Build Guide by TMDare
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Master Yi Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Great late game carry
massive damage on completion of build
one the best if not the best 1v1 champ
good for cleanning up after team fight
he is really squishy
can be counterd with thornmail easily
items in this game are very situational such as if some gets thornmail you need to get an item with magic resist and health the above items are for maximum damage not anything else purley damage i start with malady so i can get attackspeed for more double strikes and the follow up with a blood thirster for the damage at full stacks its 100 damage and 25 life steal which helps alot!
I follow up with a phantom dancer to make yi an even more pro chaser then get and infinity edge so i have insance crit damage not to mention am criting every other hit madreds is the last item i get and i get it so that not all of Yi's damage is base damage and it throws of thornmail some but not as much as a banshees veil another item to replace madreds with would be quicksilver sash since it has magic resist and a built it cleanse so you dont have to bother getting cleanse in summnor spells.
(passive) double strike
Master Yi strikes twice in a row every 7 attacks
this is good for ganking getting it up to 7 on minninons then just alpha stricking in and getting a double crit this can 1 shot some squishiys on completion of the build.
(Active): Master Yi leaps across the battlefield striking up to 4 enemies, dealing magic damage to each enemy with a good chance to deal 400 bonus magic damage to minions
this will either be your entrance move or catchup move or both its also great for farming late game.
Active): Master Yi channels, restoring health over 5 seconds. While channeling, Master Yi gains armor and magic resistance.
i like to use this skill in the early lanning phase and to avoid reacalling after a big team fight. it can be used in the middle of a 1 on 1 fight but i perfer life steal =D
Passive): Passive: Increases physical damage. (Active): Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.
this used along in a combo with highlander is what gets you your kills the combination of highlanders attackspeed and wujus extra damage is killer.
(Active): For several seconds, increases Master Yi's speed of movement and attack by a large percentage, plus makes him immune to all slowing effects. Additionally, killing a champion refreshes all of Master Yi's cooldowns, and scoring an assist reduce the cooldowns by half.
this is your bread and butter its what makes yi, yi its good to use right in the middle of a fight so you can get the kill with it active so you can snow ball and get double triple sometimes even full team kills.
Thanks for veiwing dont forget to rate up! this is my first guide so anything you see thats weird let me know =D