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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hey guys, this is my first build and its on Nocturne!
Please note, that I'm not level 30 yet, but the Masteries and Runes were deeply thought up and not randomly made.
Btw, I hope this build helps you all out! And remember to test it before you rate it!
= Greater Mark Of Desolation Greater Mark Of Desolation - Since Nocturne is practically Pure Damage, he/it has to slice through the enemy's armor
= Greater Seal Of Evasion - With Nimbleness, the dodge can save your life, or preserve it for more owning!
= Greater Glyph Of Replenishment Greater Glyph Of Replenishment - In the beginning of the game, Nocturne is very mana starved. A couple of Dusk Bringers and you have to return home or buy mana ports. This helps over time and gets you the needed mana.
= Greater Quintessence Of Desolation Greater Quintessence Of Desolation - Even more Armor Penetration to help you face tanks.
Heal - Alright I chose this summoner spell because Nocturne has a pretty low - average amount of health, and this would increase his survivability and help when pinned.
= Ignite - With those runners/healers/potion users/life stealers, this spell if very handy.
Other Good Spells:
= Ghost - this spell would be useful if your trying to chase down a fast champion such as Master Yi or Teemo, and its also useful for getting away.
= Clarity - as I said before Nocturne is very mana starved, especially in the beginning. Mid - Late game hes not so much but this is a good spell anyhow if you love spamming Dust Bringer.
= Smite - If you want to jungle at low levels then Smite is for you - otherwise somewhere around late game the spell is pretty useless.
= Exaust Exaust - although Dust Bringer does a pretty good job of slowing, if you want to pin down a tough person and lower their attack then this is a good Spell. Also, if your choosing this spell choose the spell mastery Cripple for it to lower the target's armor and own them.
I'm not going to go into details about the masteries, but I made it so that Nocturne receives the most survivability and damage.
Ok the first item I buy is the dagger =
. If you want you can buy a couple Health Pots or Mana Pots, but I prefer to save up and just buy the Dagger. Once you gain enough money you would want to complete the Berserker Greaves = Berserker Greaves.
After that, gain enough money for The Brutalizer = and then buy Youmuu's Ghostblade = . With that item Nocturne gains a bigger boost and is able to gank better. Next buy Phage = for more health and a passive slowing attack. Now finish up the Frozen Mallet = , now you must be looking at me weird - Why Frozen Mallet? Well its for the Health and the Damage because I bet all of you who played Nocturne or Against Nocturne have realized that he is reasonably squishy, or lacks health. Now moving on to Zeal = this would bring increased Movement and attack speed to Nocturne. It then builds up into Phantom Dancer = which adds even more with some good Critical. The next thing would give Nocturne a huge boost in attack power, Infinity Edge = which adds to the critical with Phantom Dancer and improves Nocturne's Attack power by 75! Finally, adding more to Nocturne, add The Bloodthirster = Nocturne's passive ability Umbra Blades give him some health, but with Bloodthirster it would give him even more - not to mention his attack would rise up!
Ok, when I mean to buy something like The Brutalizer = to build up Youmuu's Ghostblade = , you can also buy the Avarice Blade = to build up for Youmuu's Ghostblade incase your a little short on money. Samething applies to the rest of the items.