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LUX - The disturb's control Unit.
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Spells:
Teleport
Ghost
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
A few words ..
If u can follow the game in your head, this Ap carry, can be a good weapon on 5 vs 5, but dont forget, u are weak, them will try to eat you, and them also will try to screw your "mejai's Soulstealer", if you can get a Bodyguard you will be the soul of the team. Your mission, is draw a line on your position, making the enemy feel's pain if them across it.
Lux has a great Area control, is very important be skilled on "Lighting Biding" (Q), and be patient for "Finales Funkeln" (R) until a windows open to hit multiple target's.
In my opinion, the important objetive of a good "Finales Funkeln" is hit the most quanty enemyes than u can, prioriting the weak's enemys carrys, winning time making them fall.
If u are feeded, a lazer on a tower in attack, can be a death sing for 1, 2 or 3 enemies.
This is a really important Skill-shoot on lux, i wanna share a list tips of this skill:
Remember:
- This skill, can imobilize 2 Target's. That mean's, the first and the back one. To much enemyes dont know them can be got hited behind a minion. Also, some lux caster's dont know it too. ! Them are not safe just only with 1 minion covering them !.
- This skill, is the first for Combo (Q,E,R,E). Put attention, focus the target, and move on little's step's for get a windows to your enemy. ! A full combo on lvl 6, is really a hot Damage !.
- Is your tool, for be alive. Just dont waste it unnecessary, it can save your life, if you are running for your life, or a jungler wanna sorprise you, you will not wish have this skill shoot on colddown. ! It can stop 2 Enemyes! !.
Remember:
- This skill, can imobilize 2 Target's. That mean's, the first and the back one. To much enemyes dont know them can be got hited behind a minion. Also, some lux caster's dont know it too. ! Them are not safe just only with 1 minion covering them !.
- This skill, is the first for Combo (Q,E,R,E). Put attention, focus the target, and move on little's step's for get a windows to your enemy. ! A full combo on lvl 6, is really a hot Damage !.
- Is your tool, for be alive. Just dont waste it unnecessary, it can save your life, if you are running for your life, or a jungler wanna sorprise you, you will not wish have this skill shoot on colddown. ! It can stop 2 Enemyes! !.
Just, a litle of team protection on your hands. This skill, haven't a "Wonderfull" effect, but it just can save the life to a teammate, you, or in a tower-Driving assist(Murdering a enemy under a enemy tower).
Remember:
- This skill, hit aleast 1 dmg. i was really wonderer, when i did a kill with this skill trought a wall, just a lucky hit beteween me, and my full-tank. ! Launch it to them face's !, it dont do anything, but is cool =) !.
Remember:
- This skill, hit aleast 1 dmg. i was really wonderer, when i did a kill with this skill trought a wall, just a lucky hit beteween me, and my full-tank. ! Launch it to them face's !, it dont do anything, but is cool =) !.
Great skill, it can be used on muti-propose aspect's, is the max range tool of lux (After Funkeln), really a excelent tool for make the enemy feel pain on extra range with aoe damage (AOE = Aera of effect).
Remember:
- You can cast it faster than the circle it have. That extra range, can make the diference on 1 vs 1 extra-range fights.! Make them pain from far !.
- The extra range priority. If you are taking mid, agains another ranged champion, priorize on leveling this skill, before (Q).! You can take the enemy down, with out risk your life trying to get a windows for (Q) !.
- Tower safe tool. If them the enemy, is harrasing you into your tower, use it for clear the enemys minions waves, coming to your tower, that will give your time for the backup arrives.! You can be in the exact place, by teleport spell !.
- Brass check for ambrush/u]. Use it for check the grass, for some kinda of enemy ambrush.! And make them pain, if them are there !!.
Remember:
- You can cast it faster than the circle it have. That extra range, can make the diference on 1 vs 1 extra-range fights.! Make them pain from far !.
- The extra range priority. If you are taking mid, agains another ranged champion, priorize on leveling this skill, before (Q).! You can take the enemy down, with out risk your life trying to get a windows for (Q) !.
- Tower safe tool. If them the enemy, is harrasing you into your tower, use it for clear the enemys minions waves, coming to your tower, that will give your time for the backup arrives.! You can be in the exact place, by teleport spell !.
- Brass check for ambrush/u]. Use it for check the grass, for some kinda of enemy ambrush.! And make them pain, if them are there !!.
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