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Spells:
Flash
Exhaust
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
Ok here's where the real guide starts. So in this build you'll be building ad/dps teemo which is probably the most viable type you can play on him. And since you'll be doing mostly on hit damaage (from passive e and items ex: wit's end, bloodrazor, etc.) you'll be needing magic pen reds. Then you'll need armor and mr blues and yellows since teemo is really squishy both early game and late game. And of course, health quints since everybody gets those.
ITEMSSSSS ARE WHAT MAKE TEEMO THE BEST DPS IN THE GAME. The items + the passive e = unstoppable. You will be able to outdamage every single ad carry in the game if you build teemo correctly. Make sure you grab a doran's blade in the beginning since you need the extra health and bonus damage. Then grab boots (obviously), you don't have to build into 2nd gen boots early game since you already have the bonus move speed from his w. Then you can grab razors for the armor and bonus damage if you are having trouble laning either top or bot (the extra armor and damage help a LOT). But if you are doing fine then just rush your malady or add more doran's blades if needed. After malady make sure to finish your bloodrazors, this will make you destroy tanks super duper fast. And yeah then just keep going down the on hit items (wit's end gives you the bonus mr which is y u should get after razors). After these 3 core items you should be doing fairly well but you are still really squishy. Build a GA and a frozen mallet as they add bonus health, mr, and armor as well as slow the enemy's movement speed after each hit
Max your passive e ASAP. This is your main dmg output. DO NOT MAX ANYTHING ELSE FIRST. Then you can either alternate between blinding and move quick (make sure adding more to blinding if laning against heavy ad carry that auto attacks i.e.: vayne) and adding more to move quick if needed to kite and move faster. As always put on ultimate whenever possible
Get flash obviously, imo the best summoner spell in the game. You can ****ing go through walls. An offensive and defensive spell you are able to chase (i don't understand why you're chasing in the first place though....) and can be used to run away when you run into their whole team or something. And get exhaust too since you need the damage reduction if they are a high burst champion that can kill you immediately (also very useful in teamfights)
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