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Graves Build Guide by Guest

Top Devcon's Bloodthirsty Graves Top

Top Devcon's Bloodthirsty Graves Top

Updated on March 14, 2020
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League of Legends Build Guide Author Build Guide By Guest 1,072 Views 0 Comments
1,072 Views 0 Comments League of Legends Build Guide Author Graves Build Guide By Guest Updated on March 14, 2020
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Grasp of the Undying

Legend: Bloodline

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


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Jungle Role
Ranked #30 in
Jungle Role
Win 52%
Get More Stats
Jungle Role Ranked #30 in
Jungle Role
Win 52%
More Graves Runes

Threats & Synergies

Threats Synergies
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Extreme Threats
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Champion Build Guide

Devcon's Bloodthirsty Graves Top

By Guest


Alright, hear me out.

This build started as an experiment into the viability of Graves top.

Upon further testing, it seems like there's something to it.

I've successfully taken this build into solo/duo and am currently sitting at a 70% win rate. With this combination of runes/items, you'll be extraordinarily dangerous and tanky in the mid-late game, even when not fed. You'll be able to function as a bursty bruiser during teamfights, and are an absolute MONSTROSITY during extended trades in the top lane.


This build transforms Graves into a dangerous, tanky BEAST.

Rushing your E will sacrifice some early game damage for tankiness, but is essential to making this build function.

Your passive will allow you lifesteal off of multiple minions in a wave, keeping you topped up during the laning phase. Grasp will make your already bursty auto-attacks extraordinarily strong, and will contribute to your ridiculous tankiness in the mid-late game.

The runes I chose are selected to synergize with all of the listed items, and are each designed with the end goal of making you an absolute, tanky beast. If you deviate from the formula, you'll almost certainly fail!

Give it a try! Let me know what you think.
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Guest Graves Guide
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