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Irelia (High ELO Build)

Irelia (High ELO Build)

Updated on February 24, 2011
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League of Legends Build Guide Author Subvert Build Guide By Subvert 5,641 Views 0 Comments
5,641 Views 0 Comments League of Legends Build Guide Author Subvert Build Guide By Subvert Updated on February 24, 2011
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High ELO Ireila Build Inspired by Reginald

This Build/Guide was inspired by Reginald currently the highest ranked ELO player in the game.
This Guide will not go into depth too much on how to play Ireila but it will most certainly cover the basics.
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Runes

Marks - Armor penetration (self explanatory)
Seals - Mp5 gives an early game advantage on harassing, last hitting, slaying, and ganking.
Glyphs - CD reduction is nice regardless what champion you play on and combined with masteries and spirit visage it puts you at 20% CD reduction.
Quints - HP quints also puts you at early game advantage while in lane solo or not.
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Items

Items as for items go, i prefer this build over any others for the simple fact that Ireila's strength is her being tanky and being able to do damage and this build really strengthens that feature as well as keeping very good damage. you will be able to have very good damage out put while being able to survive in a team fight.
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Skill Sequence

I prefer to have bladesurge as my first ability to get last hits early and also have very good harass early on to soften up your oppenents. getting your Equiluibrium Strike really provides good combo to Q then E for good damage as well as a slow or stun under a turret etc.. then i chose to max out Hiten Style because its important to stay in lane as long as possible.
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Summoner Spells

Ghost - Great for get away, Ireila has a high natural run speed 400+ after boots and combined with trinity force the 27% puts at almost 550 which combined with your ES is almost guaranteed a get away.

Ignite - Adds good support and damage. and preferred over any of the other summoner abilities.
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Pros / Cons

Pros
    Tanky
    Very Good Damage
    High Survivability
    Able to Gain life through Abilities
    True Damage
    Versatile, Able to solo or lane or even jungle if done properly.

Cons
    Tricky to get used to
    Damage slightly curves off end game.
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