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Spells:
Flash
Exhaust
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction
Spiked Shell
This gives rammus attack damage for his armor.
Powerball
This is his least important skill for this build. I only use it to move faster around the map, iniate ganks, to run away, or to chase down enemys.
Defensive Ball Curl
This is the most important spell for this build. The bonus armor and magic resist gives you increased survivability in a fight and it deals damage back to enemys. Its also important to note that the armor bonus from the spell will also give you attack damage from your passive.
Puncturing Taunt
I generally leave this ability be until I need it in a fight. I use it to force a fleeing enemy back into attacking me or to stop an enemy from attacking my teammate.
Tremors
This ability does passive damage to all enemys around rammus including structures. Since it has a low cooldown for anultimate I use it at the start of fevery fight or when I'm pushing an enemy turret.
Boots of Mobility
This will let you move around the map quicker, or chase down running enemys.
Thornmail
This is key to facing ad champs. It gives armor which will increase armor so also ad. Also it will increase your damage output by returning some of the damage from basic attacks.
Warmog's Armor
Yeah pretty obvious. Its a tank build so it will give you a high amount of health. Thats really it.
Atma's Impaler
This is a key item in my opinion. It gives you armor and its passive will give you ad based off of your total health. So basically this item is still useful on a tank and will also give you ad to increase your damage output.
Frozen Heart
So I'm going to have to explain my reasons for this one. First of all it gives a lot of armor which is benificial to rammus. It gives mana which helps rammus because he has low base mana and is actually very skill dependent in fights. Lastly it gives cooldown reduction which is useful on any champ, and none of rammus' skills get lower cooldown as they progress so it will make up for that and let you get your skills of faster.
Final Item
Ok so the final item in my build I vary depending on the situation. If your doing well build a sunfire cap. If you need some magic resist but not a lot build guardians angel.Lastly if your getting torn apart by the enemy teams casters then build a force of nature.
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