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Spells:
Flash
Smite
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Introduction
For the runes I take magic pen to help with early jungle damage and your passive, the armor and the magic res helps for early tankiness, and the regen helps for staying alive and tanking LIKE A FREAKING BOSS late game.
For masteries I take 0/30/0 because you are THE tank. You tank and you don't worry about damage. Damage is not necessary for this build but allies with decent dps are.
For masteries I take 0/30/0 because you are THE tank. You tank and you don't worry about damage. Damage is not necessary for this build but allies with decent dps are.
Start at blue(unknown to common knowledge blue does give you extra energy regen and it really helps), then wolves, to wraiths, to red, to golems, and then finally to wraiths again. At that point you should still have about 6-7 bars of health and be level 4. At that point try and gank and jungle until level 6 when you can start doing some crazy things. You can play insane mind games on the enemy. What's really fun is if you have a low ally in a bush being attacked by someone who isn't in the bush yet you ult to your ally then E the enemy and bang dps and dead. So much fun.
I'm skipping mid game because it is mostly like late game. Just taunt and keep your dps alive with your ult. But, just remember your W sucks *** and you only have so much energy so you need to conserve all your energy for your E. Your Q ,late game, should only be used when you are 1v1ing(which you shouldn't be doing) and picking people off when chasing.
So for my items I have all tanky items. For shen your only damage(in this build) is your Q and passive. That is all you need though. I really don't have much to say on the items they are what they are. If you disagree on my items please comment because if it can improve on my favorite champ right now then I am all for it.
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