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Runes
On Master Yi you can go AD, Attack Speed or even Armor Pen Marks and do just fine.
Flat AD more burst on ganks and getting that extra damage for your Wuju Style
Attack Speed to get your Alpha Strike off cooldown slightly faster and doing more damage over a longer period of time.
This one is more of a little investment. It gives the most damage increase late game but is slightly less powerful early game. Those runes since are great since most of the time you won't even get Last Whisper and it's good to have at least some armor pen even though Yi has some true damage.
You can pick up any of these or even make a mix (3 AD, 3 AS, 3 Armor Pen) and be fine. I personally use AS at the moment but anything is fine really.
Armor Seals are a must-have on all junglers. They will make a huge difference. There seals are actually pretty much the best Seals for almost every single champion :P.
Magic Resist per level Glyphs are a great pick because this build doesn't include much magic resistance and that is very deadly for you when you fight high single target damage mages late game..
Attack Speed Glyphs are the best offensive Glyphs for Master Yi if you are looking for that extra little ''#yolo'' effect. Scaling Magic Resist is much safer.
The same thing as for Marks is going on here. Attack Damage, Attack Speed or even Armor Pen quints are all fine.
movement speed Quints are amazing on Yi because:
These Quints will increase your jungling speed more than any other Quints will. The biggest part of having a top clearing speed as a fast jungler like Master Yi is not clearing the camp 0.5 seconds faster with more damage, it's about moving from one camp to another as fast as possible.
They will make you run faster than almost everyone with only tier 1 Boots of Speed (you reach over 400 movespeed)
Having such high movespeed lets you focus on buying your important items rather than on tier 2 boots
Moving faster increases your ganking power, chasing capacity, and slippery-ness (cheesy escapes :P)
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