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Azir, Ascended Emperor

Last updated on October 14, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

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Early Game

I start with Doran's Ring and 2 Health Potions. After gaining some gold, I rush Catalyst. Using your Soldiers isn't an issue with Azir. It's his abilities with them that drain your mana. So, if using Q and E appropriately (tips below), Catalyst along with Doran's Ringwill maintain your mana so you can stay in mid lane. I've tried going for the early items to build Nashor's, but going for Rod of Ages has greatly increased my consistency with Azir due to the extra health to buff his shield from his E. It has been far more beneficial to get health and ability power than cooldown reduction and attack speed from Nashor's (Athene's gives you the same CDR anyway). It works for some people, but to me, it's a dead item. So, with Catalyst in your possession, build your basic boots, and then finish Rod of Ages. Until I get Rod of Ages, I like to keep 1-2 health potions on me. Lets you be a bit more adventurous.

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So, now you have Rod of Ages. Finish building your Sorcerer's Shoes and then begin Athene's Unholy Grail. This will start your Cooldown Reduction and get that Attack Speed rolling! I like to build the Fiendish Codex first so that I get more attacks in. Remember, you're using your abilities appropriately and maintaining your mana. Get the Chalice of Harmony afterwards.

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Late Game

You now have Azir's bread-and-butter. You have some devastating Attack Speed (about .98-1.06 attacks/second depending on what runes you run) and you have a very luxurious mana pool. I go for Zhonya's Hourglass next because with the active, it lets your abilities come off of cooldown so you can use it for an escape, a devastating combo, or even some assists while your allies pick off the Champions you've severely weakened. You can't go wrong with the Ability Power, either. This is pretty much all you need to survive, so just add some icing to the cake.

Keep building that health and ability power! I like to build Lissandry's Torment because of the magic penetration along with the spell damage passive. This stacks with your Sorcerer's Shoes well. Rylai's Crystal Scepter is helpful in team fights due to it's slowing passive. Void Staff has a great passive that ignores some magic resistance, and Rabadon's is a really good item, for Ability Power, but I've found the first 2 work better for his build.

For armor, I always build Spirit Visage due to the cooldown reduction, magic resistance, and some okay health regen. I am above 1 Attacks/second with it and you will benefit more from the magic resistance and CDR for team fights. Warmog's is a good option if you feel you have enough attack speed, because it boosts your shield from E tremendously.

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Tips to Survive Longer Early Game

Be careful with Azir early game. He isn't very mobile since he can only summon a Sand Soldier that's stationary. I like to summon them when last-hits are prepped so I can maintain mana and stay moving around and dodging enemy attacks. I also like to position the Soldier between minions and the enemy Champion because with some practice, you will be able to hit the minions and the Champion simultaneously, allowing you to save your Q for a Champion kill or escape with your W. Remember, your E will send Azir to one of his soldiers and if it hits a Champion, it will knock them airborne and stop them for a second while giving you a healthy shield. It helps a lot more than you think and has given me tons of multi-kills. Use your Ult to get away first, to get the enemies to your teammates for kills second, and rely on it last for a kill, as it does little damage.

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After trying a lot of other builds, I tested this one with some friends and it has caused my games to be pretty consistent. After his buff from the latest Patch 4.18, it works even better due to the buff on his base attack speed. Starting off, be very careful. Azir is very squishy and immobile until he gets his 3 abilities. CS'ing is most important, so try to summon soldiers when some last-hits are prepped. This will maintain your mana to hold the lane while the enemy uses all of their resources. Once you get your Q, you can be a bit more adventurous and throw soldiers at the enemy to harrass them, but don't use it too often. Try to position your soldiers to hit minions AND the enemy. Killing 2 birds with 1 stone is always nice and keeps Azir's mana maintained early on. After you get RoA and Athene's, you have free reign to spam whatever you can. His mana pool and regen will sustain itself.Just stack on the Ability Power and Health! Happy Laning!