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Lux Build Guide by Leukemic

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Leukemic


Leukemic Last updated on May 17, 2012
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Cheat Sheet

Lux Build

LeagueSpy Logo
Middle Lane
Ranked #12 in
Middle Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0

Strength of Spirit

Utility: 9

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Welcome to my very first guide here on Mobafire! I have been playing Lux for a couple weeks now and have been doing really good so I thought I would make a guide for her. Lux, the Lady of Luminosity, is a diverse champion that can be played a little on the support side, extremely glass cannon, or a little mix of both. This build is mainly a glass cannon but if you are good at using your shield, you can save the lives of many of your teammates.

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Now on to the Masteries. Summoner's Wrath is a must. I always use the same Summoner Spells on most champs, Flash and Ghost. I prefer these because they can be used both offensively, and defensively. After that, I use the standard AP offensive Masteries. In the utility tree, I go for Summoner's Insight because it is important to be able to use Flash as much as possible in case you are in trouble and need the quick getaway.

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As far as items go, I like to start boots for the little extra move speed. Also, you can start with a couple potions, I prefer 2 Health and 0 Mana. Many people use the arguement, why rush Rabadon's Deathcap if the Passive won't be that much of a help to you. My reasoning behind it is because it also gives an excellent amount of AP as well! Having a base AP of 130 from as soon as you get that Deathcap will greatly increase your farm because after that, your E will basically one shot any minion.
After that, i go for the Ionian Boots of Lucidity. Many people go with Sorc Shoes instead, but in my build, when you have the Ionians and Morello's, you are 39% Cooldown Reduction! That means that at level 16, your ultimate has a 24.4 second cooldown. That cooldown is so low, you can use it farm minions!
Now, I get the Kage's Lucky Pick for the extra AP and Gold Per 10. I get that before the Fiendish Codex because for the little time you have Kage's, that extra gold can really come in handy. Build the Kage's into Morello's ASAP, and that will allow you to do your "rotation" in almost every fight!
After that, I like to go for a Sheen which builds into the Lich Bane. The Sheen works very well with Lux's passive! While most people build this sooner, I find that at the lower levels, the enemy is softer and you don't it until later on.
At this point in the game, people will start to recognize your extremely high burst damage and start to build Magic Resist. That is why you go for a Void Staff. 40% Magic Penetration is a lot of Magic Pen. It will greatly increase your damage. I feel that the Void Staff gives enough Magic Pen so that you don't need to get Sorc Shoes.
Last but not least, I like to get the Zhonya's Hourglass. 100 AP is quite a lot and it also gives you 50 armor which can help against those annoying OP AD Champions. The passive is also extremely helpful in a teamfight, especially if you need to survive that extra second to wait for your stuff to get off of Cooldown.

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Skill Sequence

The skills are pretty straight forward. I find that I only use the shield early game just to help survive those pesky ignites, which is why I wait until Level 4 to get them. Besides your Ultimate, your E is your main priority. Here are the reasons why.

1. Great source of Damage.
2. Since it is a slow, it is very easy to hit that person with your snare which is great for your rotation.
3. Great in team fights for when the person with low health tries to get away.

When you can't level up your E or R, go for your Q for even more Damage.

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That is a pretty basic guide to Lux. But one last thing I want to touch on is the rotation. The plan is to get your E on them, follow that with an auto attack while they are slow and then throw your Q. Go straight for the Ultimate after that since it will detonate the passive that is applied by your Q and then apply it again! Now is where you have to make a judgment. If they are low, just detonate your E. If they are at about a quarter of their health, Auto Attack to detonate the passive applied by the Ultimate before you detonate your E, which is followed by another Passive. It can get a little confusing, but the main goal is to get a slow down, snare, them, and ulti them while trying to get as many auto attacks on them in between.
I really hope you enjoyed by first guide, thanks for reading!