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Varus Build Guide by Zeus347

A Different Build for Varus

By Zeus347 | Updated on May 11, 2012

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Array ( [display_name] => [champion_id] => 97 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 14 [1] => 3 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 3 [client_id] => 7 [display_name] => Heal [url] => heal [description] => Heals the caster and the allied champion nearest to the caster's cursor (or the most wounded ally if no target is near the cursor) by 90-345 health, and gives affected champions +30% movement speed for 1 seconds. Heal is 50% less effective on allies previously healed with another Summoner Spell Heal within the past 35 seconds. [icon] => Spell_SummonerHeal.png [level] => 1 [cooldown] => 240 [range] => 850 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 8 [last_comment_ts] => 2012-09-15 21:04:30 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 2 [2] => 3 [3] => 1 [4] => 1 [5] => 4 [6] => 1 [7] => 2 [8] => 1 [9] => 2 [10] => 4 [11] => 2 [12] => 3 [13] => 2 [14] => 3 [15] => 4 [16] => 3 [17] => 3 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 97 [display_name] => Varus [url_str] => varus [title] => The Arrow of Retribution [key] => [description] => For his incomparable skill with the bow and his unquestioned sense of honor, Varus was chosen to be the warden of a sacred Ionian temple. The temple was built to contain an ancient pit of corruption so vile that Ionian Elders feared it could envelop the island in darkness. Varus prided himself on his position, as only the most exceptional Ionian warriors were selected for the role. He lived with his family in a nearby village and led a quiet life of disciplined routine until the day the forces of Noxus invaded Ionia. Their shock troops left nothing but death and desolation in their wake, and the temple lay in their path. Varus was forced to make a decision. He was bound by honor to stay and defend the temple, but without him the village's few inhabitants could offer little resistance against the oncoming war machine. Gravely, he chose to fulfill his duty as a warden. The corruption could not be allowed to escape. His arrows sundered the troops who tried to wrest the temple from him that day. However, when he returned to the village, he found that it had been reduced to a smoldering graveyard. Remorse at the sight of his slain family gave way to overwhelming regret and then to seething hatred. He swore to slaughter every Noxian invader, but first he needed to become stronger. He turned to that which he had sacrificed everything to protect. The pit of corruption would consume him wholly, as a flame devours a wick, but its abominable power would burn within him until he was lost. This was a path from which there could be no return. With grim resolve, he condemned himself to the black flames, feeling malevolent energy bond to his skin...and with it, the promise of ruin. He left, seeking the blood of all Noxians involved with the invasion, a grisly task that eventually led him to the invasion's most infamous perpetrators in the League of Legends. ''The life of an arrow is fleeting, built of nothing but direction and intent.'' - Varus [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=twiHstUjNkY [role] => Marksman [defense_rating] => 3 [magic_rating] => 4 [attack_rating] => 7 [difficulty_rating] => 2 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 538 [health_increase] => 0 [mana] => 360 [mana_increase] => 0 [movement_speed] => 330 [armor] => 23.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0 [attack_range] => 575 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.054 [health_18] => 1932 [mana_18] => 921 [movement_speed_18] => 330 [armor_18] => 81 [magic_resistance_18] => 38.5 [attack_damage_18] => 95.4 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 21 [attack_range_18] => 575 [tip_playing_as] => * An early point in Blighted Quiver helps harass enemy champions and get killing blows on minions. * During short range fights it's sometimes best to fire Piercing Arrow quickly, rather than charging it to full power. * Try to take advantage of Piercing Arrow's very long range to snipe at enemy champions before a fight or as they're trying to flee. [tip_playing_against] => * If you are affected by Blight, Varus' abilities will deal extra damage to you. * When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous. * You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it. [client_id] => 110 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7697594 [comments] => 0 [comment_count] => 13 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 463 [community_tier_list_score] => 0.438445 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2016-12-26 10:32:56 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 619 [create_ts] => 2012-05-08 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 489 [champion_id] => 97 [display_name] => Living Vengeance [unranked_description] => Varus gains bonus attack speed after killing an enemy. [ranked_description] => On champion kill or assist, Varus gains 30% bonus attack speed for 5 seconds. On minion or monster kill, Varus gains 15% attack speed for 5 seconds. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0110_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-03-11 09:03:42 ) [1] => Array ( [ability_id] => 490 [champion_id] => 97 [display_name] => Piercing Arrow [unranked_description] => Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire. [ranked_description] => Varus starts drawing back his next shot, gradually increasing its range and damage, then he fires it, dealing minimum {10/47/83/120/157} (+1.1 per attack damage) to maximum {15/70/125/180/235} (+1.65 per attack damage) physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost. Piercing Arrow’s cooldown is reduced by 4 seconds if it detonates Blight stacks on a champion. [description] => [icon] => [cooldown_rank_1] => 20 [cooldown_rank_2] => 18 [cooldown_rank_3] => 16 [cooldown_rank_4] => 14 [cooldown_rank_5] => 12 [cooldown] => 0 [cost_rank_1] => 70 [cost_rank_2] => 75 [cost_rank_3] => 80 [cost_rank_4] => 85 [cost_rank_5] => 90 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0110_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2016-03-31 12:21:39 ) [2] => Array ( [ability_id] => 491 [champion_id] => 97 [display_name] => Blighted Quiver [unranked_description] => Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health. Active: Varus' next Piercing Arrow deals additional damage based on the target's missing HP. Damage is increased by up to 50% based on charge time. [ranked_description] => Passive: Varus' basic attacks deal bonus {7/10.5/14/17.5/21} (+0.25 per ability power) magic damage and apply Blight for 6 seconds (stacks 3 times). Varus' other abilities detonate Blight, dealing magic damage equal to {3/3.5/4/4.5/5%} (+2% of ability power) of the target's maximum health per stack. This damage is capped at 360 against monsters. Active: Varus' next Piercing Arrow deals additional damage equal to {6/7/8/9/10}% of the target's missing HP. Damage is increased by up to 50% (to {9/10.5/12/13.5/15}% missing HP) based on charge time. The damage is capped at 360 against monsters. [description] => [icon] => [cooldown_rank_1] => 40 [cooldown_rank_2] => 40 [cooldown_rank_3] => 40 [cooldown_rank_4] => 40 [cooldown_rank_5] => 40 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0110_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-03-26 18:27:37 ) [3] => Array ( [ability_id] => 492 [champion_id] => 97 [display_name] => Hail of Arrows [unranked_description] => Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed and reduces their healing and regeneration. [ranked_description] => Varus fires a hail of arrows that deal {70/105/140/175/210} (+0.6 per bonus attack damage) physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed by {25 / 30 / 35 / 40 / 45%} for .25 seconds and reduces their healing and regeneration by 50%. The slow duration is refreshed if enemies stay within the zone. [description] => [icon] => [cooldown_rank_1] => 18 [cooldown_rank_2] => 16 [cooldown_rank_3] => 14 [cooldown_rank_4] => 12 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 80 [cost_rank_2] => 80 [cost_rank_3] => 80 [cost_rank_4] => 80 [cost_rank_5] => 80 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 925 [range_rank_2] => 925 [range_rank_3] => 925 [range_rank_4] => 925 [range_rank_5] => 925 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0110_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-06-01 05:46:19 ) [4] => Array ( [ability_id] => 493 [champion_id] => 97 [display_name] => Chain of Corruption [unranked_description] => Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds. The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range. Targets rooted by Chain of Corruption gain 3 stacks of Blight over the duration of the root. [ranked_description] => Varus flings out a tendril of corruption that deals {100 / 175 / 250} {1.0} magic damage and immobilizes the first enemy champion hit for 2 seconds. The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range. Targets rooted by Chain of Corruption gain 3 stacks of Blight over the duration of the root. [description] => [icon] => [cooldown_rank_1] => 110 [cooldown_rank_2] => 90 [cooldown_rank_3] => 70 [cooldown_rank_4] => 70 [cooldown_rank_5] => 70 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 1075 [range_rank_2] => 1075 [range_rank_3] => 1075 [range_rank_4] => 1075 [range_rank_5] => 1075 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0110_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-01-07 20:28:41 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 110 [mobafire_id] => 97 [name] => Varus [url] => varus [free_to_play] => 0 ) [lane] => ADC [laneAlt] => ADC Role [rank] => 41 [rankings] => 7 [rankingsCount] => 44 [winRate] => 49 ) ) ) 1

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

LeagueSpy Logo
ADC Role
Ranked #41 in
ADC Role
Win 49%
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Introduction

The idea behind this build is to have Varus's W to be a bigger factor in his damage. While Varus is the newest AD carry in League of Legends not all his abilities are based off AD. His W and his Ultimate both benefit from ability power. If you would like to read more about Varus, his background and everything that can be found on League of Legends.
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Pros / Cons

Pros
  • His CD's are much shorter thanks to Nashoor's Tooth.
  • The damage from W will be more significant.
  • His ultimate would do a little more damage.
  • Still a strong AD carry.
Cons
  • Low Health.
  • If caught without summoners or ult he is done for.
  • Positioning is everything
  • Skill shots must be hit to do maximum damage.
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Runes

The runes are simply what I had on for him. The choice is completely yours. With these I am able to be more durable in some situations. The flat AD Marks and Quint are simply there to help with last hitting and to make this Q and E stronger. This is all up to you, it is simply what Runes I have had success with.
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Masteries

The Masteries which I have are fairly common and again these are to be changed depending on your play style.
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Items

By staring with Boots and 3 health pots you are more mobile and you can get into position faster for your skill shots.
By building Wriggle's Lantern it gives him lifesteal and damage just to start out the game and it gives him the ability to stay in lane longer, the armor is not bad either.
The Nashoor's Tooth is the item which will inspire a lot of questions and comments. I like this item because it gives a good amount of attack speed/mana regeneration/ability power. The ability power is at about 65 and that much AP allows his W to increase by 1% which may not sound like a lot but it stacks up. His ultimate also benefits from the AP and with the CD reduction his abilities can be cast more often to trigger his W effect.
The Bloodthirster add's much needed AD and lifesteal.
Phantom Dancer is really valuable in that it gives Varus much needed movement speed and attack speed.
The Last Whisper and the Infinity Edge are for later. Choose whichever is more needed but the sequence in which they are placed I think to be a good one. I would sell the Wriggle's Lantern once you can buy the final item , be it Last Whisper or Infinity's Edge.
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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
By focusing on his Q early in the game you can harass and pick up those difficult kills behind turrets or the runners. By level 10 his W should be maxed second because its active(by his other abilities) is powerful and it is much like hitting a character with two abilities while you are simply hitting them with either your Q or E depending on which you cast. I choose to level the E last because aside from the slow increase there isn't much there to be that big of a benefit.
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Summoner Spells

These are the standard summoner spells which I pick up. Others such as Ghost,Exhaust,Cleanse, Ignite are also acceptable. With Exhaust and Ignite the Masteries must be tweaked a bit to get the benefits from these spells.

Teleport could be valuable depending on the player.

There are some which I would not recommended on an AD carry such as Surge, Promote, Revive, Clarity, or Clairvoyance.
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Unique Skills

Like a lot of Varus players know his W is activated by his other abilities. Other builds offer a lot of damage from his Q and E while their CD's are quite high. With this build his CD's would be significantly reduced to allow the damage from his W to be more significant. The CD reduction on his ultimate is also quite nice.
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Farming

This goes without saying but farming is really important on all AD carries.
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Summary

This build may not be called a hybrid build because it only has one item which add's AP. While if more items that add AP may be used in a Varus build one is enough in my opinions because his ration for the W % and damage on his is quite low and it would require a lot of ability power to add more. And comments ,questions and feedback is welcome. Please try to use constructive criticism. And finally try the build before you judge it. It has worked well for me I am just trying to share my experience.
League of Legends Build Guide Author Zeus347
Zeus347 Varus Guide

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A Different Build for Varus