Shyvana Build Guide by litecrunch
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: AP Bruiser Shyvana (Dueler)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Standard ability path
Threats & Synergies
She will dominate you early, avoid her at all costs. You absolutely dumpster her later on in the game so do your best to survive early.
If there is a bush nearby then you will get destroyed. You might have a chance if there isn't a bush and he has 0 stack but you should avoid fighting him early. make sure to ward and build defensively so you don't get one shot. Also, he will most likely look to invade you early in the game so make sure you path away from him or ward effectively.
If he gets his hands on you then you will die. Don't fight him early. You outscale him in teamfights VERY hard, just survive early.
She will steal your camps quickly and if she lands her spear then you will lose and die. I didn't rate her higher because her spears are relatively easy to dodge especially with shyvana's w.
If you catch her using her abilities on camps then you could fight her but if not then its safer not to. You don't want to be fighting the enemy jungler early as ap shyvana. You outscale her in teamfights VERY hard, just don't mess up early.
if you have dark harvest then it's better not to fight him unless he is low. If he uses his abilities on camps then you could go for a fight, he will underestimate your on hit damage if you manage to land your e.
If you manage to get in melee range of her by hiding in a bush and landing your e then you will deal a lot of damage to her. if she catches you using all your abilities on your camps then run and don't fight her. She will honestly just kite you out so it's best to avoid her. Her ult will be a problem later, you can potentially kill them all after her ult ends. Adc isn't really good right now so she shouldn't be a problem later unless she is fed.
This guy will dominate the early game and will most likely try to invade you. Don't fight early at all as he can kite you easily, ESPECIALLY with phase rush.
This champion is really broken right now. You could beat him if he already used his w and e on a camp, but the amount of extra damage he gets from his passive, phase rush and ghost make him very stupidly strong. He can also gank way more then you and scale decently well while being healthy in the jungle. Personally I would just ban him, and if you don't then dont even fight him early and do your best to match his pressure.
Gragas isn't that good in the meta. The best he could do is maybe out gank you, but your mid and late game powerspike will make him quickly irrelevant without his ult.
Fiddlesticks basically wants to do the same things shyvana wants to do. He wants to focus on farming early and then ganking and carrying teamfights after lvl 6. Out of the two of you early on, you beat him in terms of strength and even in the late game. Watch out for his ultimate, always be cautious and ward the fog of war.
Lilia is really annoying to play against. Her ganks and stick potential are really strong, and you will not even be able to get in auto attack range of her and have a really hard time landing your E's. Do your best to secure objectives and get your team ahead so that she won't be as annoying later on.
He is at his strongest in the early game. The best you could do is outfarm him and maybe get some free ganks off, so you can get to that point of the game where you outscale him. If he isn't proactive early then he has done nothing useful for his team and will become quickly useless.
Yi wants to do the same things you do, generally be more farm focused early and gank after 6. Don't really fight him early. If your team has cc then your burst will make him die quickly late game. You will have a better chance if you take more objectives from him and counter his gank attempts.
He wins early dueling. It is very important to communicate to your team when fighting against a nocturne. He can one shot any squishy in just a fraction of a second. Try to stay together if possible. He is squishy so he dies quickly.
Generally a rammus wants to do his best to gank early game. If you counter jungle him and take all his camps, you will out number him in gold, giving you the opportunity to carry the mid game with your E damage.
Buy control wards and red trinkets against him to counter him and his boxes. If he lays down a box and its damaging you then smite it to get rid of it, giving you a chance to survive or fight back. The fake shaco takes more damage then real one. You also outscale him.
He isn't really difficult. He can beat you early, but the goal isn't really to kill him, just outscale him. He can't catch you either because of your w movement speed. As long as you farm more then him and don't duel him early, you already win as soon as you get to the mid game.
She is a very good dueler early in the game. Don't fight her. She also has really good lvl 6 ganks. Do your best to outfarm her and look for free ganks if the opportunity arises, as well as objectives. If she ults you and your team is nearby, ult towards your team and away from the enemy team. That way her ult will put her in an unfavorable position, giving your team a chance to kill her quiclkly before Vi's team can respond.
He wants to gank people early and he isn't that good of a farmer until he gets sunfire or the tiamat active item. He will attempt to use his early pressure to sneak objectives, but you should be fine if you ward. You can beat him at lvl 6 if you have a good amount of items.
The main threat he has is his early dueling and ganking power. After 20 minutes he will fall of very hard. He will most likely leave a lot of his camps open so you can get ahead of him if you take them.
If somebody picks olaf then they want to do their best to carry the game early. He will be even in farm, have more objective pressure, and be able to kill you in an invade. If you know where he is going to start then path away from him to give you the best chance of surviving early and making it to the mid game. The ultimate goal is to tell your teammates where he will be and making it to 20 minutes when he will get outscaled.
if amumu weren't the most broken jungler in the game right now then he would be a minor threat. If you want to kill him then do it before he gets Bami Cinder. If you do a good job of farming you can be a threat to his backline. Avoid dueling him as he will fuck you up in melee unless you are decently fed.
Dr. Mundo is becoming more popular as a jungler now that tanks are currently broken in the meta. He is also a very good magic resist tank. You don't beat him at any stage of the game unless you are very fed, even then he would still probably mop the floor with you. Avoid fighting him early as he has an AD steroid on his e that makes him win duels easily.
If the enemy has a Talon mid then you have to watch out for it. It will be pretty hard to play the game because a lot of Talon and Qiyana players love roaming your jungle and will try to find you and kill you. This is especially likely to happen when your on your second buff in the beginning of the game.
Not that big of a threat, you can freely invade his camps but you still need to lookout to see if his laners are missing, as it can be an indicator that they are coming to kill you.
Tell your Yasuo teammate to ult if you decide to go for a multi-man ultimate. It is important to type to him in chat that your ultimate is a knockup and for him to get ready. Ping him and your ultimate. If both of you land your abilities on multiple people the game will be a win.
If she lands an ult on multiple people, ult in and finish the rest of them off. The enemy team will be obliterated.
If the azir is good he will make great plays with his ult knockup. It will set you up for a great ultimate and e shots on the enemy team.
Amumu ult has been buffed so it is now a stun. If he lands a good ultimate this will allow you to land your fireballs on multiple people, the teamfight will most likely be a win.
If he lands one good multi-man malphite ultimate then the game will be over, the damage after you ult in and E will destroy them all
Champion Build Guide
Nashors Tooth, Riftmaker, Zhonyas, Demonic Embrace, and Void Staff
The new Riftmaker is a very good AP Bruiser Item. The stats are:
Cost: 3200 gold
Ability Haste: 15
Effect: VOID CORRUPTION: For each second in champion combat, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.
MYTHIC Grants all Legendary items 5% magic penetration
This item was made for dueling as an AP bruiser. You will deal additional damage the more you fight and it will eventually deal true damage after you stack it completely. The boosted damage will apply to your E, and the magic pen it gives will make sure your e will scale well into the late game the more legendary items you complete. Your CDR will be coming from the newly updated transcendence rune, which gives cdr over time and at lvl 11 will make your takedowns on enemy champions REDUCE YOUR COOLDOWN ON ALL ABILITIES, INCLUDING YOUR E BY 20%. Even if your e will be doing a bit less damage then a normal AP build, you will be able to use it more often because this build allows you to gain Fury and stay in dragon form longer, as you will be auto attacking enemies a good amount. The health and omnivamp from this item alone give you great fighting sustain.
Next Items: Nashors Tooth and Lichbane.
IT IS VERY IMPORTANT THAT YOU RUSH NASHORS TOOTH AS YOUR FIRST ITEM, EVEN BEFORE YOUR MYTHIC ITEM! NO MATTER WHAT YOU BUY, ATTACK SPEED IS ALWAYS THE NUMBER 1 STAT YOU WANT TO BUY FIRST ON SHYVANA! The reason why attack speed is very important is because it allows you to duel people better with your on-hit e damage proccing more because of your attack speed, as well as significantly increases your clear speed and you can get more frequent dragon forms using your autos. Even though they removed the 20% cdr on nashors, they increased the on hit damage by 10% ap scaling, so the damage will be very good. The cdr doesn't matter that much because the new transcendence will make up for it, your cdr will still be decent. If you want to burst people more, then you will get the lichbane after your nashors, as the damage from it is very bursty, but make sure that their team is mostly squishy champs before you buy it. Also, you may have noticed that I did not include boots in the build. This is because the new lichbane gives you so much movement speed, a whopping 10% increase which is as much movement speed as if you were to buy boots. If you prefer to have the bonus movement speed from boots, then you can buy whatever you see fit against the enemy team. If you don't want burst yet and prefer to get dueling potential, then buy the mythic item riftmaker. If you are playing jungle then I recommend buying recurve bow for Nashors Tooth early in the game, as it increases your clear speed pretty well. Always prioritize attack speed first, dont build ap on your first back when getting Nashors Tooth unless you have enough gold for it, as the clear speed is way better.
The Next items are AP Defensive Items to make you survive as a bruiser later.
The items are Zhonyas and Demonic Embrace. They nerfed zhonyas by 10 AP and converted the 10% cdr into 10 ability haste, but they reduced the price to now costing 2500 gold. In my opinion the whole item is better now as it is cheaper, the ap doesn't matter because the reason people buy zhonyas is for the defensive stats vs AD and the OP active. The next item is Demonic Embrace. It is essentially the old liandries with defensive stat stacks depending on how many enemies are burned.
If you are fighting against heavy AP compositions then you can replace zhonyas with a different item such as banshees or the new abyssal mask, which if you land a multi-man ult then the damage the enemies receive will increase by 10%, this applies to your teammates as well.
The last item is entirely your choice, I put down Void staff because the combination with riftmaker magic pen late game will make you deal essentially true damage to your enemies. Depending on the enemy team comp you could go anything you want, you could choose more ap items or tank items.
I will be testing out this build more, including with different runes as well, such as conqueror, and I will be trying it in different roles as well such as mid and top.
If there is a good and free gank available, finish whatever camp you are clearing and go directly over there and gank. It doesn't matter if there is a free scuttle to take, if a gank is free then both you and your laner will become ahead. Don't forget that killing gromp gives you a lot of fury, so if you want to get your ult for an upcoming gank or fight then do gromp!
One of Shyvana's Strengths is her ability to clear get objectives rather quickly. If it is safe to do so, do rift heralds and place them after an enemy laner has died. A good rift herald is one where the tower is already down by two plates. Towers become tankier the less plates they have available so you usually dont want to place a herald when the tower is at full health. If you take first tower you will be at a massive advantage over anyone else, as the gold it gives if you kill it is equivalent to 2 champion kills.
DARK SEAL IS PRETTY OP RIGHT NOW!!!!
Buying a dark seal early is 100% worth it. You can get up to 65 AP from just a 350 gold item if your dark seal is fully stacked. If your dark seal is decently stacked and you are ahead then you can even buy Magi's to boost your lead even further. Buy this item, as there is never a situation where it isn't good!!!