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Choose Champion Build:
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Cheastsheet + Guide
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Straight to In-depth Guide
Recommended Items
Runes:
Sorcery
Resolve
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
Standard / vs Assassins
Exhaust
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Blitzcrank
Personal permaban
One of the longest hooks in game, and knock-up on top of that. If he hooks you, you're dead

Nilah
Increases healing & shielding you provide with her passive
Synergies
Ideal
Strong
Ok
Low
None

Nilah
Increases healing & shielding you provide with her passive

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P.S I will update match-ups to contain more useful info overtime (I simply did not have a chance to fight everyone just yet)

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I wouldn't recommend |
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I'd say taking |
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Pick You can pick either |
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Realistically the best option when it comes to support items. Provides damage reduction and on-hit damage to the person you heal/shield, or simply apply passive to (due to how The other support items simply don't compare and I wouldn't even consider choosing them instead. |
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Similarily to Your cooldowns are painfully long early on and more |
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Best 1st item that has amazing synergy with The healing/damage is static which is why it's best as 1st item, if you don't build it as 1st item it will slowly get worse depending on how late you build it. |
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Increases ALL your healing & shielding by 30% (gives 30% of the original value to the nearest ally/the same if there's nobody close enough), which makes your |
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A powerspike for enchanters. Think of it like |
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If your team is mostly AP (has Champions like Keep in mind that You will benefit more from SoFW's extra |
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If your ADC is an auto-attacker ( You could build |
You may notice that I give
Azir as an example for both
Staff of Flowing Water and
Ardent Censer, and that's because there are some champions that benefit from both, thanks to which you can't go wrong with building either of them, or even both.
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If your ADC is fed and seemingly can carry and you want to give them a bit more extra tankiness you could try |
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Personally I'd only buy |
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Great against healing champs, like |
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If their team has health-scaling champions, especially ones that have some form of sustain (such as |

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As a support, providing and denying vision is one of the key elements of your gameplay (you get 4 free wards each recall with your support item, letting you pick
Here are some best/most important warding spots for both sides. (green is
P.S If you need warding spots for
baron pit simply use the other warding map (i.e if you used blue-sided map, use red-sided map for warding baron) the map is symetrical so they are the same.

1. Best warding spot to spot out any ganks, especially from behind you. If possible, ask ADC to use
2. Most common ward spot, gives you vision of the river and the bush itself. Expect this to be warded with either
3. Gives vision of dragon pit as well as river, giving you more time to react in case of any incoming ganks from river.
4. Similarily to 3rd, it gives you more time to react to ganks, it's also a good spot for
5. Primarily used for vision of enemy bot-side jungle while you're doing objective (if placed correctly you'll have vision of all four sides from there).
6. Similarily to 5th
7. Perfect in case of no vision on midlane. Will let you know if anybody is coming from it to gank your lane or simply contest objective, so that you can prepare or have more time to escape.
8. Ward here if you're expecting enemy midlaner or jungler to try stealing objective from your own jungle side, or you simply need that extra safety from ganks (in which case this ward does what 1st one does but even sooner).
9. Perfect for spotting out potential tower dives, or someone camping the bush while you're coming back to lane from base.
1. You can use it to safely ward drake pit from your side of the jungle/bush.
2. I prefer to place
3. My go-to spot for

1. Most common ward spot, gives you vision of the river and the bush itself. Expect this to be warded with either
2. Just like 1st on blue-side, it's the best warding for ganks from your own jungle. Ask ADC to use
3. Ward for extra safety, in case someone plans to dive you, or camps the bush while you're coming back to lane from base.
4. Gives vision of dragon pit as well as river, giving you more time to react in case of any incoming ganks from river.
5. Use it for vision on the other side of the wall while you're doing objective, so that you can see if anybody is going to try and steal it.
6. Pairs nicely with 7th ward spot as it covers the other side towards the objective.
7. A common warding spot to set up for objectives as it covers a lot of jungle area.
8. Just like on blue-side, it's a perfect ward spot in case of no vision on midlane. Will let you know if anybody is coming from it to gank your lane or simply contest objective, so that you can prepare or have more time to escape.
9. Very deep ward for vision in enemy jungle when setting up for objective, if you have the possibility, be sure to ward here, as it's as good, if not better than 6th ward.
10. Same as 9th , another ward spot deep in enemy jungle, this one covers
1. Enemy jungler will tend to come from their jungle, so it's a very good spot for vision. Better used as a
2. Perma vision of objective, let's you deny vision from any ward placed by enemy team unless they go in to destroy it, however you won't see river unless you want to expose it to being easily spotted by anyone that crosses river from mid.
3. Similarily to 4th, it gives you more time to react to ganks, it's also a good spot for
4. Gives vision in enemy jungle, if you can't place
(or simply choosing this chapter from chapter selection out of curiousity)

Other guides:
KindredBueno
Pykemaxxing

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You can reach out to me in case of any questions or such through discord by clicking this link, or simply adding me (same username as here ^^). I'm also in Mobafire's discord server so you can reach to me from there as well!If you want to you can also let me know what topics you'd wish to see me add to this guide!
Other guides:
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Pykemaxxing
























































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