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Anivia Build Guide by Guest
Ice ice baby. A detailed Anivia guide (Plat 4 400 anivia gamBy Guest | Updated on June 16, 2016
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Threats & Synergies
He cand dodge your shit and wreck you and your egg. I don't recommend taking anivia against him.
A hard matchup but not impossible. He can out trade you and his ult hurts a lot. I prefer taking barrier in this matchup and stay safe
What everybody thinks counters anivia. I only mention him because i got a few tips here. Fizz don't counter anivia. If you are smart you will harass him early game with your aa and wait for him to jump you. When he does you simply wait till he jumps back against to land your q and e him. You can outtrade him early game and definently survive him later. I prefer building zhonia's and banshees against him if he gets too strong.
A real skill matchup. Zed is hard and easy at the same time. You can outtrade him early game and easily kill him. I recommend going for some early armor here. remember to only poke with e and save your q for when he ults or jump you. Trust me you'll need it.
A hard matchup but far from impossible. You can actually easily trade with her. Just point your q in her direction and the direction of her jump. If she stays stop her if she goes back stun her. Simple as that. Recommend early mr here.
Why play anivia?
I personally find anivia to be one of the best champs for climbing because you simply can't go wrong with her. She fits in most team compositions and she has only a few hard counters mid lane.
Nice dual potential in early game
Great scaling late game
Great teamfight champion
Lack of mobility
Lack of real escape (wall and stun provides but not always enough to save you)
Easy to hard engage on
Vulnerable to cc
Her Q spell might seem hard to land and it is pretty much a mind game pre lvl 6. Be aware of your own minions health and use the timing of the enemy aa to get a q locked in this works even better against melee champs. Later in the game it will be easier to just put and Ult down and then q them for the slow. Another trick is to place the wall behind the enemy. They will then chose a side to go around it and once you see that you land your q.
Her E spell should usually only be popped when you have already locked a q or it is mid air. Her E spell has a relatively low cooldown and with a bit of cdr you can actually pop it twice in a duel. What you do is that you instant Ult E your target and put a wall behind them. You then Q them preferably while they are still in your Ult and E again. This will take most mages down.
Anita's wall is probably the hardest spell to land. I recommend you actually click on it and make sure it is a few feet behind the enemy champion otherwise it will land on the wrong side. It can also easilly be used for landing your Q spell but also to provide an escape from the jungler or in late game to separate the team's formation by either blocking out their carries or locking them in.
Works extremely well for minion farmning. Place your just before the minion wave arrive and AA to make sure you get them all. Post lvl 8 you can place your ult and then q the melee minions to get them all. In team fights try landing it in the middle and when their carries come forth or whatever you can get you instant q them and they are pretty much dead. Try fitting your wall so the enemies can't get out. With the new buff of her Ult it deals tremendous amounts of damage at full size.