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Team Guide by Legendo30

Legendo30

By Legendo30 | Updated on August 23, 2010

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Choose Champion Build:

  • LoL Champion: Tryndamere
  • LoL Champion: Xin Zhao
  • LoL Champion: Vladimir
  • LoL Champion: Mordekaiser
Array ( [display_name] => [champion_id] => 14 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 3 [1] => 2 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 3 [client_id] => 7 [display_name] => Heal [url] => heal [description] => Heals the caster and the allied champion nearest to the caster's cursor (or the most wounded ally if no target is near the cursor) by 90-345 health, and gives affected champions +30% movement speed for 1 seconds. Heal is 50% less effective on allies previously healed with another Summoner Spell Heal within the past 35 seconds. [icon] => Spell_SummonerHeal.png [level] => 1 [cooldown] => 240 [range] => 850 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 8 [last_comment_ts] => 2012-09-15 21:04:30 ) [1] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 14 [display_name] => Tryndamere [url_str] => tryndamere [title] => The Barbarian King [key] => DarkChampion [description] => There are those who choose not to live in one of the great city-states of Valoran. Instead, they live in remote locales, often as part of a nomad or barbarian tribe. While perils abound in these untamed lands, there is also great freedom in being removed from the politics of Valoran. Tryndamere was born a member of one of these barbarian tribes in northern Valoran. Even as a young boy, it was obvious that he would grow in martial prowess to become one of his clan's greatest warriors. However, as his clan moved south between the Howling Marsh and the Ironspike Mountains, they came across strangers in black garb, brandishing symbols of a beast's skull. Despite Tryndamere's pleas, his elder went out to speak with the strangers; they cut him down mercilessly. From there, they began to slaughter every man, woman, and child in the clan. Tryndamere, the sole survivor, hid under the bodies of his dead parents. Upon their bloodied corpses, he swore eternal vengeance on those who took his people from him - the assassins of Noxus. To train himself, Tryndamere voluntarily served under all the great chieftains of the barbarian tribes, learning the ways of the barbarian warrior. Not only did this make him the man he needed to become in order to exact his revenge, it has also garnered him friends and allies among the most powerful barbarian leaders of Valoran. This recently allowed him to unite the barbarians into a single, powerful force - all under his command. Now he has joined the League of Legends to earn enough influence to find a permanent home for his people... and to slake his rage on the champions of his hated foes. "The next true power will come from the far north, and it will involve Tryndamere - one way or another." - Graccus Mightstone, League Senior Political Scholar. [spotlight_embed_url] => http://www.youtube.com/watch?v=VmXEnxyVcs0 [role] => Fighter [defense_rating] => 5 [magic_rating] => 2 [attack_rating] => 10 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 626 [health_increase] => 98 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 24.1 [armor_increase] => 3.1 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 61.4 [attack_damage_increase] => 3.2 [critical_strike] => 2.55 [critical_strike_increase] => 0.45 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.18 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.67 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.089 [health_18] => 2292 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 76.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 115.8 [critical_strike_18] => 0 [health_regeneration_18] => 23.8 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Delaying the activation of Undying Rage is a very effective way to make an enemy champion over-commit to trying to kill you. * Bloodlust is an excellent way to heal Tryndamere. Try not to let it fade off before you activate it. * If the enemy is stacking Armor, try building items like Last Whisper or Youmuu's Ghostblade. [tip_playing_against] => * Try harassing Tryndamere early so he can't kill minions and heal with Bloodlust. * Remember, Tryndamere can only slow you if you are facing away from him. * Most of Tryndamere's damage is physical. If he's getting too strong, consider buying a Thornmail. [client_id] => 23 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3233.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 29822 [view_count] => 8030240 [comments] => 4 [comment_count] => 19 [votes] => 8 [vote_count] => 18 [community_tier_list_vote_count] => 469 [community_tier_list_score] => 0.488699 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-01-14 22:31:03 [last_comment_ts] => 2014-01-01 13:32:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 730 [create_ts] => 2009-05-01 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 67 [champion_id] => 14 [display_name] => Battle Fury [unranked_description] => Tryndamere's Critical Strike chance increases as he becomes more wounded. [ranked_description] => Tryndamere gains 5 Fury for striking a unit or 10 Fury for a critical strike, and 10 extra Fury for killing a unit. When out of combat for 8 seconds, Tryndamere loses 5 fury every second. Each point of Fury grants +.35% Critical Chance. [description] => Tryndamere's critical damage increases up to +150% as he becomes more wounded. [icon] => /content/spell/312e302e302e37302d32332d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0023_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 5 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-02-19 02:37:01 ) [1] => Array ( [ability_id] => 68 [champion_id] => 14 [display_name] => Bloodlust [unranked_description] => Tryndamere thrives on the thrills of combat. Whenever Tryndamere kills a unit or critically strikes, he temporarily gains increased attack damage and critical damage. [ranked_description] => Passive: Tryndamere thirsts for blood, gaining {5/10/15/20/25} Attack Damage plus {0.15/0.2/0.25/0.3/0.35} per 1% Health missing. Active: Tryndamere consumes his Fury, restoring {30/40/50/60/70} {+0.3} Health , plus {0.5/0.95/1.4/1.85/2.3} {+0.012} Health per Fury consumed. [description] => Tryndamere thrives on the thrills of combat. Whenever Tryndamere kills a unit he temporarily gains increased attack Speed and critical strike chance. [icon] => /content/spell/312e302e302e37302d32332d3 [cooldown_rank_1] => 12 [cooldown_rank_2] => 12 [cooldown_rank_3] => 12 [cooldown_rank_4] => 12 [cooldown_rank_5] => 12 [cooldown] => 12 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0023_02.mp4 [display_order] => 1 [range_type] => self [target_type] => self [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-08-13 23:54:52 ) [2] => Array ( [ability_id] => 69 [champion_id] => 14 [display_name] => Mocking Shout [unranked_description] => Tryndamere lets out an insulting cry, decreasing surrounding champions' physical damage. Enemies with their backs turned to Tryndamere also have their movement speed slowed. [ranked_description] => Decreases surrounding champions' physical damage by {20/35/50/65/80}, and enemies with their backs turned also have their movement speed slowed by {30/37.5/45/52.5/60}%. Lasts 4 seconds. [description] => Tryndamere lets out an insulting cry, decreasing surrounding champions' physical damage. Enemies with their backs turned to Tryndamere also have their movement speed slowed. [icon] => /content/spell/312e302e302e37302d32332d3 [cooldown_rank_1] => 14 [cooldown_rank_2] => 14 [cooldown_rank_3] => 14 [cooldown_rank_4] => 14 [cooldown_rank_5] => 14 [cooldown] => 14 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => health [attack_range] => 400 [range_rank_1] => 400 [range_rank_2] => 400 [range_rank_3] => 400 [range_rank_4] => 400 [range_rank_5] => 400 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0023_03.mp4 [display_order] => 2 [range_type] => ranged [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-09-20 00:54:53 ) [3] => Array ( [ability_id] => 70 [champion_id] => 14 [display_name] => Spinning Slash [unranked_description] => Tryndamere slices toward a target unit, dealing damage to enemies in his path. [ranked_description] => Active: Tryndamere spins through his enemies, dealing {80/110/140/170/200} {1.0} (+1.3 per bonus attack damage) physical damage to enemies in his path. Spinning Slash's cooldown is reduced by 1 second whenever Tryndamere critically strikes (2 seconds upon critically striking an enemy champion). [description] => Tryndamere slices toward a target unit, dealing damage to enemies in his path. [icon] => /content/spell/312e302e302e37302d32332d3 [cooldown_rank_1] => 13 [cooldown_rank_2] => 12 [cooldown_rank_3] => 11 [cooldown_rank_4] => 10 [cooldown_rank_5] => 9 [cooldown] => 9 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 660 [range_rank_1] => 660 [range_rank_2] => 660 [range_rank_3] => 660 [range_rank_4] => 660 [range_rank_5] => 660 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0023_04.mp4 [display_order] => 3 [range_type] => ranged [target_type] => location [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-06-02 22:25:26 ) [4] => Array ( [ability_id] => 71 [champion_id] => 14 [display_name] => Undying Rage [unranked_description] => Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes. [ranked_description] => Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below {30/50/70} Health and instantly gaining {50/75/100} Fury. [description] => Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes. [icon] => /content/spell/312e302e302e37302d32332d3 [cooldown_rank_1] => 110 [cooldown_rank_2] => 100 [cooldown_rank_3] => 90 [cooldown_rank_4] => 90 [cooldown_rank_5] => 90 [cooldown] => 130 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0023_05.mp4 [display_order] => 4 [range_type] => self [target_type] => self [comment_count] => 13 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-05-06 04:57:41 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 23 [mobafire_id] => 14 [name] => Tryndamere [url] => tryndamere [free_to_play] => 0 ) [lane] => Top [laneAlt] => Top Lane [rank] => 21 [rankings] => 64 [rankingsCount] => 58 [winRate] => 49 ) ) ) 1

Spells:

LoL Summoner Spell: Heal

Heal

LoL Summoner Spell: Ghost

Ghost

LeagueSpy Logo
Top Lane
Ranked #21 in
Top Lane
Win 49%
Get More Stats
Array ( [display_name] => [champion_id] => 55 [skin_id] => 0 [summoner_spell_builds] => Array ( ) [item_builds] => Array ( ) [ability_builds] => Array ( ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 55 [display_name] => Xin Zhao [url_str] => xin-zhao [title] => The Seneschal of Demacia [key] => [description] => Xin Zhao is a resolute warrior loyal to the ruling Lightshield dynasty. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts, but after being freed by Demacian forces, he swore his life and allegiance to these brave liberators. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds. ''Death is inevitable, one can only avoid defeat.'' - Xin Zhao [spotlight_embed_url] => http://www.youtube.com/watch?v=9l1lj_9Xg-E [role] => Fighter [defense_rating] => 6 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 2 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 600 [health_increase] => 0 [mana] => 274 [mana_increase] => 0 [movement_speed] => 345 [armor] => 25.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 57.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.645 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.979 [health_18] => 2164 [mana_18] => 869 [movement_speed_18] => 345 [armor_18] => 85.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 113.6 [critical_strike_18] => 0 [health_regeneration_18] => 20.1 [mana_regeneration_18] => 14.9 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 5 [riot_points] => 585 [influence_points] => 1350 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 29187 [view_count] => 9284733 [comments] => 1 [comment_count] => 31 [votes] => 17 [vote_count] => 24 [community_tier_list_vote_count] => 477 [community_tier_list_score] => 0.442767 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-03-10 19:56:50 [last_comment_ts] => 2015-12-19 22:38:45 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 699 [create_ts] => 2010-07-13 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 849 [champion_id] => 55 [display_name] => Determination [unranked_description] => Every third basic attack deals bonus physical damage and restores health. [ranked_description] => Every third basic attack deals {15/25/35/45}% of total AD as bonus physical damage and restores 8-59 (based on level) (+ 10% AD) {0.4} health. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [ability_id] => 275 [champion_id] => 55 [display_name] => Three Talon Strike [unranked_description] => Xin Zhao's next 3 standard attacks deal increased damage, with the third attack knocking an opponent into the air. [ranked_description] => Xin Zhao prepares to unleash a fearsome combo, causing his next 3 standard attacks to deal his attack damage + {20/25/30/35/40} (+ 40% bonus AD) to enemy targets, with the final attack knocking his opponent into the air. Each strike while active reduces the cooldown of his other skills by one second. [description] => [icon] => [cooldown_rank_1] => 9 [cooldown_rank_2] => 8 [cooldown_rank_3] => 7 [cooldown_rank_4] => 6 [cooldown_rank_5] => 5 [cooldown] => 0 [cost_rank_1] => 30 [cost_rank_2] => 30 [cost_rank_3] => 30 [cost_rank_4] => 30 [cost_rank_5] => 30 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 375 [range_rank_2] => 375 [range_rank_3] => 375 [range_rank_4] => 375 [range_rank_5] => 375 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0005_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-08-23 06:16:28 ) [2] => Array ( [ability_id] => 850 [champion_id] => 55 [display_name] => Wind Becomes Lightning [unranked_description] => Xin Zhao performs two swift strikes the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and slowing all enemies in a line. [ranked_description] => Xin Zhao performs two swift strikes over a 0.5-0.4 second period (based on bonus attack speed), the first dealing {30/40/50/60/70} (+ 30% AD) physical damage to all enemies in an arc and the second dealing {40/75/110/145/180} (+ 75% AD) damage and slowing all enemies in a line by 50% for 1.5 seconds. Each strike deals 50% damage against minions, benefits from 33.3% of Xin Zhao's lifesteal, will stack and apply Determination, and the duration on his other abilities is paused during the effect. [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 11 [cooldown_rank_3] => 10 [cooldown_rank_4] => 9 [cooldown_rank_5] => 8 [cooldown] => 0 [cost_rank_1] => 45 [cost_rank_2] => 45 [cost_rank_3] => 45 [cost_rank_4] => 45 [cost_rank_5] => 45 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 1000 [range_rank_2] => 1000 [range_rank_3] => 1000 [range_rank_4] => 1000 [range_rank_5] => 1000 [keybind] => W [video_url] => [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 277 [champion_id] => 55 [display_name] => Audacious Charge [unranked_description] => Xin Zhao charges an enemy, dealing magic damage and slowing all enemies in the area. Casting Audacious Charge grants Xin Zhao attack speed for 5 seconds. [ranked_description] => Xin Zhao charges and challenges an enemy. The charge deals {50/75/100/125/150} {0.6} magic damage to all nearby enemies and slows them for 30% for 0.5 seconds. Casting Audacious Charge grants Xin Zhao {40/45/50/55/60}% attack speed for 5 seconds. [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 12 [cooldown_rank_3] => 12 [cooldown_rank_4] => 12 [cooldown_rank_5] => 12 [cooldown] => 0 [cost_rank_1] => 50 [cost_rank_2] => 50 [cost_rank_3] => 50 [cost_rank_4] => 50 [cost_rank_5] => 50 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => E [video_url] => [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-11-06 10:44:54 ) [4] => Array ( [ability_id] => 851 [champion_id] => 55 [display_name] => Crescent Guard [unranked_description] => Xin Zhao damages nearby enemies, knocking back and stunning enemies other than his primary target. For the following 3 seconds, Xin Zhao negates all damage received from enemies 450 units away from him. [ranked_description] => Passive: The last enemy champion targeted by Xin Zhao's basic attacks or Audacious Charge is Challenged for 3 seconds. Active: Xin Zhao sweeps around him, dealing {75/150/225} (+ 100% bonus AD) (+ 15% of target's current health) physical damage to enemies hit, capped at 600 (+ 100% bonus AD) against monsters. Non-Challenged enemies are also knocked back and stunned for 0.75 seconds. For the next 3 seconds Xin Zhao has Awareness, negating all damage received from enemies 450-units away from him. Basic attacks and other spell casts extend the duration by 0.3 seconds, but the remaining duration cannot exceed 3 seconds. [description] => [icon] => [cooldown_rank_1] => 120 [cooldown_rank_2] => 110 [cooldown_rank_3] => 100 [cooldown_rank_4] => 100 [cooldown_rank_5] => 100 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 188 [range_rank_2] => 188 [range_rank_3] => 188 [range_rank_4] => 188 [range_rank_5] => 188 [keybind] => R [video_url] => [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 5 [mobafire_id] => 55 [name] => Xin Zhao [url] => xin-zhao [free_to_play] => 0 ) [lane] => Jungle [laneAlt] => Jungle Role [rank] => 22 [rankings] => 56 [rankingsCount] => 50 [winRate] => 51 ) ) ) 1
Array ( [display_name] => [champion_id] => 56 [skin_id] => 0 [summoner_spell_builds] => Array ( ) [item_builds] => Array ( ) [ability_builds] => Array ( ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 56 [display_name] => Vladimir [url_str] => vladimir [title] => The Crimson Reaper [key] => [description] => There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when - in his youth - he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south. The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy's sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrolment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents. 'That which runs through you will run you through.' -Vladimir [spotlight_embed_url] => http://www.youtube.com/watch?v=eiUgrEWRx6M [role] => Mage [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 550 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 330 [armor] => 23 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 450 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.882 [health_18] => 1953 [mana_18] => 0 [movement_speed_18] => 330 [armor_18] => 79.1 [magic_resistance_18] => 38.5 [attack_damage_18] => 106 [critical_strike_18] => 0 [health_regeneration_18] => 17.2 [mana_regeneration_18] => 0 [attack_range_18] => 450 [tip_playing_as] => * Transfusion instantly deals damage to the enemy before healing Vladimir, making it one of the best last hitting tools in the game. * Cast Hemoplague where it will afflict the most units. * Sanguine Pool pops incoming missiles, so it can be used to dodge disables. [tip_playing_against] => * Be wary of team fights while affected by Vladimir's Hemoplague. * Making Vladimir use Sanguine Pool at the start of a fight will maximize the Health cost of the ability to him. * Items that counter Health Stacking, such as Deathfire Grasp and Blade of the Ruined King, are very effective against Vladimir. [client_id] => 8 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 25002 [view_count] => 9242429 [comments] => 2 [comment_count] => 11 [votes] => 10 [vote_count] => 26 [community_tier_list_vote_count] => 530 [community_tier_list_score] => 0.424528 [community_tier_list_rank] => 2 [score] => 24 [lastpost_ts] => 2011-03-04 20:29:39 [last_comment_ts] => 2012-05-16 14:14:34 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 641 [create_ts] => 2010-07-27 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 284 [champion_id] => 56 [display_name] => Crimson Pact [unranked_description] => Every 40 points of bonus health gives Vladimir 1 ability power and every 1 point of ability power gives Vladimir 1.4 bonus health. These bonuses do not stack with themselves. [ranked_description] => Every 40 points of bonus health gives Vladimir 1 ability power and every 1 point of ability power gives Vladimir 1.4 bonus health. These bonuses do not stack with themselves. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-04-07 14:32:55 ) [1] => Array ( [ability_id] => 285 [champion_id] => 56 [display_name] => Transfusion [unranked_description] => Vladimir drains the lifeforce of his target, dealing magic damage and healing himself. After casting Transfusion twice, Vladimir gains Crimson Rush for 2.5 seconds once Transfusion comes off cooldown. While under the effects of Crimson Rush, Vladimir gains a short burst of speed and his next Transfusion deals double damage and heals him for a flat amount plus a percentage of his missing Health. [ranked_description] => Vladimir drains the life force of his target, dealing {80/100/120/140/160} {0.6} magic damage and healing himself for {20/25/30/35/40} {0.35}. The healing is 35% effective vs minions. After casting Transfusion twice, Vladimir gains Crimson Rush for 2.5 seconds once Transfusion comes off cooldown. While under the effects of Crimson Rush, Vladimir gains a short burst of speed and his next Transfusion deals 85% more damage and heals for 30-200 (at levels 1-18) (+4% missing Health per 100 ability power). [description] => [icon] => [cooldown_rank_1] => 9 [cooldown_rank_2] => 8 [cooldown_rank_3] => 7 [cooldown_rank_4] => 6 [cooldown_rank_5] => 5 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0008_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-11-13 12:04:53 ) [2] => Array ( [ability_id] => 286 [champion_id] => 56 [display_name] => Sanguine Pool [unranked_description] => Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and gaining bonus movement speed which decays rapidly over 1 second. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. [ranked_description] => Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and gaining 37.5% bonus movement speed which decays rapidly over 1 second. Enemies above him are slowed by 40% and take {20/33.75/47.5/61.25/75} (+2.5% of bonus health) magic damage every half second, while Vladimir heals himself for 15% of the damage done. [description] => [icon] => [cooldown_rank_1] => 28 [cooldown_rank_2] => 25 [cooldown_rank_3] => 22 [cooldown_rank_4] => 19 [cooldown_rank_5] => 16 [cooldown] => 0 [cost_rank_1] => 20 [cost_rank_2] => 20 [cost_rank_3] => 20 [cost_rank_4] => 20 [cost_rank_5] => 20 [cost_type] => percent_of_health [attack_range] => 0 [range_rank_1] => 300 [range_rank_2] => 300 [range_rank_3] => 300 [range_rank_4] => 300 [range_rank_5] => 300 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0008_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-06-22 15:40:58 ) [3] => Array ( [ability_id] => 287 [champion_id] => 56 [display_name] => Tides of Blood [unranked_description] => Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. [ranked_description] => Vladimir charges up a reservoir of blood, paying 2.5% - 8% of his maximum health (based on charge duration) over 1 second to increase Tides of Blood's damage. Vladimir is slowed after the initial 1 second if he continues to charge. On release (or after 1.5 seconds), Vladimir unleashes a nova of blood missiles, dealing between {30/45/60/75/90} {0.35} (+2.5% of max health) and {60/90/120/150/180} {0.8} (+6% of max health) magic damage (based on charge duration) to the first enemy hit in a large area around him. If charged for at least 1 second, enemies hit by Tides of Blood are also slowed by 40% for 0.5 seconds. [description] => [icon] => [cooldown_rank_1] => 13 [cooldown_rank_2] => 11 [cooldown_rank_3] => 9 [cooldown_rank_4] => 7 [cooldown_rank_5] => 5 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => health [attack_range] => 0 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0008_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-03-05 19:02:21 ) [4] => Array ( [ability_id] => 288 [champion_id] => 56 [display_name] => Hemoplague [unranked_description] => Vladimir infects an area with a virulent plague. Affected enemies take increased damage for 4 seconds. After 4 seconds, infected enemies take magic damage, while Vladimir is healed for a flat amount which increases by 50% for each additional champion hit beyond the first. [ranked_description] => Vladimir infects the target area with a virulent plague. Affected enemies take 10% increased damage for 4 seconds. After 4 seconds, infected enemies take {150/250/350} {0.7} magic damage, while Vladimir is healed for the same amount (healing is increased by 50% for each additional champion hit beyond the first). [description] => [icon] => [cooldown_rank_1] => 150 [cooldown_rank_2] => 135 [cooldown_rank_3] => 120 [cooldown_rank_4] => 120 [cooldown_rank_5] => 120 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => percent_of_health [attack_range] => 0 [range_rank_1] => 700 [range_rank_2] => 700 [range_rank_3] => 700 [range_rank_4] => 700 [range_rank_5] => 700 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0008_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-11-01 03:44:22 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 8 [mobafire_id] => 56 [name] => Vladimir [url] => vladimir [free_to_play] => 0 ) [lane] => Middle [laneAlt] => Middle Lane [rank] => 43 [rankings] => 26 [rankingsCount] => 58 [winRate] => 52 ) ) ) 1
Array ( [display_name] => [champion_id] => 46 [skin_id] => 0 [summoner_spell_builds] => Array ( ) [item_builds] => Array ( ) [ability_builds] => Array ( ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 46 [display_name] => Mordekaiser [url_str] => mordekaiser [title] => The Iron Revenant [key] => Mordekaiser [description] => The vicious wraith Mordekaiser is among the most terrifying and hateful of spirits that haunt the Shadow Isles. Entombed in ancient armor, the Master of Metal is said to be the first of the unliving, a revenant who existed even before the Shadow Isles were wrought. His twisted soul thrives on his own suffering, as well as the anguish he inflicts upon others. Those who dare face Mordekaiser in battle risk a horrific curse: he enslaves his victims' souls to become instruments of destruction. [spotlight_embed_url] => [role] => Fighter [defense_rating] => 6 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 2 [health] => 525 [health_increase] => 76 [mana] => 0 [mana_increase] => 0 [movement_speed] => 325 [armor] => 20 [armor_increase] => 3.31 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.18 [attack_damage] => 61 [attack_damage_increase] => 3.278 [critical_strike] => 2.5 [critical_strike_increase] => 0.425 [health_regeneration] => 4 [health_regeneration_increase] => 0.104 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.694 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.953 [health_18] => 1766 [mana_18] => 0 [movement_speed_18] => 325 [armor_18] => 83.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 146 [critical_strike_18] => 0 [health_regeneration_18] => 9.1 [mana_regeneration_18] => 0 [attack_range_18] => 175 [tip_playing_as] => *You can control a pet by holding down the alt key and using the right mouse button. *Sometimes the best defense is more offense; use Mordekaiser's abilities to charge up his shield. *Remember that Children of the Grave can be used defensively because of its lifesteal component. [tip_playing_against] => *Mordekaiser's abilities charge up his shield, making him tougher to kill over time. Try focusing fire on Morderkaiser to burst him down. *Keep your distance and don't stand near creep waves since he'll be aiming Siphon of Destruction at them. [client_id] => 82 [riot_points] => 585 [influence_points] => 1350 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 40035 [view_count] => 5515462 [comments] => 5 [comment_count] => 19 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 535 [community_tier_list_score] => 0.738692 [community_tier_list_rank] => 4 [score] => 12 [lastpost_ts] => 2011-04-05 05:37:23 [last_comment_ts] => 2018-12-05 08:13:33 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 278 [create_ts] => 2010-02-24 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 229 [champion_id] => 46 [display_name] => Iron Man [unranked_description] => Mordekaiser shields himself for 25% of the damage dealt from abilities, absorbing incoming damage (shield generation is only half as effective against minions). The maximum shield strength is equal to 25% of Mordekaiser's maximum Health, while the shield decays by 1.5% of his base Health every second. Once the shield reaches 25% of its maximum value, it no longer decays. [ranked_description] => Mordekaiser shields himself for 25% of the damage dealt from abilities, absorbing incoming damage (shield generation is only half as effective against minions). The maximum shield strength is equal to 25% of Mordekaiser's maximum Health, while the shield decays by 1.5% of his base Health every second. Once the shield reaches 25% of its maximum value, it no longer decays. [description] => 20% of the damage dealt from ability is converted in to a temporary shield. Maximum shield strength is 450.00 health. The shield decays by 15.00 per second. [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-09-26 11:03:01 ) [1] => Array ( [ability_id] => 230 [champion_id] => 46 [display_name] => Mace of Spades [unranked_description] => Mordekaiser's next 3 basic attacks are empowered and deal bonus magic damage, with the first and second hit dealing an equal amount while the third hit deals double damage. [ranked_description] => Mordekaiser's next 3 basic attacks are empowered. The first and second attack deal {10/20/30/40/50} (+{0.5/0.6/0.7/0.8/0.9} per attack damage) {0.6} bonus magic damage, while the third attack deals double that amount at {20/40/60/80/100} (+{1.0/1.2/1.4/1.6/1.8} per attack damage) {1.2} bonus magic damage. [description] => On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to three nearby targets, dealing his attack damage plus bonus damage. If the target is alone, the bonus damage is doubled. [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 8.5 [cooldown_rank_3] => 7 [cooldown_rank_4] => 5.5 [cooldown_rank_5] => 4 [cooldown] => 0 [cost_rank_1] => 20 [cost_rank_2] => 23 [cost_rank_3] => 26 [cost_rank_4] => 29 [cost_rank_5] => 32 [cost_type] => health [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0082_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-09-26 11:31:19 ) [2] => Array ( [ability_id] => 727 [champion_id] => 46 [display_name] => Harvesters of Sorrow [unranked_description] => Passive: If Mordekaiser shares experience with an ally, his experience penalty for sharing a kill is only 50% of what it would normally be. Active: Mordekaiser targets an allied minion, champion or himself. For the next 4 seconds, Mordekaiser and the target allied champion gain 75 bonus movement speed when moving towards each other. When near enough to each other, they also each deal magic damage per second to nearby enemies for the duration. At the end of Harvesters of Sorrow's duration (or when Mordekaiser reactivates it), he deals magic damage to all nearby enemies and heals both himself and his ally from up to 2 targets hit. [ranked_description] => Passive: If Mordekaiser shares experience with an ally, his experience penalty for sharing a kill is only 50% of what it would normally be. Active: Mordekaiser targets an allied minion, champion or himself. For the next 4 seconds, Mordekaiser and the target allied champion gain 75 bonus movement speed when moving towards each other. When near enough to each other, they also each deal {35/45/55/65/75} {0.225} magic damage per second to nearby enemies for the duration. At the end of Harvesters of Sorrow's duration (or when Mordekaiser reactivates it), he deals {50/85/120/155/190} {0.3} magic damage to all nearby enemies and heals both himself and his ally from up to 2 targets hit for the same amount (healing is reduced to 25% against minions). [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 11 [cooldown_rank_3] => 10 [cooldown_rank_4] => 9 [cooldown_rank_5] => 8 [cooldown] => 0 [cost_rank_1] => 25 [cost_rank_2] => 35 [cost_rank_3] => 45 [cost_rank_4] => 55 [cost_rank_5] => 65 [cost_type] => health [attack_range] => 0 [range_rank_1] => 1000 [range_rank_2] => 1000 [range_rank_3] => 1000 [range_rank_4] => 1000 [range_rank_5] => 1000 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0082_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 232 [champion_id] => 46 [display_name] => Siphon of Destruction [unranked_description] => Mordekaiser damages enemies in a cone in front of him, dealing magic damage. For each champion hit, Siphon of Destruction also generates a percentage of Iron Man's maximum shield. [ranked_description] => Mordekaiser damages enemies in a cone in front of him, dealing {35/65/95/125/155} (+0.6 per attack damage) {0.6} magic damage. For each champion hit, Siphon of Destruction also generates {15/17.5/20/22.5/25}% of Iron Man's maximum shield. [description] => Mordekaiser deals damage to enemies in a cone-shaped area in front of him. For each unit hit, Mordekaiser's shield absorbs energy. [icon] => [cooldown_rank_1] => 6 [cooldown_rank_2] => 5.75 [cooldown_rank_3] => 5.5 [cooldown_rank_4] => 5.25 [cooldown_rank_5] => 5 [cooldown] => 0 [cost_rank_1] => 24 [cost_rank_2] => 36 [cost_rank_3] => 48 [cost_rank_4] => 60 [cost_rank_5] => 72 [cost_type] => health [attack_range] => 0 [range_rank_1] => 700 [range_rank_2] => 700 [range_rank_3] => 700 [range_rank_4] => 700 [range_rank_5] => 700 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0082_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-03-15 09:32:03 ) [4] => Array ( [ability_id] => 233 [champion_id] => 46 [display_name] => Children of the Grave [unranked_description] => Passive: Mordekaiser's basic attacks and abilities curse the Dragon for 10 seconds. If Mordekaiser's team slays it, the Dragon's soul is enslaved and follows him around. Enslaving the Dragon disables Children of the Grave while it remains active and kills Mordekaiser's current ghost. Active: Mordekaiser curses an enemy, stealing a percent of their life each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser for 30 seconds. [ranked_description] => Passive: Mordekaiser's basic attacks and abilities curse the Dragon for 10 seconds. If Mordekaiser's team slays it, the Dragon's soul is enslaved and follows him around. Enslaving the Dragon disables Children of the Grave while it remains active and kills Mordekaiser's current ghost. Active: Mordekaiser curses an enemy, dealing an initial {6.25/7.5/8.75}% (+1% per 100 ability power) of the target's maximum Health as magic damage. For the next 10 seconds, an additional {1.875/2.25/2.625}% (+0.3% per 100 ability power) of the target's maximum Health is dealt to the target as magic damage every second. If the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 25% of their bonus Health and 30% of their Ability Power. Meanwhile, the spirit gains Mordekaiser's bonus attack damage and 15% of Mordekaiser's maximum Health. Pets can be controlled by holding the alt key and using the right mouse button. [description] => Mordekaiser curses an enemy, stealing a percent of their life each second. If the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains some of their ability power, attack damage, and health. [icon] => [cooldown_rank_1] => 120 [cooldown_rank_2] => 105 [cooldown_rank_3] => 90 [cooldown_rank_4] => 90 [cooldown_rank_5] => 90 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 650 [range_rank_2] => 650 [range_rank_3] => 650 [range_rank_4] => 650 [range_rank_5] => 650 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0082_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 7 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2016-01-17 03:17:33 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 82 [mobafire_id] => 46 [name] => Mordekaiser [url] => mordekaiser [free_to_play] => 0 ) [lane] => Top [laneAlt] => Top Lane [rank] => 23 [rankings] => 60 [rankingsCount] => 58 [winRate] => 52 ) ) ) 1
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