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Yorick Build Guide by Boomsday

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Boomsday

Dig Dug

Boomsday Last updated on July 10, 2011
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Top Lane
Ranked #9 in
Top Lane
Win 50%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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I have been playing Yorick for the free week before and after the buff i did decent before the buff but this buff put him over the top when use right.

I made this build from trial and error and I found it to work out best this way, he is not that hard to play you just need to know what to go into and what to run away from.

I am going to say this now and one more time in this build DON'T PUT YOUR ULT ON AP CHAMPS YOU IDIOTS.

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Skill Sequence

Omen of War:
This is your burst damage. It is also the reason you can afford to max Omen of Pestilence last. Once you hit the target with this unless they are Yi or use summoner spells they are basically not going to get away.

Omen of Pestilence:
This skill has many uses and it the start to your damage rotation. You only need to keep this rank 1 for most of the game because it can do all you need it to do at rank 1. Slow the target just long enough to get your Omen of War to hit.

Use it for other thing such as drop it behind you while trying to run from a gank, you can use it early cause it lasts a few secs and will chase them and slow them when they try to pass it. Best use for it thought is using its face to check a bush instead of your own.

Omen of Famine:
This plus your Doran's Shield you should never have to leave lane till level 6 for items.
I max this second because it starts healing for nice amount and can keep you in team fights for the full duration of the fight.

Omen of Death:
This is a hard skill to time but not hard to figure out who to put it on. This ult is basically Mordekaiser ult, IT ALWAYS GOES ON YOUR AD RANGED CARRY OR MELEE. Reason, the pet will hit hard if you put it on a ad carry unlike if you were to put it on a ap anything.

The timing part is hard because if you use it at the right time you will get a strong pet and then that ad carry will come back for a few seconds.I myself normally just drop it on within the first few seconds of a team fight because the enemy team could and should focus you carries at anytime in the fight.

Skill Sequence


Use the time in between you closing the gap to use both W and E then once you get the Q off use all ability's on cool down.

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Greater Mark of Desolation/ Greater Quintessence of Desolation:
You need the armor pen simple as that a lot of your damage comes from auto attacks from you and your minions.

Greater Seal of Defense/ Greater Glyph of Shielding:
I love these runes you can hold a even amount of Armor and Magic Resistance. The reason i get these over flats is because the flat versions help early game these help mid/late game which is were things matter.

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The set of items and order I made up top is what you will most likely go with vs any decent enemy team. There are things you can switch out if you have a preference, things to make you more tankish or do more damage but i believe i found a even build.

Doran's Blade:

You can use this if you have a support in the lane that can already heal you. It starts you out with a small damage increase nothing big but can still change how 1-6 turns out.

Infinity Edge:
People tend to like having the extra damage and critical hit over the life steal. You can do this but it is more costly for about the same affect. Your E will heal more from the extra damage but will fail to compare to the life steal from The Bloodthirster.

Sunfire Cape:
If the have a lot of ad i actually prefer to grab this over Warmog's Armor. The armor will put you 207 armor and the dot will make up for some of the lost health.

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Summoner Spells

This spell is good to grab kills on a target or to watch Yorick to skip away from enemies faster than ever before.

Its simple you can solo any champ if you use this spell haven't found anyone to kill me 1v1 when I use this.

Except Singed, **** that kid.

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Pros / Cons

He is a tough champ to get a kill on.
Ignored in most team fights.
Good chaser.

Mana problems early game.
Hard to use Ult perfectly.

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making video atm