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Teemo Build Guide by Stecchino DKS

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League of Legends Build Guide Author Stecchino DKS

Introducing the AD carry Teemo

Stecchino DKS Last updated on February 21, 2012
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Stecchino DKS (4) | February 23, 2012 6:57pm
Thanks for letting me know and I am glad you liked it.
assassinast (2) | February 22, 2012 9:46pm
i actually saw a teemo do this exact build before. he was the only person on the enemy tam that could actually kill me. plus the half on hit and the half ad works well because its hard to choose between armor and MR and you end up getting less of one or both. +1
SkullHunter12 (2) | February 21, 2012 11:21am
I think is a preety good guide and it helped me a lot...thank u StecchinoDKS !!!
the reaper | February 21, 2012 9:42am
the best build i've ever seen!!!!!!!!!!!
tarrunos (2) | February 21, 2012 8:52am
i will also agree with above saying than phantom dancer has no place in this is actually better to go for on hit dmg items rather than a phantom dancer..witch end gives you enough attack speed with two amazing passives tha let you deal dmg and supply you survivability in the same time.....since casters are your major threat the magik resist which end gives along with your runes are just ideal to make those creepy caster think twice before focusing you....swaping boots for infinity edge is as dump as hell especially on someone as squishy as teemo...oh well if you re really into though you could change your heallth runes with movement speed ones although not a good choice either.....last but not least....teemo is for sure not a bot lane char as hes not a carry.....BUT i know that you re a good player cause we were on the same team once so i will give you a +1 cause apart from the phantom dancer and swaping boots thing it is a generally good guide!
kocmakocAuts | February 21, 2012 3:38am
Stecchino DKS (4) | February 21, 2012 2:55am
Giving it a try never does harm.
Thanks for the feedback though although I got to say that attack damage is constantly in all of the builds so I find the name still appropriate.
Embracing (352) | February 21, 2012 2:49am
You're playin a squishy AD carry with no range yet you give the advice of selling boots to an IE where you'll be 10x more prone to dying...

I also agree with majority of what MajorLoL said.
I really think going half on hit half AD is dumb. You only have one item that is doing magic damage, and that can be easily negated by a negatron, which most champs buy nowadays.

And you do realize most AD carries get Heal Flash right now right...

Most importantly I don't even see how this is an AD guide if you're promoting a hybrid on hit- AD with build one, on hit / survivabilitiy with build three, and a counter-AD tanky build for build three.. Should rename guide or change builds :/
Stecchino DKS (4) | February 21, 2012 2:22am
@watertoad Nice to hear that pal...
Stecchino DKS (4) | February 21, 2012 2:20am
Thanks for pointing those out though, I really appreciate it!
Vote If you liked the guide.
Stecchino DKS (4) | February 21, 2012 2:16am
Rushing the Madred's gives me more capabilities of farming better in lane and by getting the Phage early you can build up some hp enough to keep you alive and if possible by going early for the Phrozen you can easily hunt and escape.
Lee sin on the other hand can jump onto you, slow you and generally destroy you, although if having Flash ready as soon as he doesn't land a normal attack while you blind him you can flash out and escape in no time.

And if you read closely you will see that in the first guide I recommend selling the greaves and buying an Infinit Edge to boust your crit among with the Phantom Dancer.
In the 3rd build, where I also recommend Phantom you'll see that I have the Infiniy Edge included too for the same reason

About the Nukes....yes you're right I'm going to edit that now.

@FearTheLegion : Malady is extremely powerful as long as you play Teemo ap with an attack speed edge. Here in this build I wouldn't say it fits.
FearTheLegion (1) | February 20, 2012 11:41pm
I would recommend getting malady :D
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