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Fizz Build Guide by

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Fizz 100% ranked win

Last updated on February 7, 2012
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Middle Lane
Ranked #13 in
Middle Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0

Strength of Spirit

Utility: 9

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Lore Reworded

An Ancient water dwelling race built a city behind a tall mountain in the sea.
The city could not be destroyed.
Fizz had a habit of sneaking out of the city to look for trouble.
On many of his adventures he grew to become a powerful fighter.
One day fizz returned from his adventure to find the city abandoned.
Fizz found an enchanted TRIDENT from the ruins and set out alone on another adventure

For years Fizz wandered around learning new skills and practiced them alone.
Fizz stumbled upon the port of Bilgewater.
Fizz really liked how it worked and the water.
He couldnt resist exploring the island
Fizz' made many people angry
People eventually started to try and capture or kill him.
While he was standing near the docks, A huge draogn - shark attacked the port.
Fizz defeated the monster.
Fizz then tamed the monster, which is now his ultimate.
Fizz joins league of legends

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Hey guys, this is my first written guide so dont yell at me -_-
I think this build really syncs with fizz' true potential as a fighter.
Fizz, has many tricks to him that many people dont know about.
Luckily im here to share them with you.
Fizz is all around a great champion. He has a lot of AP, Medium sized AD, and decent Hit Points, Fizz is also around medium difficulty to play

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For runes
Marks - I always go straight up Magic penetration. Hands down the best rune for AP carry
Seals - Flat Ap, if u prefer mana regen per level, fine by me
Glyphs - Ap per level
Quints - Flat ap (Derp)

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For masteries i go the straight up offensive Ap tree. getting 21/0/9 grabbing the major masteries in offense "Arcane Knowledge, Blast, Archmage, and Executioner.
I find this to be the best masteries because fizz doesnt really need any armor health or magic resistance.

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I ALWAYS start off with a Dorans Ring. It gives you health, AP, and mana regen. This allows you to stay in lane longer. Then on my first back i get boots of speed and Sheen. Sheen will help you last hit minions. Next back i get a needlessly large rod for more AP. After that i get a deathcap, and a lich bane. these two items will BOOOOST your AP so much higher. Lich bane will destroy in team fights because it affects your next spell into an attack with Your AP in it. After that i build rod of ages for health, mana, and more AP.
Then i grab my #2 boots, Sorcerers boots. After that i build Zhonya's hourglass and Banshee's vale.

Defensive items that are good
Force of nature
Abyssal Scepter
Quicksilver sash

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Skill Sequence

I start off with a point into Q, then i get W at level 2 and max it by 9. I max Q after, Then Ult, Then E.

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Summoner Spells

I always use Flash ignite
Flash - helps you chase enemies to land a quick kill. Or you can use it to get away from quick situations

Ignite - i always use ignite because its great. it can give u kills early on, harrass and not let the player use health pots. and it works good with your spells.

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Fizz is a great champ to play, taking these runes, masteries, items, and Skills will dominate your enemies, i will post pics later with my scores with this build :) Have fun

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Pros / Cons

Can dash to enemy
A personal executioners calling with your W
Can Dodge with E
Can become untargetable
Can knockup
Can have a huge *** shark
Takes less dmg from basic attacks
ignores unit collision

Only escape is flash/ E
Must know when to ult
Must be accurate with ult
If he feeds, is useless

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Creeping / Jungling

I can not jungle fizz yes but i will let u guys know.
and to creep kill. run in the middle and E
or at low level just auto.

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Team Work

Fizz is the initiator. He should throw his Shark out and hit the carry. When the carry gets knocked up. the rest of the team should come in a clean up.

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Unique Skills

Q - Dashes to a champion or minion dealing damage
W - This spell is a mini executioner calling
E - Becomes untargetable
R - This is what makes fizz, Fizz. He throws out a shark icon, and when it hits a player or when a player steps on it. after a short delay a shark comes deals damage and knocks the enemy player or players up.

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Tricks/tips with playful/trickster

1. Sometimes you need to use it once or twice. depending on the situation
2. You can jump over some walls
3. you see that annoying lux over there about to ult you? no problem.. just hop up and boom, untargetable.
4. you can juke with it by using ur mouse

Thats all i have for this

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Well guys, this is it, please vote this up and comment if u think i should change anything, im always welcome to