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Tryndamere Build Guide by RiotShield

How to DESTROY as a jungle Tryndamere

How to DESTROY as a jungle Tryndamere

Updated on November 4, 2011
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League of Legends Build Guide Author RiotShield Build Guide By RiotShield 6,043 Views 0 Comments
6,043 Views 0 Comments League of Legends Build Guide Author RiotShield Tryndamere Build Guide By RiotShield Updated on November 4, 2011
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Spells:

LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Smite

Smite

Introduction (Not Required to Read)

Skipping this chapter wont affect your ability to understand the guide.

Hello people! Welcome to my first guide. Ever. I will be updating, as I experiment with every ones favorite tower diver, Tryndamere. First off I want to say thanks for reading this, as I have taken a large amount of time to type it up, after long game sessions of pwning those little Teemo's. If you would like to show you appreciation leave me a comment or something else of that nature. Now to the reason why you are here, the guide.
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Runes


Now, the rune build is for hard hitting mid and late game. You will kill most people within seconds, if you followed the items and runes. This has been true for many, many game that I have played. Though you can mix and match, depending on your play style.
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Masteries


Now you may say, What the heck is this guy doing making random tutorials on the inter of nets? And my answer is to you, Get back on topic. The masteries are made to enhance the power of your runes, increasing your damage, speed, and critical. This will allow you to be awesome, and destroy your enemies.
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Items


These items are made to DESTROY your enemies, you will penetrate their armor, do MASSIVE critical damage, have tons of speed and lifesteal, and actually be able to solo baron. You can sell The Black Cleaver, if the enemies are not stacking armor (This does go for the Last Whisper as well) For more damage or attack speed. It always varies from game-to-game but this should be a good set-up for a enemy team that knows how to play the game decently.
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Skill Sequence


You NEED to max your first ability ASAP, this grants you the ability to get TONS of free damage, and the ability to heal yourself, but remeber that fury both gives you critical chance, and heals you, so don't be healing yourself when you have near full health, and full rage. If you first level up fast in the jungle, you wont need you 2nd ability until you feel like you need to gank (Which I would say is best at level 8, though it will work as soon as you get your ultimate) Your third spell is great, it does massive damage late-game, and it also reduces its cooldown by 2 seconds every critical strike, so it would be wise to use it ASAP, and continue using it for extra damage on the enemy. Your ultimate gives you 5 seconds without dying, but at the same time your 1st ability gives you damage to a percent of your current health (Lower heath = more damage) So if you get a enemy to half, pretend to run away, spin towards them, slow them, if you need to use your ult, use it, kill them, spin out and heal. Works perfectly because you get max damage with your first ability without dying, just remember to heal ASAP (Don't heal when endless rage is on, because its a waste of health)
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Summoner Spells


Smite is kinda clear, since you are a jungler, and exhaust is great because you can reduce their speed and damage, which will help you finish your kills or prevent getting killed.
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Pros / Cons

The Pros:
Nice Damage, Lifesteal, Critical, Attack Speed, Armor Penetration, and Lots of Kills
Tower Dive with no fear
Never have to go back to heal at around level 14+
Solo Baron once you reach 18 + Have all items
Can kill their tank in 5 seconds


The Cons:
Horrible Health, DO NOT INITIATE! (Unless you plan to go back in and lifesteal it up)
Without team support you die EASY
CC such as stuns, destroy him
You cannot be risky without your ultimate ready
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Creeping / Jungling

Now, to the part that's important

First off, Follow the item build AS IT IS, you can buy potions and such, but it works best when you get the items in that order.

I would get a ranged champ, to stand BEHIND the golems spawn (In front of the wall) Have him attack a golem, then run, I would smite one, kill it, then kill the other one, the ranged champ would be protected and if you do it right you will have full health, then go to the wolves, kill them, if you need to recall and buy whatever item you are on, go to the wraiths, smite the purple one, and kill the others, heal yourself, then go for the BLUE BUFF, kill the little guys, then the golem. Heal, then go for the red buff, same tactic, be sure to smite whenever you can. Once you reach level 6 you can start ganking, but I would reccomend to wait until level 9. Keep on jungling and ganking as you see fit, at level 18 be sure to solo baron as soon as you get you final item.
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Team Work

Without teamwork, you will die in about 8.35 seconds, DO NOT INITIATE, you will get pounded by everything in a ranged guys arsenal. Let the tank go in, then you can go in and wreck the enemy team.

Leashing is also very important, as I said in the Jungling chapter
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Unique Skills

Due to his epic ultimate, he can tower dive like nobody else, the following is pasted from an above chapter:

Get a enemy to half, pretend to run away, spin towards them, slow them, if you need to use your ult, use it, kill them, spin out and heal. Works perfectly because you get max damage with your first ability without dying, just remember to heal ASAP (Don't heal when endless rage is on, because its a waste of health)
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Farming

Around level 13 you can kill creep waves with ease, so farming is not a problem, just remember to not forget about the other lanes.
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Summary (Not Required to Read)

Thanks for reading my guide, I will update it constantly, please comment on it, it helps ALOT on the improval of the guide, also please vote my post and tell everyone in the world about it!
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