final Chapter
, her survivability increases further and engaging on her can be a little more challenging.Yuumi is really good during team fights as her Ultimate Final Chapter
will let her slow and entire enemy team while also healing her allies, respectively. The heal is really potent, and the added effects are quite welcome as well.
----
Late Game Yuumi Is Strong-Average (20+) : Yuumi will heal a lot during this phase of the game. She will literally heal up any damage dealt with her teammate, making extended team fights the way to go for her team.Yuumi will have a lot of items completed during this stage. This means she will have boosted stats which will make her heals and mana regen really high. Killing her teammates will become really hard now.Yuumi's strength will be shown during team fights where she and her fed carry will be a rolling ball of death for the enemy team. All her abilities and added effects will create a raid boss, which the enemy team must defeat.
frequently in the lane. It will allow her ADC and her to go for more frequent trades.Once she hits level 6, she will become impressively adept at disengaging.Her level 2 is a small power spike as she will have access to all her abilities at that moment. She can now utilize her Passive and her Zoomies
to keep going for short poke trades and protecting her ADC after that.
--
Mid Game Yuumi is Average(10-20)
At level thirteen, both her Prowling Projectile
and Zoomies
E
will be maxed out. This means that she will heal her carries at an alarming rate, and she will be an asset to her team.Once she gets two-point in her Ultimate Final Chapter
, her survivability increases further and engaging on her can be a little more challenging.Yuumi is really good during team fights as her Ultimate Final Chapter
will let her slow and entire enemy team while also healing her allies, respectively. The heal is really potent, and the added effects are quite welcome as well.
----
Late Game Yuumi Is Strong-Average (20+) : Yuumi will heal a lot during this phase of the game. She will literally heal up any damage dealt with her teammate, making extended team fights the way to go for her team.Yuumi will have a lot of items completed during this stage. This means she will have boosted stats which will make her heals and mana regen really high. Killing her teammates will become really hard now.Yuumi's strength will be shown during team fights where she and her fed carry will be a rolling ball of death for the enemy team. All her abilities and added effects will create a raid boss, which the enemy team must defeat.
'' GamePlay ''
Early Game :
During the laning phase, focus on poking the enemy down to gain a health advantage. When the enemy is low, commit to an all-in.Try your hardest to keep your ADC alive for as long as possible in lane. Provide them with heals Zoomies
whenever they need them.After destroying the bottom lane tower, rotate to the mid lane and try to take that tower. This will open up the map and give your team a gold lead.
Mid Game :As a Support, you’re quite vulnerable and can easily be killed when going to ward, when you’re moving around the map, and when you’re alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times.Keep a constant eye on what major objective is spawning next. If it’s spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key.Look for picks during the mid-game. If you can pick someone off with the help from your allies, you can abuse their death timer to earn more gold and possibly take a tower, an objective or get more kills.
Late Game:Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective.Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is.Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.
During the laning phase, focus on poking the enemy down to gain a health advantage. When the enemy is low, commit to an all-in.Try your hardest to keep your ADC alive for as long as possible in lane. Provide them with heals Zoomies
whenever they need them.After destroying the bottom lane tower, rotate to the mid lane and try to take that tower. This will open up the map and give your team a gold lead.
Mid Game :As a Support, you’re quite vulnerable and can easily be killed when going to ward, when you’re moving around the map, and when you’re alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times.Keep a constant eye on what major objective is spawning next. If it’s spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key.Look for picks during the mid-game. If you can pick someone off with the help from your allies, you can abuse their death timer to earn more gold and possibly take a tower, an objective or get more kills.
Late Game:Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective.Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is.Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.
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