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Warwick Build Guide by berronii

Jungle [S10]"Laborare Pugnare Parati Sumus" - Warwick JG

Jungle [S10]"Laborare Pugnare Parati Sumus" - Warwick JG

Updated on September 26, 2020
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League of Legends Build Guide Author berronii Build Guide By berronii 24 3 61,102 Views 0 Comments
24 3 61,102 Views 0 Comments League of Legends Build Guide Author berronii Warwick Build Guide By berronii Updated on September 26, 2020
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Runes:

Domination
Predator
Taste of Blood
Eyeball Collection
Ravenous Hunter

Precision
Triumph
Coup de Grace
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
Classical
LoL Summoner Spell: Challenging Smite

Challenging Smite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[S10]"Laborare Pugnare Parati Sumus" - Warwick JG

By berronii
Intro
Guide
x Lore
x Ending
x Intro


Warwick
x Pros / Cons
x Abilities
x Tips & Tricks


Pre-Game
x Runes
x Match-Ups

In-Game
x Items
x Jungling Phases
x Ganking


Hello. I am berroni. My current division is Diamond III and I main Volibear. Since Volibear is destroyed by Rito, I'm maining Warwick as I've always enjoyed playing him. :)



Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city’s depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.

Though many think of Warwick as no more than a beast, buried beneath the fury lies the mind of a man—a gangster who put down his blade and took up a new name to live a better life. But no matter how hard he tried to move on, he could never escape the sins of his past.

Memories of that time come to Warwick in flashes before they’re inevitably lost, replaced by searing echoes of the days he spent strapped to a table in Singed’s lab, the mad chemist’s face looming above him.

His world a haze of pain, Warwick could not recall how he fell into Singed’s grasp… and evenn struggled to remember a time before the suffering began. The scientist patiently carved into him, installing pumps and hoses to inject chemicals into his veins, seeking what an alchemist always seeks: transmutation.

Singed would reveal his subject’s true nature—the deadly beast hidden within a “good man.”

Starting Items

-> These are the standard Starting Items.

First back

-> - These are the items you should get on your first back.
Tiamat is great cleaning item, to help you with birds/gromps/golems.. Boots to boost our W, and we've also playing Predator runes. Control Ward to have eyes over the whole Jungle.


Core Items


-> Titanic Hydra is a great item to help you both, clear the jungle camps and dominate the enemies. It gives you a nice AD boost, especially it's passive, and it also gives you enough HP to survive the gray alleys of Zaun. Combine it's passive, Crescent, with the Predator runes and you'll deal insane Q damage.
We're playing Warrior Enchantment, as we have our Q and runes which are enough for surviving anything, we don't need HP Jungle Item. It's the second item you are going to build on Volibear, after Hydra.

Next 2 items



-> Firstly go for Sterak's Gage, then for Spirit Visage, and choose one between Ninja Tabi and Mercury's Treads boots. Sterak's Gage is going to make us big enough to take damage, and Spirit Visage is going to boost the healing we receive from our Q. That 30% boost on Q's healing + our runes and maxed Q = Can't be killed.

Ninja Tabi boots are OP because of the passive that blocks 12% of the damage from basic attacks. You will take it against the hard-hitting champions.

Mercury's Treads are needed if you are playing against champions with strong CC like Heca, Shaco...

Other Options


-> Wit's End for dominance in each fight.
What's more cancerous than a Warwick that can't die? 2 Warwicks.



Our passive grants us bonus damage, and besides it when we're low on HP we have a chance to heal in the Jungle, which is not something a lot of champions can do. Besides healing 10-44 in Jungle when you are below 50% health, have in your mind that when you're below 25% of max hp your healing is increased by 150%.


The most important fighting ability and also a tool for survivalwith the damage it deals and the HP it heals. Warwick doesn't need a recall or anything since he has this ability. We are maxing it, since we are playing Taste of Blood & Ravenous Hunter runes - they will boost it's healing. Even tho it deals damage and heals for insane amount, there are 2 ways to use it. The first is most usual one, press Q heal and damage and keep fighting. The second way is pressing it and holding the Q button, so warwick dashes through opponent making it harder for him to escape.


When your opponent drops below 50% of hp, you'll get a blood line between you two and as you are walking toward them by that lane you'll get insane bonus movement speed, for up to 55%. When your opponent is below 20% of max hp, that bonus will increase to up to 137.5 bonus movement speed. Have in your mind that when your opponent which is not below 50% steps between you and the low enemy champ, you won't get the bonus movement speed. Blood Hunt s can also be activated, gaining you bonus movement speed for the closest enemy in your range.


Magnificent fighting ability, as it blocks a lot of damage your opponent deal to you while it's activated, and then makes your opponent flee giving your teammates or you a chance to deal damage to them while they can't fight..


Use your R whenever you're fighting someone and you both get low, as you'll get a bunch of HP and your opponent will start running.



Predator is the rune you will be playing on Warwick because it goes very well with your Q since it provides damage and movement speed boost when your W is not in function.

Taste of Blood boosts the amount we heal with our Q!

Eyeball Collection boosts the amount of our AD as it grants it for permanently.


Ravenous Hunter boosts the amount we heal with our Q(real-time)!



Triumph is a rune that helps against Ignites at each stage of the game, that helps with each teamfight, that helps with each 1v2, whenever you takedown someone you're gonna get a nice amount of health to keep smashing.
Coup de Graceworks well with predator-Q combo


Start with red, take scuttles, make your opponent flash on mid. Take the scuttle at your blue JG side, go for blue, clear wolves, enjoy a free kill on mid since he has no Flash anymore. Now think of invading(since your OP early), and go wherever your opponent is at this stage. If it's ex. Lee, it's obvious he'll be smashing Blue for XP since he started with Red, so invade him at Blue. Enjoy a free kill. Now, you're ready to recall since you have enough gold to buy Triumph, boots, CWard. Your level 4 now. Go for drake, don't ask for help. Nobody expects you taking it, so don't let them see your teammates went towards it. Nobody expects it, but since your Warwick, you'll have it without taking any damage, for free at level 4. Start clearing your jungle that's closer to TOP, and wait for the perfect chance for gank. Gank, using predator-longer hold Q combo, E your opponent so it starts running toward your toplaner, but don't follow it. Keep your distance in the middle, between your opponent and his Turret. Don't let him Flash, just wait for it. Your opponent should kill it by now, but if it fails and flashes, kill it.


Follow your instincts, follow the blood path.

[/anchor
[*]Don't be afraid of fighting, you have your Q and R. Whether damage your opponent well with the help of your Q waiting for your teammates that ARE coming, or just damage it well then E it away and go back
[*]If more enemies attempt to take you down, heal with Jaws of the Beast and then use your Primal Howl to escape.
[*] Jaws of the Beast is significantly boosted by the runes.
[*]You are hungry for mana, always aim at having Blue, when it expires whether kill the enemy jungler who has it or steal it from him.
[*]Your R, Infinite Duress makes every 1v1 possible and successful in most cases.
[*]Don't use Infinite Duress unless you're 100% sure your opponent can't escape
[*]Your Q and R, both, proc on-hit effects - using any damage active of any item and then Q will proc it's on hit-effect, just like Predator will proc it damage with your Q.
[*]Nobody expects your healing to be that high at early, take it as your advantage and take Drake as soon as possible.
[*] Spirit Visage increases your Q's healing effectiveness. Taste of Blood + Ravenous Hunter + Spirit Visage = Full-HP Healing.
[*]Warwick has low ban rate in low elo, take it as your advantage.
[*]Don't use Jaws of the Beast early against nobody(champ/monster), use it when you take some damage from it so you can actually have something to heal.
[*]You don't need potions at any stage of the game, your Q replaces them



This guide surely will be updated with every patch, and it is still not completely finished, there is still much work to do. Thank you for reading it, if you've liked it leave a s Vote and give me your critique in the Discussion section.
Good luck in the Fields of Justice & thank you for reading.


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