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But now I have it bound as '2' because its between your Q and W which makes it easier (at least for me). Or bind it as a mousewheel/button, whatever makes you think you will use it easier.
@animorte: Yeah, the alternative item section lists the void staff instead of an Archangel's for the magic pen. I don't really have that bad of mana problems early game so I go for a tear later on and get the Deathfire and Mejai's first. Like you said however, Mejai's isn't reliable for everyone, so I'll make sure to list that in its place get a tear. Thanks for the feedback!
I had mid once and the other team Evelynn was trotting back and forth trying to gank everything she could. She tried it on me. She stunned and I took the damage from other mid and her waiting to react and when I did she died almost instantly and I still got away. She never tried that again.
Excellent solo mid champ. That stun, harass, and ability to push hard as she wants and still escape from attempted ganks.
And I have recently played her and done really good. I almost always kill by the end of the combo (without active item abilities), this being at almost every level and provided they aren't a tank. I like to Ethereal Chains for the slow, Sigil of Silence, stun from EC, and Mimic your Sigil. (I max Sigil first, EC second, and use Disortion mostly just for bouncing around. :P) Very effective because I save Distortion for jumping in and finish off that last bit of HP or gtfo after the kill before I get into too much trouble... or both. :P
I would recommend starting out with Meki Pendant, offering mana regen early and you can go for that Archangel's (good alternative for Mejai's since not everybody can rely on it). Either way you at least need to get Tear just to start building the mana making Archangel's more effective. Get your boots next (or Mejai's) and the DFG is great after that. Most of the time, you won't really need anything else, but you can go for Zhonya's as soon as possible.
And last you can get another Archangel's if you want, but I would get Void. Games rarely last long enough to have to make that decision.