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Teemo Build Guide by DonaldBinBaggin

Middle [9.13] AFK Teemo FTW - Mid lane Teemo!

Middle [9.13] AFK Teemo FTW - Mid lane Teemo!

Updated on July 7, 2019
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League of Legends Build Guide Author DonaldBinBaggin Build Guide By DonaldBinBaggin 37 6 108,601 Views 8 Comments
37 6 108,601 Views 8 Comments League of Legends Build Guide Author DonaldBinBaggin Teemo Build Guide By DonaldBinBaggin Updated on July 7, 2019
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Runes:

Inspiration
Glacial Augment
Hextech Flashtraption
Minion Dematerializer
Cosmic Insight

Domination
Sudden Impact
Ingenious Hunter

Threats & Synergies

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Champion Build Guide

[9.13] AFK Teemo FTW - Mid lane Teemo!

By DonaldBinBaggin
Who am I?
Hello everyone, my name is DonaldBinBaggin I hope you enjoy my teemo guide!
(http://oce.op.gg/summoner/userName=HeNgMark+Returns).

CURRENT IGN: HeNgMark Returns

If you find me in solo q, feel free to say hi!
PREVIOUS IGN's:
Box Shiv Shaco
NerfShacoBTW
DonaldBinBaggin

Link to other guides of mine: https://www.mobafire.com/league-of-legends/build/8-9-tilting-the-enemy-stomp-solo-q-with-this-shaco-guide-516714
Status of this guide!
This guide will be updated by patch. This is a fun build to play, but it is also quite troll, so don't expect to rank up by playing this. I do suggest you stick to normals with it, because it is very funny when you win by using this. I hope to make this more in depth in time, including video's demonstrating my build path and gameplay style for this guide. If you have any questions, feel free to put them in the comments.


DO NOT PLAY THIS IN RANKED IF YOU WANT TO CLIMB!
Why play Teemo?
Teemo is a unique champion with many factors that make him extremely devilish to any player that is caught by him, that said, we will be exploring a alternate build path and strategy compared to popular meta builds. This isn't going to be a standard build guide. Here, you will find how to touch the borderline of trolling a ranked game, and winning it with the utmost off meta strategy. We choose teemo for the simple reason that he can remain invisible permanently while standing still, or in the confines of a brush.

NOTE: Although this guide is ment for MID LANE TEEMO, it can be easily transferred to jungle or support.
Runes Explained

INSPIRATION TREE
Glacial Augment:
The best out of the 3 available keystones in the inspiration tree. This will allow you to chase down opponents more easily, and can also be used as an escape tool.
Hexflash Flashtraption:
This is a very useful rune to have, as it allows you to charge up your flash while invisible. It can be used to escape over walls, or to surprise enemies.
Minion Dematerializer:
You pick this up because you want to be able to get gold, and slow push side lanes without having to do anything. Basically 6 free canon minions. Doesn't reveal invis either.
Cosmic Insight:
Possibly the best rune in this tree, it gives you active item CDR and overcaps you CDR by 5%. Almost a must to get.


DOMINATION TREE
Sudden Impact:
Gives you extra damage when you hexflash, or come out of invis. Can be swapped out for cheap shot if needed.
Ingenious Hunter:
Very good for helping your Zz'rot portal and banner of command.
Summoner Spell Choices




IGNITE: A must on this build as you will need it for a lvl 1 cheese every game. If you do not intend to cheese, you aren't properly using the build. IT gives ESSENTIAL damage and reduces the enemy heal by nearly half. This is what you need to almost guarantee first blood for your team.




FLASH: A pretty standard summoner spell here, lets you escape and gap close instantly. Also a must for this build, as you will need it to useHexflash.


You can decide to swap out ignite for something like exhaust to TP, but then you will lose the extra damage to cheese people early on.
Build explanation

Zz'Rot Portal: The most essential item in this build, and also your first buy. You will need to buy this item before you can go afk and tilt everyone in your game.

Sorcerer's Shoes: Your next item buy is most situations. This will give your shrooms, auto attacks and q more damage as they all do MAGIC damage. It will help you kill enemies that are trying to destroy your Zz'rot Portal.

Liandry's Torment: An important item to give you a significant boost in damage to help defend your Zz'rot portals. This will synergies well with teemo's kit of damage over time abilities, from his E and his R. With Liandrys and the previous two items, you will be able to fight off enemies who try and ruin your plot of using Zz'rots to win the game.

Eye of the watchers: If you have gotton this far into the game, you will now want to upgrade your spellthief edge, into eye of the watchers. This will give you slightly more health, the availability of using wards to "help" your teammates, and give you more gold when enemies step on your shrooms.

Ryali's Crystal Scepter: A great solid pick to scare off any intruders from touching your zz rot portal. It will keep the enemies slowed and gives you great base stats!

Morellonomicon: The last item in your build. You will most likely have finished your game before you reach this stage, but if you do make it here, morellonomicon is a sure item to get the enemies to avoid your section of the map, and all your shrooms.
Pros/Cons
PROS:

- Extremely annoying to play against
- Effective kit that is good with our build
- Best champion to tilt everyone

CONS:

- No star guardian teemo
- Quite squishy and lacks a form of dash
- Uses a lot of mana for shrooms, Q
Mentality
MENTALITY: Now, as the title states, you will be AFK for the majority of the game, using only positioning and items to your advantage so you will be able to win. You will want to type /mute all at the start of the game to avoid any unnecessary tilt you may induce on your teammates by replying to their flaming towards you. Remember, this is going to push the boundary of trolling when playing this. You must stay cool during the game and focused on your goal, to create total havoc. You will also want to useto take any and all canon minions available.
NOTE: This will not reveal your invisibility if you are in range of the minion.
Strategy: Early Game
STRATEGY: Buy your items straight away and run down into the 2nd brush in botlane and invis there (this will be the brush furthest away from your nexus in the bot lane). You will want to stay close to a corner to avoid getting poked by any skillshots they may reveal your position. Wait there until both you, and your bot lane are level 2. NOTE: If you are doing this method, the enemy team may notice that they level up before your team and it might give away your position. When you are all level 2, aim the person who has the least hp/resistances and escape available. Pop out of the bush and with your q and e poke them down. You will have Glacial Augment pop so they will be slowed for a few seconds. Ignite them when they are under half hp, and keep pressuring them. This should be a free kill to your team.

ALTERNATE METHOD: If you have a jungler that is clearing topside, or that doesn't require a leash, ping your bot lane to hide in the enemy river brush or tri brush depending on what team you on. When the enemy bot lane comes through, let your bot lane initiate the fight. Wait a second before revealing yourself, then use this combo on the lowest hp person, AA, Q, AA, AA, IGNITE, AA and flash if needed. If your bot lane is also attacking the same target, this will no doubt score you 1 or even 2 free kills. If you do indeed kill the both, go to your botlane brush without being seen, and hide there for the enemy to come once again.
Strategy: Mid Game
At this point, your team will probably be flaming you for still being at bot lane, good thing you muted them all! Now you should have got your bot lane a fair lead in gold, so make sure to head to your mid lane. Hopefully your jungler has picked up your slack and held your tower down, if so great! Take yourself to mid and shove out the wave if your enemy mid laner isn't there, otherwise afk under your tower for xp. If your opponent tries to attack the tower, auto them a q them a couple times to get them to fall back. If your tower is indeed gone, then you will want to last hit the minions until you have enough for Zz'rot Portal. Once you have that, head onto a side lane with the least pressure, and start pushing it. Once the minions are getting close to a tower, hide in a bush and drop a Zz'rot, and keep putting shrooms around it to damage opponents to dare to take it out. NOTE: Placing a Zz'rot portal down in your range WILL NOT REVEAL YOU! A good area to place this would be over a thin wall where you will easily be able to throw shrooms down to defend it. Make sure it is in range of a tower or otherwise it will be useless. By doing this, you are pushing a side lane without fully alerting the enemy with your presence on the map, as you are invisible. With the use of the runes;and your Zz'rot portal will be a much shorter cooldown that usual, which will also allow you to have 2 down at the same time. I don't recommend you stack these Zz'rot on top of each other, as they will be easier to remove that way, instead put the other one in range of the tower, but hidden in a different spot. ALWAYS Make sure you put a shroom down if you can safely place one without being revealed by a ward etc.
Strategy: Late Game
Hopefully by this stage, you will have your Zz'rot, Liandry's and Sorc Shoes. This will help you defend your Zz'rot portals without having much trouble. As long as you have plenty of shrooms around your portal, Liandry's will be a reliable source of damage for the shrooms to maximize it's affect. At this point in the game, you should be at their inhibitor tower by now, and have both your teams hatred and the enemy's too. They will most likely have to come with multiple people and red sweepers to find and eliminate you. When this happens, try and get a 1 for 1 trade if possible, as this allows your team to pressure another objective such as baron. Keep up your good work, as you are nearing success! Swap between bot and top, but if your mid lane is pushed and your team is fighting over baron, throw down a Zz'rot in the mid lane and AA it as well. Remember, Zz'rot does more damage when minions are near the tower. NOTE: Your Zz'rot portals can be killed by towers if in range, so best keep them out of sight. If you manage to crack open an inhib tower, invis right outside the enemy base and let them all past you. DO NOT PLACE A ZZ'ROT PORTAL AT THIS POINT! Wait for all of them to be out of the base, look at the enemy minion wave, wait for it to past, then run in, drop your zz rot portal close to the enemy inhibitor, and AA it as much as you can. If you do manage to get the inhib, run back outside and invis again. When it is safe, either rotate to another lane and help your team push, or if you have super minions pushing into the enemy base, run in with your zz rot portal and try end the game.
Important tricks to remember
- Remember you can bounce shrooms off previously placed ones, to give extra range without revealing yourself too much.

- You can place Zz'rot over thin walls, and you will also be able to place it down without revealing yourself.

- You can hexflash into a brush and remain invisible, this can be useful when trying to flash over a wall into a warded brush.

- Although most of you may already know this, but i have to say it. You don't have to kill the minions for you to get XP, you get that by just being near them when they die.

- Make sure you have purchased either a control ward or got a sweeper lens so you know you are not sitting in a warded brush.
Final Chapter
Thanks for reading your way through my guide and getting here! This is a fun off meta build that i enjoy. I managed to get my silver smurf up to gold 5 using this quite easily, so if you do decide to give it a shot, please feel free to comment what you thought about the build and how well you did. Catchya
BONUS NOTES
If you haven't figured it out by now, yes this is a troll build more than anything, so don't take it seriously. It works both ways, as your teammates and enemies both get tilted and want to get rid of you. The fact that you are doing this over and over, will get to at least one of the enemies and they will come after you, searching for you on the map and trying to kill you. You are still going to be applying pressure to the map, and therefore still a form of split pusher!
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