Build Guide by LUiZ :j
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Morgana, Fallen Angel View All Champions
There is a world far away where an ancient conflict still rages. Like so many wars, this war split families. One side called themselves angels, claiming to be beings of perfect order and justice. Those that fought against them believed the angels to be tyrants, creatures incapable of seeing the larger view. Morgana was one who fought against what she perceived as the tyranny of the angels, and for that she was branded ''fallen''. Morgana was not innocent, having taken to the practice of the black arts in an effort to fight against the general of her enemy's army - her sister, Kayle, who had long ago disavowed any filial connection. Then, as the two were locked in what might be their final conflict, they were suddenly summoned to Valoran. Morgana now fights in the League of Legends, but only with the goal of destroying her sister before returning home.
''While some call Morgana 'fallen', she enjoys more clearly defining this status to her enemies.''
Damage 51.58 (+3.5 / per level)
Health 403 (+86 / per level)
Mana 240 (+60 / per level)
Move Speed 300
Armor 15 (+3.8 / per level)
Spell Block 30 (+0 / per level)
Health Regen 0.94 (+0.12 / per level)
Mana Regen 0.86 (+0.09 / per level)
Dark Binding - Morgana releases a sphere of dark magic. Upon contact with an enemy unit, the sphere will deal magic damage and force the unit to the ground for a period of time.
Fires a bolt of dark energy towards a target location, binding the first unit hit to the ground for 2/2.25/2.5/2.75/3 seconds and dealing 80/135/190/245/300 (+0.9) magic damage.
Tormented Soil - Infects an area with desecrated soil, causing enemy units who stand on the location to take continual damage.
Curses a large area for 5 seconds. Enemies on the cursed ground are dealt 25/40/55/70/85 (+0.2) magic damage and have their magic resistance reduced by 4/5/6/7/8 every second.
Black Shield - Places a protective barrier around an allied champion, absorbing magical damage until penetrated or the shield dissipates.
Places a shield around target friendly champion, absorbing the next 100/150/200/250/300 (+1) magic damage the unit would take. While active, Black Shield prevents the application of negative status effects.
Lasts 4/5/6/7/8 seconds or until the shield has been depleted.
Soul Shackles - Latches chains of energy onto nearby enemy champions, dealing initial damage to them and slowing their move speed by 20%, and then echoing the pain 4 seconds later and stunning them if they remain close to Morgana.
Deals 175/250/350 (+1) magic damage to nearby enemy champions and slows their movement speed by 20% for 4 seconds. Additionally, if Morgana stays within 600 range of the targets for the full 4 seconds, they are dealt an additional 175/250/350 (+1) magic damage and become stunned for 1.5/2/2.5 seconds.
Soul Siphon - Morgana has Spell Vamp, healing herself whenever she deals dama