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Amumu Build Guide by Flu0stift

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League of Legends Build Guide Author Flu0stift

Amumu Jungle

Flu0stift Last updated on January 24, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 20

Legendary Guardian

Defense: 10


Utility: 0

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This is my first guide, please give me comments to improve this.
In this guide i will learn you how to play tank/ap Amumu in the jungle. I think this is a very good way of building and playing Amumu. Amumu is worth 1350 or 585 . Amumu is recognised A LOT as Spiderman, for the reason his Bandage Toss looks like shooting spiderwebs, and then pulling him to that location.

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His passive ability is Cursed Touch, making his basic attacks reduce his targets magic resistance by 15/20/25 for 3 seconds, this does NOT stack, but refreshes each attack. The effect of this increases each 6 levels, making him very strong lategame.

His q is called Bandage Toss, the cooldown is 16 seconds on rank 1, but can go down to 8 without any cooldown reduction. This skill only does a little bit of damage, but does shoot Amumu to the first target he hits, making him verry good in opening teamfights or cleaning jungle camps faster.

His W is Despair, this skill makes Amumu cry, creating a little area around him wich damages all enemys inside it. It is a effective skill in chasing down enemys, 1v1 fights, teamfights, and jungling quickly. This skill costs 8 mana per second, so a blue buff is a MUST. This skill does not stop movement.

His E is Tantrum. Amumu swings his head, hitting all enemys around him. This skill does a high amount of damage and is again, good in clearing jungle camps because of the high damage, low cooldown, and A.O.E (Area Of Effect) Damage. The passive reduces the cooldown on [[tantrum] by 0.5 seconds. In teamfights/jungle camps is this VERRY effective.

His ultimate is called Curse of the Sad Mummy. This skill has a high cooldown early, but dramaticly reduces during the game. The skill does verry high damage, and snares all enemys around him, in a decent area. It is a verry good combination with Bandage Toss to open a teamfight. The high damage in combination with a Liandry's Torment and Despair is enough for ur team to get some kills. A Ad Carry with abilitys that pass trough enemys or deals damage in a large area such as Ezreal's Trueshot Barrage or Jinx's Super Mega Death Rocket! can get a lot of kills, or make all other enemys low health.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

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In The Jungle

As Amumu u should make sure your blue buff does NOT get stolen by the enemy jungler. This is no drama but you will fall a bit behind on cs, so u can only gank later then usual. It is good to gank a lot in lanes that have low health, so u can get some experience and/or gold.

Lee Sin

Spoiler: Click to view

Dr. Mundo
Spoiler: Click to view

I will be constantly adding more junglers.

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In teamfights, you should open up! Dont be afraid of this, tell ur team ur going in and they should immediately come in to help you. Open a fight with your Bandage Toss and follow up with a quick Curse of the Sad Mummy. After that, toggle ur Despair on and start spamming your Tantrum. When full build, you would do incredible damage, and your Liandry's Torment will make them bleed, your Rylai's Crystal Scepter slows them down of they escape and your team will pick up some kills.