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Rushing Haunting guise is very strong because with the new meta, you don't really need to get early mobility anymore. Haunting guise gives you the exact stats that Katarina needs; damage and survivability.
Abyssal as a 3rd item is also a great addition to katarina's build because of the additive magic pen. When you get this item, you should have around 70 magic pen and should still be doing true damage to most of your opponents. Katarina is all about resetting her abilities by killing a champion. There are two very important aspects of katarina; dealing damage and surviving for the reset. You need to be a big enough threat where they want to focus you, and also be tanky enough to survive their burst. With the Sorcerer's Shoes, Abyssal Scepter and Haunting Guise combo, you're given enough survivability and damage to make that happen. These items work very well early because most of the damage being done to burst any opponent down is usually magic early game. AD Carries do not start dealing damage till late game.
I rush Guardians angel 4th because it is a very safe, solid and strong item. With her previous items, she should have around 2000+ hp with 130+ mr and 130 + mr. By going this build, you're a huge threat to the enemy carries and also a huge tank. You're a priority for being focused, however you also have insane survivability as well. If they were to kill your guardians angel, you would usually just come back and finish the fight unless you're playing an up hill battle with a huge disadvantage.
Rabadon's Deathcap is very self explanatory , I rush it after because I have enough survivability and I want to amplify my damage.
Rushing DFG is no longer good, however you want this item in your late game build so you can kill tanks, you need to get this item later in combination with a voidstaff.
Void Staff is Very obvious, you need to build this later because as tanks get more mr, you do much less damage and you need to kill any target so you can get a reset on your ultimate.
I only go this when I'm playing against a strong early game and I feel like the extra movement speed can help me get kills or avoid death. These runes are situational and I hardly use them unless im playing kat on the side lane.
I prefer this runeset because with the flat mr, it gives me strong survivability in lane and as I level up I get more tanky. I go with flat ap for quints because it just deals more damage and ms quints arent useful when it doesn't make much of a difference.
I only go this runeset when I'm playing against an opponent/ jungler that does not oppose much threat and has little killing potential. With the per level runes, you get really strong mid and late game.
These are champions you can play aggressive on: Ahri, Cassiopeia, Karthus, Morgana, Veigar, Xerath, Zyra, Zilean, Ziggs, Anivia.
You can play aggro on these champions unless they have a strong jungler, it also depends where your jungler is that too. That is game sense, and I can't' teach you that =(.
Play Safe against jungles: Maokai ( get 12 flat MR) Lee Sin (armor runes advised) Alistar ( play extremely safe)
You can't win trades against Orianna unless you're casting your ult to harass.
You can't win trades with Anivia if she lands her Q on you. Don't shunpo on her unless
you can dodge her Q.
You can just rape ahri, just make sure to dodge her charm.
You can easily own Casiopeia if you just dodge her Q, she can't trade and make sure to not get stunned by her ultimate.
Make sure to Ward both side and play insanely aggressive against Karthus he has no killing potential at all.
Tip #2 You can also leap on a creep to W your opponent and run away fast . So Do Q + W =D
Do those tips when the opponent is slight out of range of your shunpo.
Tip # 3 Using your Ultimate to harass is NOT BAD. I dont ever see kat players do this. It doesn't matter if you can't kill your opponent, if you can just chunk their hp down and make them go heal, you can push the lane up and make them lose exp/ gold by having their tower kill your allied minions.
Tip #4 So if you can't kill your opponent, just harass with your ultimate, if they don't heal then killing opportunities will arise.
Tip #5 Please buy lots of ward and potions, you can jump to ward and with the build you're , you have no sustain =D. But you're strong as hell in a straight up fight. YOU CAN JUMP TO WARDS.