Sion Build Guide by
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is a very odd Sion build. Once the build finishes, you will be virtually unkillable.
For runes, i like to take the armor pen marks, because they make it so that it is harder to counter you by going tank. I take the flat armor seals, for early game durability, and i take the ability power per level glyph's, because it makes my stun and my sheild better. The cooldown reduction seals (flat or per level) work also, but the problem is that you will be running out of mana a lot. i like to bring the armor pen quints, but if you want to substitute them for crit chance quints, thats ok. If you bring the crit chance quints, there is a slight item change which i will explain later.
For masteries, i go 21/1/8 I do this ,because it is useful to be able to kill people really fast from offence, and also important to take mana, and mana regen in utility, because if you want to use your stun a lot, then you will need mana for it. i be sure to bring the crit damage, lifesteal, and all the armor pen i can get so that i can kill armor, regen my health through attacking, and crit really hard.
The aim of the items in this build is to get 100 crit chance, attack really fast, and do a lot of damage with your attacks. If you choose to bring crit quints, then you should not get an atmas impaler, because it will not give you any crit, because you already have 100 crit. Instead, I would get another bloodthirster, for increased lifesteal and damage.
I focus my enrage first, because it gives me a lot of damage, and gets me more health over time. It is the core ability in my skill build. I focus my sheild second, because i only use the stun to chase my enemies, not at all for damage.
I bring ignite and ghost with this build. Ghost will be necessary for chasing and running away. Cleanse is also important, so that you can not get killed by massive CC. If you want to jungle with this, then you should bring smite over either cleanse or ghost.
Creeping / Jungling
This build can jungle if you want it to. If you want to jungle, bring ghost and smite. Follow the same skill order and item order as you would normally with this build. Start with the wraiths, then the wolves, then the small golems. If you feel comfortable then, you can take blue, and then gank somewhere.
The reason that this build works, is because you get massive damage, health, and attack super fast. You also have a lot of lifesteal, so the only way to kill you is the CC you down. This is why you bring cleanse, so that CC is not an option