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Spells:
Ghost
Smite
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Intro
For runes, the best suggestion is
Armor Seals
Attack Damage marks
Magic resist Glyphs
Movement speed Quintessences
You can also change the glyphs for armor glyphs as well
and change attack damage marks for armor pen as well Greater Mark of desolation but i think that with armor pen u got goes pretty good, and without attack damage runes the jungle might be harder
Armor Seals
Attack Damage marks
Magic resist Glyphs
Movement speed Quintessences
You can also change the glyphs for armor glyphs as well
and change attack damage marks for armor pen as well Greater Mark of desolation but i think that with armor pen u got goes pretty good, and without attack damage runes the jungle might be harder
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