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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Heal
Items
Porofessor Builds
Ability Order
Surging Tides (PASSIVE)
Nami Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Pyke
Hard to lock down, exploits your squishyness throughout the game. Would recommend banning in champion selection.

Lucian
Lucian needs to play aggressive with the use of your spells. Usually Burst interactions, reseting for cooldowns and repeat until enemy is killable.
Synergies

Lucian
Lucian needs to play aggressive with the use of your spells. Usually Burst interactions, reseting for cooldowns and repeat until enemy is killable.
Introduction
Nami's Advantages
Provides two forms of CC and can easily interrupt channelled ults such as
Can do OK poke in laning phase while topping yourself and your ADC with the same ability (
Provides extra poke damage and slow with
Nami's Disadvantages
Mana regeneration can be an issue in lane due to
Resolve
/
&
Using heal is pretty standard for Enchanter supports, gives movement speed and a heal for yourself and a nearby ally. Can use early to get away from a gank for the movement. Exhaust could be an option against assassin heavy teams and you are worried about burst. But generally I personally go
Provides some minor movement speed early on, however it actually scales OK with ability power. Nothing game changing but can help catch up to an enemy when you use
Can be a game changing ability, especially if you get their adc in a 2v2 engage early on, or if you manage to get multiple targets in a mid/late game teamfight as the stun duration is long and the visual for the stun is good for your allies to notice who has been caught.
If your ADC gets caught by the enemy support, such as Thresh Q (
Landing
Another option for an easy bubble is to ULT
Has a semi-high mana cost, however its laning phase strength is pretty good. If you self target yourself you have the potential of healing yourself, damaging the nearest enemy champion and healing your partner with one spell cast.
If you want to be a bit more aggressive with your poke then you can target an enemy champion, make sure your in range of the bounce heal and near-ish the other enemy champion target, however the double heal is usually the best option. Damage is OK early on, however is not that great later on the game.
It is pretty nice early, as it enables your ADC to last hit better under tower and poke the enemy. It is also extra useful to use against the enemy ADC last hitting as it will give your auto attacks an extra punch.
Especially useful when combined with
Also good to use as a panic movement speed increase for someone due to it interacting with your passive, can help someone dodge a skillshot!
World Atlas
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Every support player will also be taking World Atlas. If you played in previous seasons of League of Legends it acts as a Spelltheifs and a Relic Shield combined. In two parts: 1) If you attack an enemy champion or turret and have a 'charge' it will consume 1 charge to generate gold for you and towards your 'item quest'. 2) If you kill a minion with a charge you will get a flat amount of gold for killing the minion. The nearest ally will get the full minion gold amount. For example, if you kill a cannon minion, you will get X gold but your ADC will get the full amount, you are not denying your ADC full cannon minion gold. Ideally you want to harrass the enemy to get charges for more golds and quicker 'quest completion' to get to |
Solstice Sleigh
Dream Maker
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Provides the target you are healing with a buff which allows them to take reduced damage and empowers there next attack. Generically good passive and you don't really need to worry about the item cd.
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Ionian Boots of Lucidity
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Provides
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Imperial Mandate
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Moonstone Renewer
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Second item recommended purchase, increases healing greatly on
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Dawncore
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Morellonomicon
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Converting this item fully is really cheap, however the additional stats are fluff as the primary reason for picking this item up is for anti-heal but
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Ardent Censer
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Bandlepipes
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Staff of Flowing water
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Mikael's Crucible
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Shurelya's Battlesong
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Take
You are going to want to
Use
Use
Do your best to keep vision control over in the river, or next to your tri-brush with a
Nami works best in the larger teamfights as hopefully your teammates will also have some hard cc to synergise with your cc. Making it easy to chain cc the target until they die.
Try and let allies slow enemy champions with your
If the enemy has channeled ult's use your
Generally for positioning, stand behind your ADC for the majority of teamfights, you want to be a in a good position to assist them, without being caught out yourself. Luckily Nami has quite good reach with her abilities, so range isn't an issue and if you need to ult at a distance, this is also possible!
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