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Amumu Build Guide by ChaseMorePlz

Jungle gold

[9.11] Amumu MELTATION Jungle Build Guide For Season 9

By ChaseMorePlz | Updated on June 13, 2019
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Choose Champion Build:

  • LoL Champion: Amumu
    Full Face Tank Amumu!
  • LoL Champion: Amumu
    THE REAL MELTATION BUILD!

Runes:

Resolve
Aftershock
Font of Life
Conditioning
Unflinching

Sorcery
Nullifying Orb
Gathering Storm

Spells:

LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Flash

Flash

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Jungle Role
Ranked #1 in
Jungle Role
Win 51%
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Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

AMUMU JUNGLE GAMEPLAY GUIDES :D (Beginner's Guide)

Hello everyone, my name is ChaseMorePlz on NA and Black Halo on YouTube; welcome to my guide! First I want to thank you for visiting my page, I can assure to you that choosing to use this guide is the right choice. I am confident that this is currently the best Amumu build on Mobafire so far! It is engaging, colorful and intuitive; After soaking up the knowledge in this guide & learning how to build situation-ally, you will gain elo and carry games. I am a Platinum Jungle main in the North American region. The way I play Amumu is unique with a 71% winrate in Ranked Solo Queue. I love to play him as a pocket pick to avoid tilt because he's really fun to play; he has a wide variety of capabilities with his Bandage Toss. With his upcoming buffs in Patch 8.16, this guide will teach you how to farm properly, gank, build and scale to become unstoppable! I have also made exceptional YouTube videos for you to watch when you get tired of reading lol! More content for this guide will be released in the near future so please stay tuned! :D

Combining this guide with these videos will help you tremendously while learning how to play and win games with Amumu! If you have any questions, be sure to let me know in the comments~ let's keep it positive :)
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Watch Me Carry a 1/23 Akali

Play Amumu. After You Watch this vid, of course.. hehe. Amumu Gameplay Patch 9.8~
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Amumu is a go-to champion for me in many ways!

UPDATE: NEW SEASON 9! PATCH 9.8 AMUMU BUFFS ARE HUGE~
Passive - Cursed Touch
BONUS TRUE DAMAGE Cursed targets take an additional 10% ⇒ 13% of pre-mitigation magic damage as true damage
Q - Bandage Toss
COOLDOWN 16/14/12/10/8 seconds ⇒ 12/11/10/9/8 seconds
DON'T LEAVE ME Amumu now follows his target for up to a reasonable distance from where he cast Bandage Toss, in case targets get out of the stun before he arrives

NEW Patch 8.16 AMUMU BUFFS POGGERS!!

E passive now scales with bonus armor and magic resist.
🆕 BONUS DAMAGE REDUCTION: 3% bonus armor + 3% magic resist

The goal is to be livestreaming every other day on Twitch.TV! Follow me there for more updates (click here)
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Skill Sequence Breakdown


Cursed Touch



Passive: When you auto attack an enemy, the target is cursed for 3 seconds. Cursed targets receive 10% bonus true damage from all incoming magic damage, calculated before their magic resist reduction. AKA Tons of damage; this is why you should pick Amumu when you have a lot of ability power on your team for maximum damage >:)

Bandage Toss



Q: This is a very long ranged skillshot with a wind-up time, similar to Thresh's hook Death Sentence. When landed, it stuns the enemy for 1 second and pulls Amumu towards them like a slingshot! You can get very tricky with this ability for engaging or escaping with minions and camps over walls, as well as pathing quicker through the jungle. Time the enemy's Flash so when you go back to gank it's an easier to secure a kill.

Despair



W (Toggle): Amumu starts crying and surrounds himself in a circle of tears! They do damage over time (every half of a second) depending on the amount of ability power you have, along with more damage depending on the enemy's max HP. Despair refreshes your passive Cursed Touch and drains mana fast, so keep this in mind when you're not fighting you'll need it later :)

Tantrum



E Passive: Amumu takes reduced damage from each and every physical attack.
Active: Nearby enemies are attacked by Amumu's headBang. Tantrum's cooldown is also reduced by 0.5 seconds every time Amumu is hit by a basic attack.

Curse of the Sad Mummy



R: Amumu entangles surrounding enemies for 2 seconds, dealing magic damage and applying curse for 3 seconds. This is a CORE ability to land on the enemy backline that can turn games around town due to it's large radius :D It's great for engaging and disengaging fights.
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Rune Explanation



Aftershock

is great since it gives you great base tank and damage stats early on (100 Armor and Magic Resist level 1) and scales throughout the game. It has a damage proc after immobilizing an enemy champion with a 35 second cooldown.


Font of Life

is amazing for carrying your teammates when you fight 5v5. When you impair enemy champions with your crowd control (ex Curse of the Sad Mummy on multiple targets) and they follow up with their damage, they will heal for a percentage of your maximum health.


Conditioning

gives you really good Armor and Magic Resistance stats. After 10 minutes have passed in the game, you gain 8 Armor and 8 Magic Resit, plus 5% bonus Armor and MR. It is a great choice if you plan to build Armor and Magic Resist, your tankiness will scale hard later on.


Unflinching:

After casting a Summoner Spell, you gain Tenacity and Slow Resistance for 10 seconds! You also gain Tenacity and Slow Resistance for each Summoner Spell on a Cooldown timer.

SORCERY OPTIONS:



Gathering Storm:

Gain Increasing AD or AP (adaptive, depending on which amount of damage you have the most of) throughout the course of the game. 10min: +8AP, 20min: 24AP, 30min: 48AP, 40min: 80AP, etc.


Nullifying Orb:

Gain a Magic Damage Shield when you are taken to low health.

Waterwalking

and

Transcendence

are both great options, in order to get the most out of Transcendence it's best to go my AP Heavy Build and build full Cooldown Reduction items such as Iceborn Gauntlet, Runic Echoes and Ionian Boots of Lucidity. The Transcendence and Waterwalking pair are better than Celerity especially since it just got nerfed on Patch 8.16:

Celerity NERF:


Movement speed conversion into adaptive stat decreased.
ATTACK DAMAGE 9.6% bonus movement speed ⇒ 6% bonus movement speed
ABILITY POWER 16% bonus movement speed ⇒ 10% bonus movement speed
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The BEST Jungle Route For Amumu! 100%


Pay Attention To Where The Enemy Jungler Starts:

It is great to get information on where the enemy jungler is starting his clear (it's usually the Blue Sentinel ), try warding their buff if you can so you know where they will be after their first clear. Every jungler gets a leash nowadays, so if you pay attention to whatever lane comes out late (ie top or bot) that is where the jungler started. Ask your top laner to watch and ward your blue buff and be mindful of invades early on by being prepared to see the enemy jungler. I have glanced at other Amumu Mobafire guides, and they are all telling you the same, most inefficient jungling routes EVER that are not worth the time! We start with the more experience-efficient camps first so they respawn faster. Be careful not to run out of mana with Despair, the damage over time makes the clear a lot quicker. Save your Smite until the end of your clear OR if you get invaded. You may be forced to Flash early however it's better to save yourself rather than giving first blood.
Start with clearing red buff, Amumu is great at clearing multiple camps with his Despair;
You should go for the Crimson Raptor camp next, the quickest and most satisfying camp to clear with Amumu since you have multiple bogies attacking you at once. This means your Tantrum's cooldown is reduced significantly every single time you get attacked, making Crimson Raptor an amazing camp to counter jungle since you do it very quickly by using Tantrum a lot!
Greater Murk Wolf is the next camp, essentially we are pathing upwards and doing a full clear.

It is important to look at lanes while you're jungling so you get a sense of what's going on. This will improve your map awareness overall, next we are going to clearBlue Buff, Smite it and look for the Rift Scuttler crab to regen health. This is the hardest part of the clear because it is dangerous to walk out into the river versus certain matchups such as Lee Sin. However if you get a free crab then you have the ability to check for the enemy Crimson Raptor . Otherwise, after blue just do your Gromp and recall to buy your Stalker's Blade. When you run out of base, path Ancient Krug and look for the other Rift Scuttler , by then your Crimson Raptor will respawn allowing you to repeat your clear! This route will get you to Level 5 in 5 minutes~
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Amumu Overview

The goal with Amumu is to scale and have a good early game. He is GREAT anti tank and it's important to pick him along with other ability power champions on your team. This way you can apply your passive, Cursed Touch with your other teammates and apply that extra 10% true damage with extra magic damage sources! Ganking is amazing post-6, so every game it's ideal to path in the jungle well to get your Ultimate Curse of the Sad Mummy as fast as possible. The Resolve Runes are to take the enemy team's late game out of the picture! Amumu naturally gets tanky, so zoning the enemy team is a great pro that he has for teamfighting & grouping up. Transcendence is a great rune choice for early CDR. Completing Frozen Heart grants you 20% cooldown reduction and scales well versus fed AD enemy champions who rely on attack speed. If you're versus critical strike ADCs such as Yasuo or Jhin, Randuin's Omen is a great item to counter them.