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Alistar Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Alistar

Last updated on August 20, 2011
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Cheat Sheet

Alistar Build

Ability Sequence

3
5
8
12
16
Ability Key Q
2
17
18
Ability Key W
1
4
7
10
11
14
15
Ability Key E
6
9
13
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


The Whole Story

The way I see it, Alistar's main function is repositioning the most dangerous (and squishy) members of the opposing team. He needs to get in, knockup, headbutt, get out. And live. And repeat.

Repeat, live = CDR, durability. Hence, Spriit Visage- magic resist (spells > ad early game) and CDR. Next, Glacial Shroud- armor, CDR. With masteries and runes, your CDR is pretty much maxed already, and you have near 100 in armor and MR, and you probably get to buy at least one more big item still. (I recommend rylai's for hp - third in the trifecta of tank stats - and slow. Or, buy more MR or Armor depending on what you're up against.)

This leaves one detail unexplained- early game, you're not about damage, you're about keeping you and your lanemates' hp up and repositioning. The damage from headbutt and pulverize comes from your tower. Take headbutt first- if you're good, you can flash behind an enemy and knock them into your tower at level 2.

You do not want to rum out of mana and miss the opportunity. Hence, chalice. Also, it's early MR.

Give it a shot.