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Leona Build Guide by KingNaki

Support diamond

「9.23」Carry with the Radiant Dawn

By KingNaki | Updated on December 5, 2019
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Runes:

Resolve
Aftershock
Demolish
Bone Plating
Unflinching

Inspiration
Magical Footwear
Cosmic Insight
Bonus:

+1-10% CDR (lvls 1-18)
+5 Armor
+15-90 HP (lvls 1-18)

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Support Role
Ranked #16 in
Support Role
Win 53%
Get More Stats

Champion Build Guide

「9.23」Carry with the Radiant Dawn

By KingNaki

Introduction

A U T H O R


Hey everyone! I'm King Naki, a diamond elo support main. I'm streaming daily on twitch so feel free to catch me on there! I've been playing LoL since late-2017 and have managed to climb the ladder due to my previous background in competitive play. I really enjoy creating guides and helping newer players get a grasp on the champions they want to play and also League in general. Thank you for checking out my guides and I hope they'll help you skyrocket through ranked or simply give you a better understanding of a champion you'd like to try out! :)


Role

S U P P O R T


The support role in League of Legends is probably the most underrated role in terms of popularity, but in terms of importance and play-making this role truly shines. Supports are almost always the kings/queens of mid to late game team-fighting and can literally turn the tides of battle in seconds through their heavy crowd-control abilities and team-buffs.

Your main objective as a support player is to seek out a win-condition on your team and do everything in your power to get them to carry your team to victory. This win-condition is usually your ADC (attack damage carry), but can also very much be your mid-laner, top-laner, and also your jungler (depending on the class they are playing (obviously an assassin will have significantly higher carry potential than a tank).
Because of this, it is sometimes your duty to choose who you want to support in your team’s struggle to victory. If your ADC is feeding and not performing admirably, do not dump your key-ability buffs or items on them as effects will be negligible, instead use your items/abilities on your mid-laner, top-laner, or jungler in a skirmish or team-fight. Ex. If your Jhin is 0/3/0 and your Katarina is 3/0/0, you want to prioritize getting her to carry the game as she already has a lead.

Your side-objectives as a support include shot-calling objectives and warding. Warding is difficult to learn and keep tabs on so I highly recommend you Youtube high elo support warding guides that will help you create vision and opportunity for your team. Shot-calling objectives is a difficult task initially that you will learn as you learn the macro (map knowledge and control of the map) in League of Legends. Generally speaking, you always want to be looking to make Baron, Dragon, and Turret shot-calls based on the situation at hand.

The priority is usually inhibitor > turret > baron > dragon (higher depending on type) > scuttle.

Always keep this in mind and direct your team to victory by using anonymous pings (simply click the ping button without selecting an option on the map), as pinging anonymously takes away stigma from your score/where you are standing as a player. Watching high-level Korean play, it can be inferred that spam-pinging is highly effective and you will literally see your teammates move to the objective you are anonymously spam pinging if you do this in the correct time-window and manner. Do NOT spam-ping randomly or too often as this will confuse your team and decrease your chance of getting them to converge on objectives later in the game.

This guide will teach you the individual abilities, runes, and items of the support you are playing so that you can build in an advanced way that will improve your chances of victory.


Ranked

C L I M B I N G


If you wish to climb with the support role you will need to follow simple measures that all slightly increase your chance of victory, forming a bigger percentage that increases your victory in the end.

First and foremost, if your team is toxic even in the slightest, mute them. You can either do /muteall or just mute the individual affecting your mental. You do not need chat to communicate to your team, all you need is pings, especially in lower elos where not many players call out enemy summoner spells.

Keep your champion pool small when climbing, usually ranging from 2-3 champions so that you are not constantly learning/readjusting to playstyles and keeping your winrates consistent. This isn’t just a random tip either, it is literally fact that maintaining small champion pools helps you climb. Usually these champions should be meta-oriented even in the slightest, so look up some tier-lists to help you get an idea of what champions are doing well in the current meta. If you disregard the meta, you can still climb but only if you are consistently proficient on said champion.

Try not to tilt whatsoever as that mental carries on to future games and statistically decreases your performance. If you feel tilted, take a break and come back to your climbing sessions later on.

Now without further ado, let's jump into the builds!
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Runes

R E S O L V E

  • KEYSTONE
  • Aftershock: Very effective rune for Leona as it triggers on crowd control usage and then provides MAJOR stat boosts for a short period, following with a damaging AoE (area of attack) ability. This ability is 100% in sync with Leona’s kit as Eclipse is basically a stronger version of this rune. Get into the habit of landing the damage portion of this ability and not wasting it by being out of range from an enemy.
  • RUNE
  • Demolish: This rune is great as it allows you to take turret plates quickly for yourself and your adc. Especially useful in early game, but also scales decently into late game.
  • RUNE
  • Bone Plating: A rune that is designed for trading or mitigating massive damage when all-ining. This rune combined with Aftershock and Leona’s Eclipse makes her extremely tanky for a short period after an engage.
  • RUNE
  • Unflinching: Tenacity (resistance to enemy crowd control effects) rune that works well after utilizing your summoner spells, Ignite and Flash. Useful if the enemy has heavy cc champions, ex. Lux, Morgana, Neeko.


Runes

I N S P I R A T I O N


  • RUNE
  • Magical Footwear: Provides free boots after 10 minutes. Great as Leona is a support champion and supports don't garner gold as fast as other lanes.
  • RUNE
  • Cosmic Insight: Cosmic Insight: All around great rune to boost the CDR of everything in the game. Including abilities and summoner spells. Pair with Ionian Boots of Lucidity for maximum CDR (Cool Down Reduction) on summoner spells.




Summoner

S P E L L S


  • SPELL
  • Flash: Key summoner spell on every champion.
  • SPELL
  • Ignite: Harass rune in lane. Applies a -40% healing debuff for the duration. Amazing against healing champions such as Soraka and Nami. Time the cooldown of the enemy Heal as Ignite has a shorter cooldown and can be used strategically to engage when the enemy doesn't have Heal up.
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Abilities

B R E A K D O W N

  • ABILITY
  • Shield of Daybreak: Charges Leona’s next basic auto attack to stun for 1 second. This ability has a very low base cooldown and is maxed last as leveling it doesn’t decrease cooldown and increases mana. This ability also resets Leona’s auto attack cooldown, allowing you to auto > Q > auto very quickly and effectively. This is useful for quick damage or destroying enemy wards.
  • ABILITY
  • Eclipse: A self-shielding ability that increases Leona’s armor and magic resist for a short period and then blows up in an AoE (area of effect) radius, further extending the armor and magic resist buff. This ability pairs PERFECTLY with Aftershock as they essentially do the same thing, except Aftershock doesn’t extend the stat bonus buff duration upon explosion.
  • ABILITY
  • Zenith Blade: Leona’s main engage ability that roots the enemy target she hit. You can use Solar Flare DURING the travel animation of Zenith Blade so that you can root and then stun the enemy, afterwards follow up with Leona’s Q, Shield of Daybreak, to stun the enemy again. This is called a stun-lock. Another way to do this is E > Q > R. An animation-cancelling trick you can do with this ability is casting Zenith Blade and then quickly Flashing so that you can extend your Zenith Blade range and surprise enemies. Do not Flash and then use Zenith Blade blade as it will not animation cancel and also make your Zenith Blade very predictable.
  • ULTIMATE
  • Solar Flare: A crowd-control heavy ultimate that unleashes a flare which stuns enemies in the center, enemies in the outer radius will be massively slowed instead. This ultimate is very easily combed into Zenith Blade or Shield of Daybreak. Also, this ultimate buffs Leona that increases her basic attack damage, basic attack range, and allows her to apply Sunlight to her enemies using her basic attacks. Keep applying sunlight to key targets with this buff so that your allies can kill them quickly.
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Items

C O R E

  • CORE
  • Boots of Mobility: Allows you to zoom around the map. Also allows you to roam and pressure other lanes if your lane is winning. This build allows you to have 45% (max) cool down reduction, so Ionian Boots of Lucidity aren't necessary.
  • CORE
  • Knight's Vow: Key item on tank supports that redirects a portion of damage your selected ally receives to you, and also heals you for a portion of damage your ally deals. This item isn’t always required to be used on an adc, use it on a ability power or attack damage carry on your team that you feel would get the best benefit from this item.
  • CORE
  • Zeke's Convergence: Excellent item that is usually selected on an attack speed damage carry. Ex. Varus, Kog'Maw, and Jinx. This item does not work well on burst adcs such as Miss Fortune or Jhin as they cannot benefit as much from it, especially since they deal a portion of their damage with abilities rather than just basic attacks.

Items

O P T I O N A L

  • OPTIONAL
  • Ninja Tabi: Strong boots choice against AD (Attack Damage) dominated teams.
  • OPTIONAL
  • Redemption: A decent item on tank supports. Much better suited for enchanter supports, this item heals allies and deals damage to enemies inside a radius. Get this as a last item to increase your team’s survivability in teamfights while also dealing % health damage to allies.
  • OPTIONAL
  • Righteous Glory: An item with an active that allows you to chase enemies effectively and then slow them. Get this if the enemy team has agile characters that are otherwise difficult to catch.
  • OPTIONAL
  • Locket of the Iron Solari: An item that provides the whole team with a shield. Excellent item on tank supports that is usually used against burst compositions. This includes enemies such a Zed, Neeko, and LeBlanc. Especially useful against ability power burst champions as this item has great base magic resistance stats.
League of Legends Build Guide Author KingNaki
KingNaki Leona Guide
Support
「9.23」Carry with the Radiant Dawn