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Lulu Build Guide by Idleangelo

Support 🦋 How to be annoying | 2 mil points | S15 (WIP)

Support 🦋 How to be annoying | 2 mil points | S15 (WIP)

Updated on December 5, 2025
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League of Legends Build Guide Author Idleangelo Build Guide By Idleangelo 488 27 1,172,435 Views 27 Comments
488 27 1,172,435 Views 27 Comments League of Legends Build Guide Author Idleangelo Lulu Build Guide By Idleangelo Updated on December 5, 2025
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Runes: When you can play the lane

1 2 3
Sorcery
Summon Aery
Manaflow Band
Transcendence
Scorch

Resolve
Font of Life
Revitalize
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None
💜About Me
Hi! My name is Angelo and I play on the SEA server. Started playing league in late 2019. I currently have around 2 million points and I still want to improve on her. I don't play ranked often as it stresses me out. This is my first guide and any criticism is highly appreciated!

Current League ID (SEA): Faye#Lulu

Add me on discord or comment if you have any questions or want to talk!
idleangelo

I stream sometimes on twitch (hiatus for now)
https://www.twitch.tv/idleangelo

League of graphs page!
Thanks for reading my guide!
💜Recent changes
2025
Dec 6 - Electrocute Lulu

Nov 20 - Updated Items and Runes chapter
Nov 19 - Updated Item cheatsheet and still working on the chapters


2024
May 22- Changed item cheatsheet for 14.10, Updated Runes cheatsheet

Feb 23- Lulu buff! Shields and Damage feels much more reliable early game. Updated runes and items in cheatsheet.
Feb 7 - Updated Item section to S14! changed a lot of notes and names in cheatsheet.

Jan 29 - Testing speed lulu build. Added speed lulu runepage
Jan 22 - Added Shurelyas as a potential rush
Jan 15 - More comprehensive cheatsheet
Jan 10 - S14 testing, initial draft on cheatsheet
💜Runes
Summon Aery
When you CAN trade

Playstyle


Best for aggression. The damage allows Lulu to poke and trade insanely well against most enchanters.

Best When:
  • You want to dominate lane early
  • You can trade without dying instantly


Synergy: The shield is smaller than Guardian but has a much lower cooldown for mid-late game spam.


PROS (+)
+ Strong early poke damage
+ Procs Ardent Censer on ally Whimsy cast
+ Stronger lane trading
+ Higher Ability Haste stats
+ Good constant shielding mid-game




CONS (-)
- Will most likely die when jumped on as it doesnt proc on yourself
Guardian
When you CAN'T trade

Playstyle


Best for safety. Lanes where you are double outranged or just die when cc'd, you can rely on the bigger shield to keep you and/or your ADC alive.

Best Against: Synergy: Guard procs on ally cast of Help, Pix!, Whimsy, and Wild Growth.


PROS (+)
+ Makes Lulu much harder to kill
+ Access to Font of Life & Revitalize
+ Forgives positioning mistakes
+ Stronger single-target shield
+ Counters burst/all-in comps




CONS (-)
- Lane is going to be passive.
- Cannot proc Ardent Censer with W




Font of Life is the main option. Enemies hit with Q, W, or R are marked; allies heal when attacking them.
Synergy Tip


Demolish is viable if you are pushing constantly to get turret plates and snowball.

Shield Bash is not worth it on Lulu.
Second Wind usually heals more total HP than Bone Plating blocks. Best vs poke ( Ezreal, Seraphine).

Conditioning gives Armor/MR after 12 mins. Scales best (especially with Locket of the Iron Solari).

Bone Plating is only for surviving all-in burst combos in the early game.
Revitalize boosts heals/shields by 5-15%.
Synergies

Unflinching is great vs heavy CC/Slows.

Overgrowth scales HP for bigger Guardian shields, but usually Revitalize is better.
Cheap Shot is the only real damage option here (procs on Q slow or Polymorph).

Taste of Blood provides sustain, but Refillable Potion is usually enough.

Sudden Impact is useless (Lulu has no dash).
Sixth Sense is good for map control and vision.

Grisly Mementos Is harder to use but provides more value than sixth sense.

Deep Ward is the weakest option here imo as you dont really need wards to stay up that long.
Treasure Hunter gives 450g total. Good for hitting early item spikes.

Relentless Hunter allows you to impact the map and roam. (Don't take with Symbiotic Soles).

Ultimate Hunter lowers Wild Growth cooldown.

Manaflow Band is essential for mana sustain to spam E/W.

Axiom Arcanist Does not increase the heal of lulu ultimate.

Nimbus Cloak helps engage/disengage with Summons.
Transcendence is vital for CDR. More casts = more protection.

Celerity is niche; mostly for Shurelya's Battlesong builds.

Absolute Focus is not worth as you'll be lower level than everyone else.
Gathering Storm out-values Scorch after 20 mins. Great for scaling shields.

Scorch helps win lane early but scales very poorly.

Waterwalking is the weakest option here for Lulu.
💜Items S15

Ability haste conversion chart


Chart (Bright light warning!)

Source

Support upgrades

Anti Poke
Dream Maker
Best vs poke.
Speed
Solstice Sleigh
If you need Movespeed to kite/dive better.
Anti Dive
Celestial Opposition
Mostly useful against divers.

Boots

CDR
Ionian Boots of Lucidity 💜
CDR is a very important stat for Lulu. Buying this item first back is good as it really helps with your trades and cooldowns (especially polymorph) to give you a better chance in winning those 2v2 skirmishes.
If you feel slow, take Relentless Hunter. (Buy this first back if you can)
Anti-slow
Boots of Swiftness 💜
As slows are also appearing more often (especially vs Senna or Ashe), this item could help with trading in lane and positioning in teamfights.
Anti-AD
Plated Steelcaps
Only really worth buying when the enemy team has 4+ AD champions. More effective with Guardian (extra bonuses from Conditioning) than Summon Aery.
Anti-CC
Mercury's Treads
Buy against high CC or 4+ AP teams.
Roaming
Symbiotic Soles
For when you want to help the other lanes more than your own. Mostly used when your laner is self sufficient to lane solo.

Priority Items

Antiheal
Oblivion orb
So you can play against the healers like Soraka
Cleanse
Mikael's Blessing
A decent option if the enemy has a lot of CC. Could be bought first if the enemy botlane combo relies on CC to engage ( Ashe and Thresh for example). If they don't have a lot of CC, just skip this item.
Important tip: it also cleanses CC that happens 0.2 seconds after it has been used, making hard CC self-cleanses possible.
Self cleanse
Atk Spd
ardent censer
Buy this if your attack-speed ADC is doing well.
Mage carry
Staff of flowing water
Buy this if your mage botlane is doing well.
AoE Heal
Redemption
Default item since getting moonestone first doest really have value until you have more shielding/healing items. Great in teamfights and gives good stats.
Shield amp
Moonstone Renewer
Amplifies your shields to make it even stronger. usually bought second after Redemption or other healing items.

Filler items

Pocket
Knight's Vow
Prevent carries from being bursted.
Movespeed
Shurelya's Battlesong
I personally buy it when our team is ahead, and we can just run them down.
Vision
Vigilant Wardstone
A more situational buy when you dont need anything else but more vision.
Snowball
Dawncore
Really good stats and mostly affordable when you are ahead.
Anti Burst
Locket of the iron solari
A decent pick to counter 3+ assassins/burst teams; it has even more value against AOE ults like Katarina or Fiddlesticks. If you're rushing this, get Faerie Charm to offset the lack of mana regen.
Anti Shield
Serpent's Fang
Funny item to take when the enemy team has a lot of shields, and no one in your team is building it.
Anti trap
Umbral Glaive
Specificly against Shaco and Teemo traps.
💜Ability Tips and Tricks
Pix, Faerie companion (Passive)
  • For Spellthief's Edge: If safe to do so, stay clear of enemy minions so that your passive can hit the enemy champion, giving you +40 gold per auto.
  • Using E (enemy cast) before using your auto will also accomplish the same thing, as pix will be located around the enemy champion you targeted. This will give you +60 gold.
Basic skill showcase

Ability tips/mechanics video


Glitterlance (Q)
  • Hitting both bolts of Glitterlance now deals 25% extra damage.
  • Damage doesn't decrease when it hits minions before your target!
  • Dealing full damage is made easier by using E (enemy cast) on the enemy champion beforehand, though doing so costs more mana.
  • Q + Flash makes for a good engage towards a low health enemy.
Basic skill showcase

Ability Tips/mechanics video


Whimsy (W)
  • Most of your W casts will be on the enemy (polymorph) as it is a very valuable skill used to make them vulnerable for your team to burst down. Keep checking the scoreboard to see who in the enemy team is fed and keep a mental note on who to prioritize the usage of polymorph in a teamfight.
  • W (ally cast) is mainly used for chasing down an enemy, usually when it's safe, or when the enemies near your carry are just tanks.
  • Fed assassins have a higher priority to get polymophed than fed bruisers, but usually you can get away with polymorphing the fed enemy that gets to your carry first.
  • Another use for this ability is to interrupt channeled enemy abilities ( Samira's Inferno Trigger, Miss Fortune's Bullet Time, etc).
  • W (enemy cast) is a projectile so it can be blocked by Yasuo's Wind Wall and Samira's Blade Whirl.
  • Never overlap polymorph with Exhaust, it is a waste. You could either wait for polymorph to end, or use it on another target while polymorph is active.
Basic skill showcase

Ability tips/mechanics video


Help, pix! (E)
  • E (enemy cast) is mainly useful in the early game for the extra damage. After laning phase its primary use is to counter stealth champions such as Akali, Senna, or Shaco preventing their stealth as E (enemy cast) gives true sight when cast on an enemy.
  • E (ally cast) will get stronger the later the game goes. Ally cast will be your main way to use Help, Pix! after laning phase.
  • E (ally cast) on minions then using Glitterlance is possible to interrupt an enemy recall who is far away, or even a sneaky way to get a kill on a low health enemy. It is not recommended (especially early game) as it uses a lot of mana. You're wasting a shield/true sight you can use to help your team.
Basic skill showcase

Ability Tips/mechanics video


Wild Growth (R)
  • Ult Priority: Carry is getting jumped on or is low -> saving it to cancel a channelled ultimate ability or dash canceling -> ulting your tank after engaging (only when other carries are safe)
  • The remaining bonus health will "heal" your target for that amount, and cant be stopped by anti-heal.
  • Using it on a fed ally melee champion can help chase enemies down due to the aura slow.
  • Using it on an ally when there's an enemy right on top of them can give space between your target and the enemy champion so you can aim your polymorph easier.
  • Can be used to bait enemy champions to diving you when you or the ADC is low health under tower.
Basic skill showcase

Ability tips/mechanics video
💜Combos
Laning Combos

E + AA + Q + (AA)

Enemy~~~~~~~~~~~~~~~~~~~~~~if safe
+ + +( )

Bread and Butter


AA + E + Q + (AA)

~~~~~~~Self/Enemy~~~~~~~~~~~~if safe
+ + +( )

Enemy trades back



Engage Combos

Solo
E + Q + W

Minion/Ally~~~~~~~~Ally/Enemy
+ +

Extended Q range


Flash R + W (wait) Q + (AA)

~~~~~~~Self~~~~~Enemy~~~~~~~~~~~~~if safe
+ (wait) +( )

Mini Malphite


Q Flash + W (walk) R + E + AA

~~~~~~~~~~~~~~~Enemy~~~~~~~~Self~~~~~~Self/Enemy
+ (walk) + +

Max distance Engage

Using ally (frontline or ADC with dash)

R + E + Q + W

~Ally~~~~~~Ally~~~~~~~~~~~~~~Enemy
+ + +

Follow up engage



Anti Assassin Combos

R + W (wait) E + Q + AA

Ally/Self~~Enemy~~~~~~~~Ally/Self~~~~~~~~~~~~~~~
+ (wait) + +

The Anti Fun combo

Assassin has spellshield

Q/E + R + W + E/Q + AA
Enemy~~~Ally/Self~~~Enemy~~~~~~~~~~~~~~~
+ + + +



Real Game Examples

anti assassin + locket


Peeling for adc
💛Early Game (WIP)

Lulu has really good early game damage, and can outrade most champions (including ADCs) pre-6. If there is anything to take away from this guide, PLAY AGGRESIVE.

(Learn how to 1v2 trades and contest most cs the enemy adc is trying to get)



Tips to win more trades in lane
-Try to get level 2 before the enemy does (by autoing the wave and/or using skills on it) which will allow you to play more aggressive and maybe even zone them off CS.
- Lulu's lv 2 all in is really strong, even enough to get their summoner spells or a kill, make sure you walk up to them first!
-Poke the ADC when they are going for CS.
-Poke melee supports (if safe to do so) when they're going to last hit minions
Unsafe examples: Leona, Pantheon, Alistar, when their main engage ability is up.
-Poke ranged supports after they used their main poking tool
Decide to do 3E W max or just E max


More specific guidelines in matchups chapter!
💛Mid-Late Game (WIP)
Protect your carry! 💜
-Use your spells on your carry (doesn't have to be ADC when he isn't fed/doing well) when in teamfights
-Make sure to polymorph the strongest member of the enemy team. Interrupting channelled AOE abilities is also important.
-You can leave your ADC alone if he is farming/freezing safely under his turret, but when he starts pushing make sure to ward the surrounding areas and/or accompany him in pushing.

Ward objectives at least 1 minute 30 seconds before it spawns
-Your support item wards lasts 2 mins and 30 seconds
- Control Wards will be crucial here to deny vision. Make your enemies facecheck their way into the objectives/bushes and delay their advance!
-If possible, ask someone nearby to help you ward (escort) when you dont know where the enemies are.
-With map awareness you can definitely pull off solo ward/deep warding missions.
- Mikael's Blessing will help you ward against high cc/global ults ( Twisted Fate ult, Pantheon ult, etc) when solo warding.


💛Support Matchups (WIP)
General Rules:
  • Get level 2 first when you can, it lets you zone the enemy off / win a trade / start an all in with your adc.
  • Against engage you'll want to try to freeze the wave under your own tower so they cant engage on you or your ADC. Getting your wave frozen under enemy turret will give them many opportunities to engage and get ganked by the enemy jungler.
  • Start Q Glitterlance against melee and E Help, Pix! against ranged.
  • Get boots first (tier 1 / tier 2) if it's a lane where you need to dodge skillshots.
  • Mikael's Blessing first if enemy sup + adc + jungler has lots of cc. (ie: Ashe+ Leona+ Lillia

Alistar
  • Getting level 2 first is important here as Alistar is useless until he gets his W+Q combo. You can zone the enemy botlane out once you get the level 2 lead.
  • Beware his Flash + W combo under enemy turret.
  • Some alistars will bring Hextech Flashtraption so keep wards up in bushes and maybe ward the alcove if he keeps hex-flashing from there.
  • He will likely roam alot so remember to ping missing and use that opportunity to zone the enemy ADC from farming.
  • You can use input buffering to polymorph his Headbutt+ Pulverize combo at max range, but only his Pulverize will still go through.
  • Focus the enemy ADC when he engages.

Ashe

Bard
  • Bush control will give you an advantage here. you can start Oracle Lens to be even more annoying.
  • Shield yourself when youre trading with him, unless you know that his Q Cosmic Binding is down, then using E auto Q on him will chunk a decent amount.
  • Deep wards in the enemy jungle will help spot out bard when he is roaming. When you know that he is nowhere near botlane, zone the ADC.
  • Don't stick too close to your ADC, as a double stun from bard usually means that you will lose the trade.

Blitzcrank
  • If the enemy ADC is also strong early game, like Lucian / Samira, consider starting Relic Shield.
  • Keep bushes warded and hide behind minions.
  • Freezing the wave under your tower will deny Blitzcrank opportunities to engage.
  • Ideally when they engage, your carry gets hooked. That way, you can polymorph the enemy ADC and shield your carry before too much damage is done.

Brand
  • You can manipulate brand to push the wave by standing inside your minions when you are trading with him. then as soon as the wave freezes, get away from your own wave.
  • He is actually squishy so you can trade back with him. Try to dodge his Q.
  • Recommend going tier 1 or 2 boots into Locket of the Iron Solari.

Braum
  • Really easy matchup, but if Lucian is the ADC, start Relic Shield.
  • Bait out his Q Winter's Bite by dancing around your minion wave and you can trade or all in him.
  • He can block your polymorph so be careful where you position yourself.
  • If his stuns are proving to be annoying for you, you can rush Mikael's Blessing.

Janna
  • Shield yourself when she tries to trade. Combo: Shield self - Q - Auto.
  • Deep wards will help spot her when she roams to mid / your jungle.
  • Her shield cooldown ( Eye Of The Storm) is 16 seconds at level 1 while yours ( Help, Pix!) is just 8 seconds, you can look to trade with her more often when you have your own abilities up.

Karma
  • You can make her push the wave if you stand around your minion waves (dont do this without your shield).
  • Your shield will negate her Q Inner Flame damage, even her R Q combo (not the second proc).
  • Her Shield cooldown is 10 seconds.
  • Try to take control of bushes when her Q is down.
  • You will outscale her mid-late game.

Leona
  • Recommend going Relic Shield.
  • Leona's E Zenith Blade has 900 range, so you cant trade with autos/ Help, Pix! until she uses it.
  • If she hides in a bush and you ward it, she will most likely just auto-Q-auto your ward, instantly killing it. You have to predict which bush she will camp beforehand (Consider your ADC and enemy ADC waveclear potential.)
  • Freeze wave under your turret if possible, and put deep wards/river wards to spot her roaming.
  • Recommend Mikael's Blessing first unless your ADC already has cleanse.

Lux
  • Shield her E Lucent Singularity, your shield is cheaper so she should run out of mana faster than you.
  • if she uses her Q Light Binding and misses, you can use ally Whimsy on yourself or your ADC, and start all inning or trading.
  • if your ADC keeps getting hit by her Q, rush Mikael's Blessing.

Maokai
  • His W Twisted Advance range is 525, I recommend poking him with your Q.
  • Stay clear of bushes, very likely for him to toss a couple saplings there.
  • If his E Sapling Toss hits you or your carry, your shield will negate all the damage.
  • Mikael's Blessing will make him miss his W Q combo if you use it the instant his W hits, also helps deny his ult. Recommend rushing it.

Morgana
  • You will outrade her with your combo. If she misses her Q Dark Binding, she is just a walking target.
  • Her auto range is also really short, at 450 units (vs Lulu's 550).
  • Same with Brand, playing around your minion wave will make her push the wave to you, making it easier to freeze.
  • Deep/River wards will spot her when she roams.
  • Her Black Shield will block polymorph and the knockup from your ult Wild Growth. You can wait for her to Black Shield her carry/herself then focus the other.
  • Reccomend rushing Mikael's Blessing.

Nami
  • Annoying matchup, her E ( Tidecaller's Blessing) + auto/W ( Ebb and Flow) + Q Aqua Prison is deadly if you or your ADC gets hit.
  • Nami will win trades with just her W if it bounces back to her. Try to damage the ADC or herself to force a defensive W.
  • Nami's Q cooldown is 12 seconds and E is 11 seconds. Keep track of these to decide whether you want to trade or not.
  • Get early boots tier 1 or Boots of Swiftness (optional) so you can have a better chance to dodge her Q.
  • You can mikaels her Q stun! (even when it says Airborne)

Nautilus
  • Easy to try and poke, though it's just to get your spellthief quest done.
  • Play around your minion waves, makes you harder to hit.
  • Poly enemy ADC if the hook hits you or your ADC.
  • At level 6 he can force an engage with his ult Depth Charge, so make sure your wave is in a good spot by then.
  • Getting early tier 1 boots should be enough.

Pantheon
  • Relic Shield start is recommended due to his reliable point and click engage ( Shield Vault).
  • W Shield Vault is 400 units ( Lulu's auto is 550 units) with a cooldown of 13 seconds.
  • You can cancel his W with your knock up from Wild Growth.
  • Deep/River wards to spot him roaming/ulting to midlane and back.
  • Zone off ADC when he's not in lane. Back off when you see him start walking back to botlane as he can engage with his ult.

Pyke
  • You can cancel his Q Bone Skewer with your polymorph.
  • Your ult counters his ult Death from Below if timed right before he uses his.
  • deep/river wards and control wards to spot him roaming mid. Zone enemy ADC if he isnt in lane.

Rakan
  • Ward the lane bushes or take control of it.
  • You can cancel his W Grand Entrance if you input buffer your polymorph at him or by using your ult's knockup.
  • If he finishes using his W, polymorph the enemy ADC instead.
  • Rush tier 2 boots.

Rell
  • Start Q Glitterlance and dont overcommit to trades until you know what she levels first, Q Shattering Strike or W Ferromancy - Crash Down / Mount Up.
  • Play more aggressive if she gets Q first.
  • Can't find the range of her W but I'm sure it's higher than your auto range, so be careful when you want to trade with her. Try to bait it out first.
  • She will be stuck in dismounted form for 11 seconds, and has really slow movement speed, 250 without boots, so that's the best time to trade/all in her.
  • Cancel her W with Ult.
  • highly recommend tier 2 boots first.

Senna
  • Reccomend taking Relic Shield, you usually dont want to trade with her as she'll just get her Absolution stacks.
  • Shield yourself if trading.
  • Without her W Last Embrace, she is weak to all ins.
  • You can get free poke when she is autoing the souls.

Seraphine
  • Reccomend taking Relic Shield, she really outranges you.
  • Try baiting out her E Beat Drop before continuing to trade with her.
  • E cooldown is 13 seconds.
  • take tier 2 boots first and it is possible to take Mikael's Blessing second if needed.

Shaco
  • Take Oracle Lens to lane.
  • Always buy control wards in this matchup. It will deny his W Jack In The Box from sitting in a bush.
  • Face towards him when he casts his E Two-Shiv Poison so that the backstab damage wont proc.
  • Get mikaels after your mythic to deny his W and Ult Hallucinate.

Sona
  • You can start Oracle Lens to take control of bushes, her Q Hymn of Valor can't hit if she has no vision of you.
  • Shield yourself when trading with her, but if she has no Q then you want to E-auto-Q her instaed.
  • Force her to use W Aria of Perseverance as it is very costly and she will run out of mana very fast.
  • Very squishy, recommend taking Ignite
  • Get Oblivion Orb after your mythic/boots as her early game healing is not worth using grievous wounds on.
  • Target her in 2v2s if possible.

Soraka
  • Very important to dodge her Q Starcall as if you get hit often, Soraka and her ADC will constantly be topped up.
  • Trade with her when her Q is down. Cooldown is 8 seconds.
  • Get tier 2 boots + Oblivion Orb.
  • Recommend going Ignite in this matchup.

Taric
  • Easy to poke out.
  • Main thing to be worried about is his E Dazzle + Flash combo.
  • Keep bushes warded so he cant sneak an engage.
  • Recommend tier 1 / 2 boots first to match his speed to dodge his E.

Thresh
  • Play around your minion wave, and he will have a hard time hooking you. Keep bushes warded.
  • Thresh's Q Death Sentence cooldown is 20-12 seconds and his E Flay is 9 seconds with a range of 400 units.
  • Be wary of his Flash + E Flay combo, That's usually the way for him to get a guaranteed hook.
  • Deep/River wards will spot him out when he roams and prepare you for junglers to come in with his W Dark Passage. Zone enemy ADC when he's not in lane.
  • Tier 2 boots first. Get mikaels only if you/your ADC keeps getting hooked.

Yuumi
  • Respect her Empowered Q Prowling Projectile damage. 13-6 second cooldown.
  • Focus down ADC so shes forced to use her E Zoomies, it has a very high mana cost.
  • You can attempt to polymorph or knock her up with Wild Growth's aoe if shes detached. Good Yuumi players can bait this out.
  • Play around minion waves to avoid getting hit by her Q.
  • When she trades with her passive ( Feline Friendship) up you have to shield yourself.
  • Get early Oblivion Orb.
  • Reccomend bringing Ignite

Zilean

Zyra
  • Your Q Glitterlance will 1 shot her plants unless theyre the empowered version.
  • Bait out her abilities by dancing around her seeds and trading back when she misses.
  • Can go all in / extended trade if her E Grasping Roots is down.
  • Get tier 1 / 2 boots first.

💚Thank You!
Friends in my discord server for helping me with videos.
BBCode guide for help with formatting and giving templates for runes.
Sovereign-kitten For reviewing my guide and giving great, well detailed feedback!
Lulu mains Reddit and Lulu mains Discord for providing great answers and details about the champion!

That's all for the guide! Thanks for reading and see ya in the rift!
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