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Kindred in the jungle analysis

Last updated on October 30, 2015
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

Threats to Kindred with this build

Show all
Threat Champion Notes
Evelynn You will not have too many problems against this jungler. You have the ability to be at the right distance so dont worry too much
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Hello, first of all i must say that im not a veteran, however i have played a few times with kindred and experimented quite a bit. If you want a analysis about her skills then you came to the right place, if, however, you want to see a pro using the champ then sorry, not the case. Perhaps in the future i may do a video as a quick guide but it depends.

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Im quite standard about runes, attack damage, attack speed, scaling magic resistance and armor and one rune for critical chance.

Thats what kindred needs, about scaling magic resistance is the only thing that i wouldnt change at any cost. You are incredibly weak against ap champions, leblanc will laugh at you when you try to gank mid and she will laugh literally. So that runes are a must.

The rest you can choose but i gave my recommendation. Try any composition you like.

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I have played kindred a lot the jungle item you can choose the one you like the most, however the enchantment "devourer" i think its much better than warrior on kindred. You must understand that your passive will give extra damage per hit, you dont need more attack but attack speed. The blade of the ruined king and last whisper are two items that any build must have (or at least i recommend it), about last whisper just think about your passive that deals physical damage, a % of the present health of the enemy, it does incredible damage against the dragon and the baron, usually at the end of the game you will have between 10 and 15 stacks so it will be between 15% and 22,5% of the life of the enemy champion, be aware that its not the max life of the enemy champion but the hp that is left of it. And about the blade of the ruined king it will give you magic damage and an active quite good for scape or hunting.

I have said four of the six items, boots, jungler item, last whisper and blade of the ruined king. The other two you can choose, im showing the two items i like the most but perhaps there are better, just think about it yourself.

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Skill Sequence

I have seen people talking that kindred e is the best as the second spell, i will plainly say THATS A LIE. I have experimented a lot and if you want a faster clear of the jungle you should follow the order i have shown, you may ask something like "his e deals a lot of damage, why shouldnt i take it as the second skill?". The answer is simple, first you have to choose w and thats necesary, it will make wolf attack AND give you the ability to heal with the next attack after 100 accumulation (dont worry it increases with movement so try to not stop moving). And now lets analyze why the q is better than the e, with the e you will slow the enemy and deal a lot of damage with the third attack, but its not enough, you will not recharge as fast the passive of your w not will you maintain the distance so that you take less damage and you will not be able to use your q every 2 seconds.

What do you think deals more damage and reduces damage taken?, a q which combined with the w you will be able to use it every two seconds, increase w passive and deal damage to three enemys or your e that will do damage with the third hit to one enemy and you wont use it until 10 seconds or so at least.

I think its quite clear which is better as the second skill, but you should see it for youself, try both and you will see the difference.

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Is there a need to explain why i take smite and flash?

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Pros / Cons

-Good ability to maintain distance
-Good ganks (there are better champions for ganks but its good).
-Good jungle clear
-Your ultimate can save your team, if you use it well it can mean victory in a team fight

-Assassins and ap champs will just plainly BURST your life away.
-If you cant maintain the distance you are dead, try to not be their focus! just think of yourself as an adc.
-If silenced your ability to evade and maintain distance is cero, you are truly slow at movement and you are weak, run little one, run!

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Creeping / Jungling

With kindred you will be able to choose if you want to start blue of red, your abilitys dont use too much damage so blue isnt a must to start, i even find more useful to start with golems -> red but its your call. The most important thing is trying to get stacks, if you see that the enemy jungler is ganking or you find a chance then try to hunt his jungle, but be aware! the enemy probably will have totems so choose the right moment or dont do it. Sometimes you will have luck and you just have to kill the cute and pacifist Rift Scuttler, if so try to kill it fast and have smite ready.

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Usage of the ult

The ult of kindred can help you win a team fight or destroy any chance you had, just use logic, when an assassin jumps on your team adc you use it, when an ally will die soon you will use it, and when you are fighting a lost battle you use it on you, and try to scape using your q (yeah you can jump the jungle as if you were riven, choose the right place and scape!).

I hope that i have helped you a bit so that you can use kindred better, i may not be a pro but i think i gave a few good tips.

So have a nice day and thanks for reading this guide.