Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Nocturne Build Guide by PsiGuard

Haunt the Jungle

By PsiGuard | Updated on February 6, 2019
19,842,226 Views
2,944 Votes
969 Comments
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
[-]
grzechu39 (1) | January 8, 2019 2:08pm
@ PsiGuard, what do you thnik about Bloodrazor for Nocturne when enemy have a lot of tanks (alistar, garen, sejuani etc).
1
[-]
PsiGuard (1363) | January 8, 2019 2:48pm
I tried it for a while but wasn't really a fan. Warrior is a much bigger power spike early and it's more effective against carries (plus it gives CDR). Even against tanky teams, you'll usually be focusing on the most vulnerable enemies, so it's important to have AD and CDR to get on top of them with your ult.

You can still deal respectable DPS to tanky enemies since you get a lot of attack speed from Shroud of Darkness and Lethal Tempo. The Black Cleaver is often a good pickup in those types of games.
1
[-]
grzechu39 (1) | January 23, 2019 9:17am
I have question - Why a lof of players take sorcery on second page of runes than domination. On probuilds.com I can see it.
Load more comments (3 more replies) →
2
[-]
grzechu39 (1) | January 9, 2019 6:04am
thank you for answer :)
1
[-]
JungleJoker | December 24, 2018 6:24am
I recommend Inspiration than Sorcery
Especially Cosmic Insight which can further reduce the cool down to 45% after using your build. He will be able to use Paranoia to gank in the early game more frequently.
Also remember to take Perfect Timing which reduces the cost of Guardian Angel by 600 golds.
Kind Regards
1
[-]
PsiGuard (1363) | December 25, 2018 7:21pm
Perfect Timing actually contributes only 250 gold towards your GA. You'll get your GA faster with Magical Footwear than Perfect Timing (since you save 300g on boots).

Magical Footwear + Cosmic Insight isn't a terrible setup but the extra 5% CDR doesn't do as much for your ultimate as Ultimate Hunter. With the latter rune, you'll get around 9-15% CDR on your ult depending on how much CDR you've built and how many hunter stacks you have. Since it's not as crucial to lower the cooldown of Nocturne's basic abilities, I prefer to focus on lowering the ult cooldown.
1
[-]
JungleJoker | December 26, 2018 12:42am
Ty I almost ignored Domination
1
[-]
Khazix pro lcs | December 11, 2018 4:59am
thx very much it is very useful
1
[-]
Fruxo (39) | November 11, 2018 8:26am
Great guide i really like it! :)

I wonder tho, whenever i play Nocturne i always struggle against Kayn, Jarvan IV and Lee Sin. Am i supposed to struggle against these or am i playing the champion wrong?
2
[-]
PsiGuard (1363) | November 11, 2018 11:27pm
Kayn should be fairly easy to deal with before his transformation. Try not to fight him if he has a level advantage or a major health advantage, otherwise you should be fine to 1v1 him. Just make sure you get your fear off.

Jarvan IV should also be manageable early if you block his knockup. Any even 1v1 where you get your fear off should be easily in your favor as long as you're running Lethal Tempo. He's a bit more dangerous after level 6 but you still have a good shot at 1v1ing him. Main issue is he's a better team fighter than you but you shouldn't really be dying to him unless you get caught out by his ult without your Flash or he catches you at low health or something.

Lee Sin is actually weaker in 1v1s early if he stands and fights you. He's good at catching people who are out of position or low on health but he's not good at 100-0ing people in a 1v1. You should easily beat him if he gets in your face if you start with high HP. Block his Sonic Wave if possible, otherwise Resonating Strike is fine. Once he gets 6 with Dragon's Rage this fight is closer but often times you'll still be able to win, especially if you block his ult.

If you're losing to these champions, chances are the players playing those champs are just outplaying you. The other possibility is if you're dying to them a bit later in the game, they got fed/farmed early and they have the items to out-stat you. Early on you should win.
1
[-]
Fruxo (39) | November 12, 2018 3:06am
Great, thank you this will help me improve a lot! :)
2
[-]
Megaknight (1) | November 9, 2018 5:18pm
Awesome Nocturne guide dude, i have played nocturne before and didnt do so great but this guide has really helped me improve
1
[-]
JefferXpr3ss | October 16, 2018 11:06am
When i play this champion, i feel like he struggles against udyr, is this supposed to be a struggle or not?
1
[-]
PsiGuard (1363) | October 16, 2018 4:26pm
Udyr can be a real pain to deal with. Whether or not you can fight him depends on how the early game goes and what items you have. Some games you may get strong enough to take him on 1v1 at any time, while in other cases you'll have to avoid him. If he gets going, Tiger Udyr can kill squishies in around 4 basic attacks.

Just remember you have a major mobility advantage with your ult, so you should be able to make more plays than him with that. Udyr is much weaker when fighting multiple targets, especially if your team has CC and/or kiting champions. Safety in numbers.

If he's a huge problem for you personally at your rank, you could consider throwing a ban at him. Depends if you already have something better to ban or not.
1
[-]
Kholinar | October 12, 2018 5:24pm
I struggle against both Hecarim and Jax, any tips for this particular matchups?
1
[-]
PsiGuard (1363) | October 12, 2018 6:13pm
Jax is super rough, whether he's in top lane or jungle. You have a decent shot at blocking his stun with your spell shield but he can still power through and kill you 1v1 in a lot of cases. Avoid fighting him 1v1 and only use your ult on him if he's already at like half health or if you have an ally already fighting him and you can 2v1 him. You can win the game by killing his team but it's pretty rare that you'll be able to fight him directly. If he's your biggest problem you can throw a ban at him as well.

Hecarim isn't as bad. He's pretty weak early game and you should be able to fight him before he finishes Trinity Force. After that it kinda depends how ahead you are. The annoying part is he can usually press E and run away from you, but that still gives you control of whatever area you're in, so you should be able to contest scuttlers for example. He performs better than Nocturne in team fights so you'll want to build an advantage before he gets his items and his team groups up. If you can't catch him and kill him, just push him off and save your ults to clean him up when he's low unless he's blown all his cooldowns already. In a lot of cases you'll just want to get to 6 and ult the enemy laners. You can also countergank him if he burns E at the start of a gank and runs into one of your allies.
1
[-]
Nellcube (1) | October 11, 2018 4:36pm
Great guide but still dont understand these runes
1
[-]
PsiGuard (1363) | October 11, 2018 5:06pm
The Lethal Tempo setup became popular shortly before the changes to the Rift Scuttler and jungle camps. Nocturne can eventually reach the point where he can nearly instantly kill squishy targets, but against tankier enemies or against anyone in the early game, Lethal Tempo gives him a bunch of dueling power so he can fight the enemy jungler or kill a laner after his fear goes off.

Electrocute is the other main contender for keystones, but it was nerfed a couple patches ago and doesn't deal as much burst damage. Dark Harvest was also nerfed in 8.20, so these alternatives are even less attractive now.

It took me a little while to come around to this setup but once I'd played a handful of games with it I understood why it was preferable. Dueling power is super important on a champion without any way to escape fights, and it's also really useful for snowballing.

Think of it as an early game rune that lets you win early fights, which gives you a gold advantage that you use to buy items. Once you have your lethality items, you can kill people quickly without needing a dedicated keystone for it.

Celerity also gives a ton of AD on Nocturne btw because he gets a bunch of movespeed from Duskbringer.
2
[-]
Nellcube (1) | October 12, 2018 4:32am
Makes sense to me. Thank you very much for the detailed reply.
2
[-]
Mkcoolness (3) | September 21, 2018 10:32pm
Good job on the guide! Can't believe it actually got rank 1 featured and has insane numbers of views and votes. I am always amazed by how good your guides are. Quick question though, Is Essence Reaver viable on Nocturne?
1
[-]
PsiGuard (1363) | September 22, 2018 4:39pm
Short answer: yes it's viable but I think other items are generally better.

Essence Reaver and Stormrazor are both items I've seen on Nocturne in the late game but I haven't really settled on a reason to buy either of them.

Reaver gives an unnecessary 20% CDR (Warrior, Duskblade and Ghostblade already get you to 30%) and it's sort of backloaded in terms of the passive's usefulness. Rather than bursting a target as quickly as possible, Reaver rewards you for staying in the fight for several seconds and casting multiple round of cooldowns. It's feels kind of good but I'm not sure if I can spend 3200 gold on an item that may end up being useless if I die shortly after entering combat. Being able to get 2 quick fears off on a target may be one reason to buy the item, but you'd have to be in a late game situation where you can already survive team fights for a while, so idk how likely that is to happen realistically.

Stormrazor's identity matches the burst damage idea a bit better but it felt pretty underwhelming personally. It's a bit on the cheaper side so I tend to prefer other options in the late game.

As for buying either of these items earlier in the game, I don't think they're strong enough to warrant sacrificing/delaying stuff like Duskblade of Draktharr and Guardian Angel.
1
[-]
igr155 (3) | September 15, 2018 4:50pm
Do you think Dead man's plate can be an good item on him if the enemy team have heavy ad?
1
[-]
PsiGuard (1363) | September 16, 2018 3:52pm
It's not awful but I'm not a huge fan. Randuin's Omen is better against crit champions, but if they have no crit then Dead Man's Plate is an okay armor option. If you buy a full defense item your kill potential will drop off really sharply, so most of the time I recommend just getting Ninja Tabi and a Guardian Angel for armor and keep buying more damage.
1
[-]
AP WormMaW Mid (11) | September 3, 2018 9:24am
I will never stop being impressed about amount of votes and views on this guide. Well done! :D

But anyways - didn't you try/think about build with some kind of survivability? Like The Black Cleaver + Sterak's Gage? Because usually it feels like you are just too squishy that way, but I am not sure, if it would really be beneficial or if it would just cost you your oneshot potential too much.
1
[-]
PsiGuard (1363) | September 3, 2018 1:38pm
I had The Black Cleaver in my guide for a while but I removed it recently. Every time I build that item I feel like my kill potential just plummets. It never really feels worth it to me so I don't build it and finally asked myself why I'd have it in the guide if I wouldn't build it myself. Guardian Angel and Maw of Malmortius do a much better job of keeping you alive without sacrificing damage.

As for Sterak's Gage, it's all right alongside another health item like Cleaver or Randuin's Omen or something. Not a fan of the item on its own since the shield scales off bonus HP.

Honestly you're at the level where you can figure out whether you'd rather be durable or keep going damage in a given game. Most people who read this guide will be better off building damage so that's what I'll recommend for now. I almost think it's "riskier" to build defensive because you can kill your impact on the game.

Thanks so much for the commendation! <3
1
[-]
AP WormMaW Mid (11) | September 4, 2018 7:41am
Yeah, that is pretty much what I thought, but I am not really jungler (it's probably my worst role that I am trying to avoid at all costs), so I was just curious.
Loading Comments...
Load More Comments